Starfield |OT| You're Finally Awake... In Space!

There’s lots of side quests and exploring to do, some are very good indeed. For anyone taking the expansion serious there’s a lot to find.

Really enjoying this!

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It’s not just the questing for me either(which is really good imo)! Some named NPC have some really good dialogue, that really sells what the people on Darza are going through.

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I did one quest and someone came along, dude got aggro at me like 4 times during that quest and I don’t even know what I did. I’d have to just run from him while he kept shooting me and by the time he caught up at the next step of the quest he would have stopped shooting at me.

We need some more tolerant NPCs. Don’t trip if you take one shot by the big bang to the head on accident.

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I’m just laughing my ass off, thinking that you’re trying to tell someone to chill after you shot them in the head with a shot gun.

Anyways, you should try using creators peace before running away, but if it’s not to high level you won’t have a lot if time to run.

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I forgot that power even existed, or didn’t know lol

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Yeah, there’s A LOT of dialogue. Very nice.

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It’s one I don’t use often because I don’t want to abuse it like voice of the emperor in Skyrim.

Also if you ever get the perk to become invisible while sneaking, don’t use the invisibility power, void form, while crouched. I was recently reminded that it gets canceled out by the sneak perk version while I was sneaking.

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I don’t care for this person’s writing style, but this quote from Reddit makes several interesting points relating to Starfield’s popularity relative to other games:

Starfield’s consistently been one of the most popular presences on the XBox service (pretty fucking impressive for a single player RPG - of all things) and remained entrenched in the top ten all the way from it’s launch in 2023 onwards - but, that’s the thing, it’s not just popular on XBox

Starfield has doubled Fallout 4’s twitch peak and outperformed it’s aggregated 24-hour long peak rating by 5k while maintaining a consistent 8k-20k playerbase (I.E. numbers that many single player games would kill to have - and, again, much like the numbers Fallout 4 pulls) with participation and engagement rates that Fallout 76 often struggles to reach despite, ostensibly, ‘offering more’ by the proffered ‘virtue’ of being a live-service game

bUT tHE cOMPARIsON tO fO76 iSN’t fAIR, yOU inBRED!!! tHEY’rE tOO dIFFeReNT!!!

Now, you may think that - it didn’t launch on Steam and most of it’s players still aren’t ON Steam (using the original launcher and so on) but, if anything, that only makes Fallout 76 MORE apt a comparison - because the majority of Starfield’s players are on the XBox service

And, unlike 76, Starfield is even managing to edge up against (though still not surpass - yet) Fallout 4’s all-time peak despite the massive user boost 76 and 4 got from the Fallout show -nod-

bUT wHAT aBOUT sKYRIMs nUMBeRS?!

See, that’s hilarious, because, if Skyrim is our metric, then no Bethesda game ever made before or since can compete as none of the Fallout games or any other Elder Scrolls games have hit Skyrim’s player numbers or, hell, even Skyrim’s modding numbers on the nexus!!!

What the hell, let’s go absolutely fucking absurd with this comparison

For context, dear readers, Skyrim SE alone has almost 100k mods online atm - Fallout 4 has a little over 62k and Starfield has almost 10k - which, after 1 year, I would consider impressive - though, again, I tend not to shat on modders creativity and try to avoid using them like some sort of metric because they’re artists and creators and hobbysists :stuck_out_tongue:

But, like, it’s taken Fallout 4 almost ten years to have a little over HALF the number that just the Skyrim SE has

Are the other non-Skyrim titles also failures???

Oblivion only has 32k mods and Morrowind only has 12k - while Fallout 3 has a little over 16k and New Vegas has a little over 35k… like, I’m just asking the question, if a Bethesda game doesn’t do Skyrim numbers, does that paint it’s modding scene and it’s player numbers and it’s steam metrics and whatever else you want to measure these games by in a negative light???

Granted, these numbers come with asterisks you can fucking see from ORBIT - and I’m not about to start using them to justify all my future purchasing decisions xD :stuck_out_tongue:

But these are the SAME NUMBERS people are using to decry Starfield a failure so…

-shrug- just playing by the rules…

Now, brace yourself - because here comes the third act twist…

With it’s main playerbase being on the XBox platform, it’s in a completely different position to nearly every Bethesda title before and - more importantly - it doesn’t need to be as successful as Skyrim

All Starfield really needs to do is maintain what it’s already doing and it’ll more than justify Bethesda and Microsoft’s continued investment

Especially since, again, Starfield’s main purpose is to BE on the XBox serivce xD it doesn’t matter how many negative reviews you shit onto Steam or Metacritic - the game will more than make it’s money back. It’s a foregone conclusion by this point

Bethesda’s games sell -shrug- I’m sorry???

Source: https://old.reddit.com/r/NoSodiumStarfield/comments/1fw6nls/bethesda_please_dont_give_up_on_this_game/lqcf2z4/ (there’s a bit of back-and-forth there that may be of interest if you enjoyed that read)

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There’s several wrong points in that text, first, Fallout 4’s all-time peak has nothing to do with the TV show, it reached that on the game’s launch in 2015, it is also important to note that both Skyrim and Fallout 4 broke Steam’s concurrent players record by that time, nowadays the record is at about 3 million CCU, and 2,5M for a single player one, Steam is 3x times bigger than it was in FO4’s release and 8x bigger than it was on Skyrim’s one.

Second the mods thing makes no sense, the “it took Fallout 4 ten years to have half the numbers Skyrim has” is wrong, during it’s first year, Fallout 4 had more players than Skyrim, all games had their peak CCU numbers during it’s first 1-2 years, right now Starfield should be having better numbers than it’ll have next year, and the year after that.

Another wrong take, as for sales, this is the first Bethesda’s game where most of these are on PC during it’s first year, if we count Gamepass it’s harder to tell, probably not, but it’s exactly the same as it was in the past, most players for Skyrim or Fallout were in console, by far, specially on it’s first years, as PC was a niche thing just 8 years ago compared to what it is now.

Sales wise, Starfield is way behind last Bethesda’s games, but Gamepass kinda changes everything, tho the suscribers hasn’t really grown from the latest data MS gave, but that was in early 2024, the peak suscribers on Starfield’s release was probably much higher

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I had no idea, thanks. I just took the poster at their word. I guess I should’ve clicked through all those links to verify what they were saying.

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Played Shattered Space a fair bit more. There are certainly things I don’t like, but it has grown on me somewhat. The current metacritic score in the 50’s feels ridiculous to me though.

Maybe its just me but when I see a game get 4/10 like a few of the critic reviews have given it, it suggests to me that the game is down right bad. This certainly isn’t that. The discourse around Starfield is bizarre to say the least.

Again not absolutely loving the DLC, but people just love to dunk hard on this game, for whatever reason. Must be super demoralising for the dev team

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Jesse or someone from the team said it well.

5/10 is average for a review score, in all logic, and Xbox games are rated on that proper reviewing scale. Games on Xbox are criticized as all games should be.

For Playstation games or even Nintendo games, 7/10 is the average due to nostalgic feelings and reviewers feeling fondness for these brands. Games aren’t rated properly for these brands, as qualities and gameplay aren’t as important as the emotions felt by the reviewer.

I think it is spot on as it’s still happening again and again.

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I just realized my issue. The upgrade I have to my big bang gives off these little light balls that hurt surrounding ‘enemies’ lol. No wonder everyone always gets aggro on me.

Just got arrested :skull:

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I remember I stopped using this upgrade, because I saw pirates land and attack a settlement. I attacked the pirates and the annihilator(it’s something like this), killed everyone in the settlement.

Sam was pissed! It took several hours before he would even talk to me.

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That was a really nice cave I just explored, it had all the makings of a quest but with no quest giver.

Finished the main story in Shattered Space. Overall I enjoyed it, but one aspect was a major disappointment.

As a couple other posters have pointed out already, Andreja has very few unique reactions and no special conversations, even if you’re married to her, which should be a huge deal. Big letdown.

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She has more lines than the other companions(270), it’s possible it’s bugged though as someone had to get her to devote herself to their Spacefairer on Darza.

I had a decently long conversation with her after the expansion where we talked about what happened, curious.

Companions in general in this game are pretty ass.

Hope the next Bethesda game make a more serious effort to ground them and flesh them out.

Huh, wild, I was very affected by Sarah and Andrejas quests. Even Barrets and Sams were pretty good.

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