The Big ol' Xbox 3rd Party Releases Discussion Thread (HiFi, SoT, Pentiment, Grounded) (Part 1)

In your head, maybe lol.

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Concern, maybe but not from mixed messaging Nintendo say jack shit and it works for them, they don’t have to deal with this crap

Most they deal is fans bitching about Switch 2 or the next direct

Negativity does thrive unfortunately but in this case I’m not surprised, exclusives are the reasons people on here invest in an ecosystem and if they see them go elsewhere it makes their purchases not as important anymore

People can make the argument of it not being Forza or Gears so who cares but at the end of the day, it’s one more reason to buy a switch instead of an xbox

It’s definitely not all rosy over for PS despite all the hardware sales but one thing they never have to worry because of those sales is third party support

For Xbox that’s not the same if sales keep dwindling despite record revenue

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The only explanation for this move is to ensure that Microsoft has Nintendo on its side if it is in the process of making a new acquisition. But if there is no takeover, why distribute your games?? The brand has the best and its momentum was strong with the acquisition of ABK and exclusives for 2023. They killed the momentum right now if its true. Unbelievable.

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Their momentum was killed in 2022, pretty much when Redfall and Starfield got delayed momentum fell off a cliff

… lol why do you all think a game like Hi-fi Rush would get Nintendo “on their side” when MS already releases Minecraft and their various spin-offs on the Switch.

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Well buddy i cant see they gonna get some money from selling some copies from new switch . phill himself said the opposit before

Imagine if Nintendo did it with Animal Crossing showing up on Playstation, and Xbox (VIA GAME PASS) and then trying to damage control it with “Well its not Mario or Zelda, no need to worry”

Well, it’s a good thing that we don’t have to imagine this, because the market circumstances for Nintendo are vastly different from what Microsoft does. So even going as far as to propose this fallacy is asinine.

Xbox fans have every right to demand a level of respect for the IPs we’ve grown attached to. We have to put up with Minecraft coming to all platforms and Call of Duty making billions on every piece of glass, but Phil doesnt see the value of giving Xbox even minor wins. A $29.99 game staying on Xbox still somehow needs to be exploited by devaluing the Xbox brand.

Because in a modern development setting this is only sustainable for Nintendo. We are moving towards a gaming climate where the investment into single platform exclusives just are not worth the money unless the producers and executives responsible for funding are willing to cut funding back – which they will not. We are in an industry where double million - triple million dollar joints should be on every fucking thing under the sun – if not just a PC release.

There is no amount of Xbox respecting it’s IP that you can do to circumvent this. Sony sees this. Nintendo will never see this because for 40 years Nintendo stuck to its’ guns and held its value over the IP they own. Which, again, si something Sony and MS will never do. Because it’s unrealistic. It’s fucking asinine.

Like the idea of Minecraft, the billion dollar IP that transcends beyond being just another video game notch to bolster – much like Roblox is – is something MS fans have to put up with is an insane narrative, I’m sorry. If your experience with the brand is devalued because other people get to play these games and you feel as if your investment is soured because of it, that’s on you. But you’d be out of your mind if you think XBox as a brand is global enough to sustain shit like Minecraft or even CoD exclusively on that platform.

The sad thing is HFR won’t do Jack on Switch, just like Ori didnt …what will help HFR2 though is doubling or tripling game pass subscriptions. You do that with exclusives.

I would like to see numbers from you on how well Ori, or any MS game for that matter did on Switch.

Maybe what those games did, however, is retain people who were going to leave the ecosystem.

In the end it’s an accumulation of games and content that will make Xbox keep its customer base and, long term, potentially grow it. It’s like asking why Prime Video doesn’t get many more subscribers when they release Rings of Power or Dysney+ when they release a brand new show. If Netflix would stop keeping all of its content exclusive or even slow down production, they’d definitely lose people, which is why they keep investing at a heavy rate; to keep what they have.

If Xbox can barely keep its userbase stable with what they are doing, if they start doing less, then they’ll definitely go down. Which means that, in the eyes of many, they need to do more to get more people to joing their ecosystem.

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As some have been saying online, and it could turn out to be true in the end, Psychonauts 2 was in a lot of GOTY circles and did win some awards, and has yet to come out on Switch. This could be the first party game that was mentioned, and it’d make a lot of sense since it was already released everywhere else.

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All third party games flop on Switch. Theres no numbers to the contrary. Maybe Monster Hunter, but as we see Rise is trailing Worlds by millions.

No. Its 100 million percent on Xbox for promising BGS was a place for exclusives where game pass lives and then changing their mind the moment the goods come through.

Xbox fans waited years through Deathloop and Ghostwire tokyo and Psychonauts showing up on other consoles, through droughts and just when its starting to bear fruit, they pull the rug out.

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And I’m telling you those games didn’t retain anyone in the ecosystem if Xbox is selling less, by your own logic.

If you’ve read my posts on this subject, I don’t think they’re doing it to make money, but at the request of the devs.

Seen so many bad takes just because of this one rumor. Now I’m convinced that xbox community will always have a topic to doom and gloom. What’s next? Marketing strategy or the need for more 3rd person action adventure games?

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You cant agreed to harm the brand if the dev want it ! Then why you purchase Zenimax first if the dev want there game everywhere. 7 billion to make xbox ecosystem strong not weak

Sort of but … I don’t see why this should even be a discussion at this moment in time – preferably the discussion ends until there’s an actual concrete item to talk about.

So by your logic putting more games on other platforms means sales will go down even more, reaching a point where making an Xbox console wouldn’t make sense financially anymore and making you lose all of the content you have bought previously as there would be no more support for it in the long term.

Yes, keeping games exclusive will keep people, that’s a fact. I can guarantee if they made minecraft and cod exclusive you’d see a lot of people jump ship. Not enough to recoup what they’d lose as they wouldn’t make everyone jump ship. but it’d defintiely work.

And as far as I know, Series is pretty similar in sales to Xbox One, so it’s definitely working in some capacity to keep to playerbase stable.

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Neither Persona , Yakuza or FF14 are first party games last I checked.

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I’m not talking about Minecraft or COD, we’re talking about smaller titles that didn’t increase subs or move consoles, stop being disingenuous because you’re angry at MS for porting some undisclosed smaller titles, allegedly.

All third party games flop on Switch. Theres no numbers to the contrary. Maybe Monster Hunter, but as we see Rise is trailing Worlds by millions.

Bandai Namco, Square Enix, Capcom and Ubisoft have all reported numbers of their highest selling games on Switch. For a time (and arguably still to this day) Square Enix only released new IPs from their teams on the Switch in part of Octopath Traveler doing extremely well on that platform. Netherealm / WB has reported success with putting the Mortal Kombat games on switch as well.

Returning back to Square Enix: Octopath Traveler 2 released last year and in it’s first week of sales in Japan the switch version did nearly six times the amount that the PS4/5 version did. Famitsu Sales: 2/20/23 - 2/26/23 [Update] - Gematsu The game broke a million within three months of it’s launch, with tangible numbers showing the install base for Octopath 2 is probably heavily skewed towards Switch alone.

In fact we see Media Create sales of several different third party games, with tangible numbers and how they perform on Switch versus competitive platforms. There’s nothing to suggest they flop. Unless, again, you have numbers to the contrary.

No. Its 100 million percent on Xbox for promising BGS was a place for exclusives where game pass lives and then changing their mind the moment the goods come through.

Xbox fans waited years through Deathloop and Ghostwire tokyo and Psychonauts showing up on other consoles, through droughts and just when its starting to bear fruit, they pull the rug out.

The Psychonauts 2 thing wasn’t going to just eliminate the other platforms because they were promised due to the game being crowdfunded, but I’m not in the business of parroting known information.

This is not the industry we are in anymore where Sony or MS can afford to restrict their releases to their consoles. Promises or not, it is unsustainable for a business to commit to a promise to a consumer base they don’t owe shit to lmao. The sooner you and the rest of the people that think like you eralize this, the sooner you can disassociate from the brand and take disappointment as it comes.

Maybe it’s petty of me, but if it’s just for a Nintendo platform? Meh, fine with me. I had zero issues with Ori coming to it.

Now if they were to also ship it on Playstation, not fine with that at all, at the end of the day that IS their biggest competitor, and Sony sure hasn’t been “nice” for a long time, along with the unhinged fanboys. I would say those folks simply don’t deserve it.

Nintendo really is whatever to me. And I doubt Xbox would start dropping the big AAA titles on there, but smaller stuff here and there. Meh.

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