Xbox Game Studios |OT9| How many games would a game studio make if a game studio could make games?

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I think we can expect walled gardens being broken up in the future. Even consoles.

Microsoft is moving in advance by pivoting to Game Pass.

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I spoke with someone who saw a presentation of Minecraft Legends he was not interested in the game at the base but he came out of the presentation impressed by what he saw, he told me that looks like Overlord, the maps are procedurally generated, there is PVE and PVP Multiplayer. it could be a real success in Streaming

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They named the division Microsoft Gaming. Phil has been adamant about getting Game Pass on every platform possible including Playstation and Nintendo. You’ve got your head in the sand at this point if you don’t see where this ends up. At some point consoles will be like Roku/AppleTV/Shield where it’s a box for you play your gaming apps on. With that said, that’s still at least a generation or two away as latency and internet speeds aren’t there yet to completely replace a console but that’s the end goal.

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The Bloomberg interview was really interesting!

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Eventually yea that’s definitely the goal but it’s not gonna happen anytime soon

Sony and Nintendo have zero reason to enable it until it becomes too big too ignore

Listening to part of the interview out there (still nothing on the exclusives go away long term), here is the exact quote and context for the “own a PlayStation line”.

Emily Chang: “You’re an advocate about crossplatform play and this idea that gamers should be able to play the games they want on the platform they want. Why is that so important to you?”

Phil Spencer: “Maybe you happen in your household to buy an Xbox and I buy a PlayStation and our kids want to play together and they can’t because we bought the wrong piece of plastic to plug into our television. It seems that these artificial constraints that the industry might put up for near-term kinda business dynamics, in the long run if you take a business that is growing from 3 billion to 4 billion over the next decade and saying ‘how do we continue to grow this business?’. Reducing friction as an industry has to be at the top.”

Emily Chang: “So how does this go? Does this mean that Activision games, that Call of Duty you’ll be able to play on any platform in perpetuity?”

Phil Spencer: “I don’t know what that means in forever like when you think about how long and it’s not for any nefarious kind of business reason, it’s just what do even platforms mean 10 years ago? Like I think the definition of some of these things might change over time but our expectation is we want more people to play.”

Emily Chang: “So you’re working with Sony on some things for the benefit of gamers. Can you talk to us about that a little bit more?”

Phil Spencer: “We have a pretty big publishing footprint on PlayStation as well as Nintendo which means we have good relationships with those platforms because they’re a big part of our business and we’re a big part of their business. I think our long-term ambition of where we see this industry growing is also shared. I think the area where things get stuck a little bit, it’s in the kinda near-mid term competition. Somebody walks into a store and they have one $500 bill, they’re either gonna walk out with a Switch (which most people buy) or they’re gonna walk out with a PlayStation 5 or they’re gonna walk out with an Xbox or maybe a Windows PC. But in that world of somebody whose gotta make a decision for one platform over another in the beginning, um that is where I think we get stuck in some of the near term competition. And I don’t think that’s bad, it’s just the dynamic of each of us pushing each other to build the best product for our customers.”

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I’m having a good chuckle at some of the comments on Phil’s interview. They’re near identical to the comments while Zenimax was being closed and people worried they would all be multiplat. Microsoft and Xbox have been pretty clear that gamepass is their end goal but they also aren’t going to be making native versions for Nintendo or PlayStation, it will just be the cloud version.

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After that 25 mins high on life gameplay, it’s shot up on my most anticipated list to play.

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They are saying this because they are acquiring studios and IPs right now

These words act like a coolant towards the heat they generate

i’m always amazed at how you all let youtubers control what you think.

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‘Coming to PC and consoles uh Xbox consoles’

gave me a chuckle, can’t wait for the game. After As Dusk Falls I won’t judge a game on it’s look anymore and with GP I don’t need to worry about my money being wasted if I don’t enjoy it.

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They are probably so used to just saying all consoles :joy:

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I have a feeling the story is going to be great and deep, with interesting choices. The kind of game where it doesn’t matter that the graphics aren’t amazing. Plenty of games in this genre have very standard graphics.

That being said, as a big fan of bigger scale RPGs with great graphics I would love to see one in the future by Sawyer. Hopefully he gets his hunger back for making a bigger game. He brings the kind of stuff that a BGS just doesn’t, they have other strengths.

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He’s the Studio Design Director, so he’s involved with Avowed and The Outer Worlds 2, even if he’s not directing them.

I still think he will take the lead on New Vegas 2 after Pentiment ships.

Edit: Also, Obsidian’s new generation of leaders (such as Carrie Patel) are more than capable of handling big games like Josh used to. It’s better to let Josh do what he wants and keep him at the company, so he can pass on his expertise.

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Helicopters, gliders and A-310

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