I wanted to offer you my analysis of the Everwild trailers and share some information about the game and the world that Rare is creating.
I see a lot of them wondering about what Everwild really is, I don’t pretend to know everything about the game but I think that the 2 trailers can already give us elements to understand the concept of this innovative game as was Sea of Thieves.
Here we are now going to analyze the first Trailer.
Foreground: We see a vast, magnificent world, populated by living creatures, a dreamlike atmosphere emerges.
Presence of Coop or Multiplayer in a shared world like Sea of Thieves. We also see flying fauna and a lot of verticality in the landscapes.
We notice a lot the presence of baby creatures … will the creatures be able to reproduce as in Minecraft / Viva Pinata and grow old? babies are also seen suckling their mother, the species of salamander keeps its young in its mouth.
We also see that there are hostile creatures capable of chasing other creatures. We can also notice mechanisms of discretion.
We can see here that the creatures will be fearful but that it will be possible to tame them as well as to put loads on their backs or to mount them.
We will now be able to move on to the 2nd Trailer.
We see that it will be possible to harvest fruit and cook.
We see that there can be natural disasters such as rock slides a bit like Sea of Thieves with volcanoes, the environment itself is hostile. We also see that we can appease the creatures.
Looks like we’re going to be able to revive a leafless tree or heal a weak, sick or injured creature with magical rituals.
We see that the creatures we tame may have abilities to progress through the Open World.
You may need to meditate to recharge your mana / magic.
Like Sea of Thieves Everwild seems to have an Environmental Lore with stories of gods / spirits.
In this video we learn that there is a swarm of insects devouring the world and the Eternals must save it.
i also found some new creature designs on the discord with some info but they have since been deleted i couldn’t verify.
Small pests that work in pairs to steal crops and farm grasses, cutting them off with their long claws. They then return to their colony and store the goods in a pantry.
No info for this.
This is all I can share at the moment of the concept of Everwild, I think it is an evolution of Viva Pinata, to maintain the fauna, to help nature in a dynamic and very organic world, I don’t think there will be PVP like Sea of Thieves, I don’t think there will be weapons I am thinking of a new kind of god game where we have to maintain the world.