The Big ol' Xbox 3rd Party Releases Discussion Thread (HiFi, SoT, Pentiment, Grounded) (Part 1)

It’s also extremely weird that people would critique Xbox’s publisher/developer relations in following a year where layoffs laid rampant and dev unionization is like white hot right now – with MS themselves spearheading the change lmfao.

I’ll say it again; the sooner you all get over the fact that MS’ releases aren’t a bulletpoint to justify your investment into the brand, the better experience you will have with enaging with a corporations business decisions. No publisher, no conglomerate, owes the consumer a goddamn thing.

If you’re not about that, idk buy a Switch lmfao

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Incredible one of the few critically acclaimed Xbox titles and Microsoft couldn’t even hold onto exclusivity for more than a year, It really does seem like they had a change in strategy and there was truth to Tim Stuart’s words as an Xbox owner this is very disappointing

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The arbitrariness for what is and isn’t port worthy gets harder to parse. HFR is a high quality release. The copium tells me it’s artstyle but if DLSS puts Switch 2 in Series S range…Do they port one of their “AAA” games? What stops something like Redfall from being eligible?

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Their absence speaks volumes. Has any third party Switch game sold 10 million only on Switch? GTA? Hogwarts? The Witcher? Assassins Creed? Elder Scrolls?

Well wheres all the Playstation games coming to Xbox? If its the industry we should be seeing Destruction All Stars and Returnal on Xbox soon right?

If they don’t owe their customers anything you shouldn’t buy an Xbox, because we’re not getting the bare minimum. The bare minimum is a uniform level of exclusivity.

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Redfall was bad so it stays on Xbox, but good games like Ori and Hi Fi go to competing platforms

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Said it in the other thread too. Small stuff for Switch now and then? Aight. Also to Playstation? Not aight.

We had some people mentioning FH5 here yesterday, but I think we all now realize how insane that is. Because if that were to happen, any kind of panic or anger or whatever would be warranted for goddamn sure. That’s never happening, unless Sony and or Nintendo all of a sudden were to agree with having Game Pass on there. Which isn’t happening.

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Xbox bought Bethesda to prevent Sony to make every game time exclusive. This defended Xbox.

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Their absence speaks volumes. Has any third party Switch game sold 10 million only on Switch? GTA? Hogwarts? The Witcher? Assassins Creed? Elder Scrolls?

You never defined what constitutes as a success so it’s weird to bring up 10 million being the threshold.

You could’ve made a far more compelling argument if you had been focused on western third party developers but, again, Ubisoft is right there. Still reporting healthy success on the platform with putting new IPs like Immortals: Fenyx Rising on there. Still making games that are dedicated to the switch architecture like Prince of Persia. Still in heavy collaboration with Nintendo with the Mario & Rabbids game that released last year.

Do the existence of these games immediately devalue the successes other, third party publishers have on the platform? Do they have to be multi-million dollar sellers? Maybe there’s some correlation on the budget of games like that in relation to how they sell, for example? Or consider the fact that 85% of Nintendo’s digital revenue is exclusively nintendo products. Yes, it’s a tough market to compete in so the returns on publishing a game there are noticeably lower than some random Assassin’s Creed game releasing on multiple other platforms.

For what it’s worth, as of 2020 The Witcher 3 did do 700k. I’d imagine it’s in the upwards of a million / 2 million in four years time.

Well wheres all the Playstation games coming to Xbox? If its the industry we should be seeing Destruction All Stars and Returnal on Xbox soon right?

No, they are going to be releasing/have released on PC for now but I would not be surprised to see Switch joints see more smaller PS games. It helps that you have an established relationship with Nintendo prior to releasing your shit on that platofrm, much like MS does.

If they don’t owe their customers anything you shouldn’t buy an Xbox, because we’re not getting the bare minimum.

Well I’m sorry your experience is devalued from this.

If you want a good laugh read the comments.

I’ve never seen so much lies before and it is sad you have people saying Xbox has no exclusives.

https://n4g.com/news/2580013/heres-why-xbox-should-ditch-exclusives#comments

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Not really. Its a pretty low bar. Especially if you’re devaluing an entire brand.

Any numbers? Any thing along the lines stating Switch was the biggest platform for Resident Evil? Kingdom Hearts?

Two million…out of fifty million is dreadful. IMO Hi Fi Rush selling 120,000 (the same 4% ratio) on Switch isnt worth the code to port it.Its not even worth the effort to calculate how much its not worth it.

Well if/when it happens, I guess you’d have a point. But right now you dont.

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What would an Xbox fan gain from Hi-Fi Rush being ported to other platforms?

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An Xbox fan gains nothing but also “loses” nothing, if this happens. Game remains in the platform for all to play, and I reiterate to the average consumer (the vast majority of console buyers/potential GP subscribers) this game was never some huge cornerstone or draw as excellent as it is.

Revenue that they will use to fund more games for GP and “exclusives” lol

Problem is doing so hurts the brand and makes it less desirable so it’s a question of is porting a game to another platform worth more than it’s risk of making our platform look worse

Some games of course make sense to be everywhere, CoD, Minecraft etc, these make so much money that they need to be everywhere, they also bring in massive value for GP anyway

Then there’s the next tier of Halo, Forza, Gears, Starfield, these would make A LOT of money on other platforms but would do so much damage to the brand that it makes no sense to port them

Then there’s smaller stuff like this that aren’t as a big of a deal but that’s debatable, I think porting one of your only well received exclusives in the last couple of years to another platform isn’t a great look just to sell a few extra copies

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The problem with this is there is no clear discernible business model. Xbox are seemingly just throwing stuff at walls hoping it sticks. Putting some stuff out on competing ecosystems or platforms is just going to help persuade the market that the Xbox ecosystem isn’t worth being invested in as they can wait.

I sort of get the idea. Put some games elsewhere and hope it broadens your reach but I think it’s not an industry that really accepts toe in water dipping.

It’s one thing saying that your ecosystem is not console hardware. Another to be saying that actually people can play your games outside your ecosystem.

The fundamental problem as others have remarked is for people who own Xbox or play Xbox on PC having resources and time tied up just to release a game on another platform is not doing anything and is simply reducing the value of the ecosystem you have invested in.

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Any numbers? Any thing along the lines stating Switch was the biggest platform for Resident Evil? Kingdom Hearts?

The Resident Evil games haven’t released on Switch, neither did Kingdom Hearts. (Well, in a way yes I suppose they did through cloud releases, but we can put two and two together and say they were poor.

Two million…out of fifty million is dreadful. IMO Hi Fi Rush selling 120,000 on Switch isnt worth the code to port it.Its not even worth the effort to calculate how much its not worth it.

Once again; Nintendo generates 85% of their software revenue from their content alone. It’s 100% true that, for the most part, the prevalence of third-party joints on Switch is smaller. To be able to break a million on a platform dominated by the platform owner’s own games is nothing short of an accomplishment. Nintendo’s digital market is not the same as everyone else’s so using numbers tha represent the performance of other markets just do not work.

Look at the most played and best selling games on Xbox and PS’ platform alone, every week they update with THIRD PARTY games being the top grossers/performers. This does not exist on Nintendo. It never had, and never will.

These publishers consider breaking a million at least on a platform devoid of competition like Nintendoa success, regardless of your opinion. Again; all provided by Nintendo. 190131_2e.pdf (nintendo.co.jp)

You have an extremely warped and fanatical perspective on how sales are weighed in relation to market performance, and how sales are weighed in relation to even budgets. DO you really think something like HFR not doing 120k on a platform devoid of competition is bad? For a new IP from a generally underperforming dev at that.

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The highest reviewed first party games on Xbox remain console exclusive lol. You’re being melodramatic.

This thread is resetera/neogaf levels of drivel. I am really disappointed

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The level of entitlement and validation that I’m seeing here because Switch is getting another game is nothing short of frustrating, but I imagine this is a similar sentiment with MS doing day and date PC releases.

Consumer prestiege is a parasite.

Youre right, it really devalues the brand. PS has been having financial troubles, but you can never imagine the new Sackboy game getting a switch port.

Xbox is the only platform subjected to this confusion

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Thank you @BRiT - you legend!

I can now mute the thread :grinning:

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