I get it when people critique the controls, but it’s never been a problem for me. In fact, I wouldn’t want it any other way. There’s weight to the character and I really like that, it adds to the realism I guess.
A month ago or so I tried playing AC Origins and I thought controlling the character was horrible, it felt very weightless, almost as if he was forward moonwalking, kinda, lol. Witcher 3 has it too, but doesn’t feel as bad.
Yeah I get that it’s that vibe and immersion they’re looking for, but it’s just wasn’t my thing, maybe if it came out when I had only one game to play for like the whole summer I could’ve enjoyed it that way
I play on PC, I’m a big fan of R&C, but I would never put the full price for a game released 2 years ago and sold 3 to 4 times cheaper on PS5. Sony takes the PC community for cash cows and I doubt it is making an effort to improve the release of PS games on PC.
Sony doesn’t understand that a big part of game sales is FOMO . Having a delayed release on pc kills FOMO effect because people will shrug and wait for a sale
A few of these “fair” points are nonsense. How can he possibly know that there’s not a focused plot? Too big? Lmao. I don’t easily say this, but something tells me someone was hungry for clicks.
Star Wars looks good, yes, but it’s Ubi. Their games tend to get boring after a while. BGS has yet to disappoint me.