Im a big Forza fan. I love both Motorsport and Horizon. I was really, really looking forward to this new, rebuilt from the ground up to take advantage of the Xbox Series X, game, from a studio I considered to be wizards.
I have been playing Forza from early access, and im left scratching my head. What happened?
The actual gameplay and racing mechanics are great. Its as good as Forza has been, from a pick up and play point of view. Its better than GT7, better than AC, better than Horizon even.
But…what a disappointment from a graphics point of view. Either this game was released 6-12 months too early, or Turn 10 need to have a look at themselves. Im left thinking its coming in incomplete, as some cars, some races, look astounding. It looks like the best racing game on the planet. But then, some car and races look really, really poor. It can look like an Xbox 360 version of Forza MS. There are some of the blandest, flat matte textures I have seen since Mirrors Edge. Some cars are totally absent any paint material shaders, and look like a placecard holder at best.
Some cars dont have any lighting, shadows, cube maps, and certainly no RT reflections present when driving around the track. Have they just used old car models?
Now, either the game has glitches which need to be fixed and patched, which begs the question why the game has released in this shape after 6 years of work, or Turn 10 think this is an excellent looking game, which begs other questions.
Outside of the graphics, there are longer than expected loading times and even pop in. T10 sold this new engine as built from the ground up to take full advantage of the new consoles and all the new DX12U additions. Mesh shaders, Sampler Feedback Streaming, Xbox Velocity Architecture to name just some of them. We have heard all generation about how we havent seen what these consoles can produce, as the games are built on last generation engines, yet here we are with the same issues.
Now, im sure some people dont care, and will give Xbox a pass no matter what happens, but to me I was looking to this game to showcase the XSXs abilites. After playing it I am left with a number of different questions. Did I over rate Turn 10? Are they no longer the same studio they used to be? Is the Forzatech 2.0 engine not taking advantage of the XSXs features that we accused all other developers of being too lazy to implement? Is the XSX just not that powerful? Are the DX12U extensions not that impressive as we were told they were? Is this game still unfinished?
Thats my vent, not sure what others have thought.