Starfield |OT| You're Finally Awake... In Space!

I drink a bunch of the wine bottle that gain 9 percent persuasion. I drink like 9 or 10 of them and pass persuasion evertime. :rofl:

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Haha, ok now that is awesome.

Yesterday when I was just getting a feel for the game I didn’t explore further on Vectera, now I am. I like how the scanner shows far away stuff and the map too. For example the map on this planet said all resources were found and that it was surveyed. But I check the map again and I see another POI that is unknown. Turns out it’s a cave, love this!

I’m gonna 100% all planets I visit.

And I just found out you can get to the map immediately by holding down the hamburger button instead of pressing and then star map, etc. Nice!

Try not to get too hung up on exploring absolutely everything on a single planet as you might find yourself getting either burned out or risk procedural things getting repeated

While they’ve made a lot of assets and unique areas to explore, with 1000 planets and them spawning about roughly 10 POI’s per planet landing area, it’s only a matter of time before you’ll start getting repeats if you’re exploring absolutely everything

That being said, iv kinda been doing the same, landing on a planet for a mission, exploring all the POI’s in that area and then heading to a new mission/planet or getting distracted by something else lol

and yea, there’s a bunch of little mechanics that the game never tells you that people are only figuring out half way through their playthroughs

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I 100% got you on the getting burned out part, I’ll make sure to avoid getting to that point, really don’t want that. But when I see shit on my map, i gotsta check it out, haha. Even better would be that you just happen upon a POI without having checked the map, but the areas are large, that’s just not really fun.

Yeah I saw a video by Matty and some others about features the game never tells you about. I am curious about this stuffy but won’t watch the videos until I have put some good hours into this.

Well, I had a blast with the game for the most part, as described in my posts earlier in the thread. I found the ending a real disappointment though. Ending spoilers:

Narratively, it was a huge cop out imo. The central premise of the main quest is that you’re working to unveil some exciting cosmic mystery, involving artifacts and temples of unknown origin that violate our very understanding of physics. That is super exciting stuff. I was very invested and keen to find out what explanation they would come up with. And then the resolution was basically: ā€˜Gee the universe sure is mysterious isn’t it! We have no idea where any of this stuff came from either!’

I mean, I get that that’s a realistic outcome, but you’re creating a work of fiction here. You can let your imagination go wild, and I’d argue that when you’ve so dramatically constructed the ā€˜cosmic mystery’ part of your plot-driven fictional work, you in fact have something of an obligation to provide a plot resolution more satisfying than pseudo-philosophical mutterings about infinite possibilities. There was little of substance, basically. Artifacts, temples, sentient neighbours - who knows!

I actually really like the NG+ mechanic, almost everything resetting, losing items/credits etc. I have no issue with that stuff at all. It’s the total lack of narrative payoff that’s disappointing. The story sputtered out like Earth’s magnetosphere after too many grav drives.

I just unlocked boost pack training via the skills, but how do I use it? I googled it and it says I need to jump and press jump again, however it doesn’t work for me. What am I doing wrong?

Do you have a backpack equipped? You need a backpack in addition to your spacesuit and helmet.

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You need a boost pack, move forward with the story :stuck_out_tongue: Or I suppose it’s possible to pick up one off someone’s body too.

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The only pack I got now is the Tunnel Mining Pack.

Ah yes, it makes sense. But it’s good to know I’m not doing something wrong. I’ll put my skill point into something else then.

That will take a very long time. I 100% a planet and explore all the unknown location. It took me like 30 plus hours, and that just for 1 planet. I collect all the loot and was slow ass hell and cannot fast travel. My advice is don’t collect all the loot. I have a hoarding problem so i collect everything. Put it into my big ass ship, fly all the stuff to my dream house lol. It overflowing with stuff.

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The ship will take off and actually fly into the sky before it hits a loading zone and then loads the ship and you into orbit. I’ve had this happen to me several times.

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It’s funny, the AI on normal at time is like, what are they doing??? lol

But then other times, im like holy shit. I was in a ventilation shaft and was shooting enemies in the room below and one enemy went through the other side, all the way through the ventilation shaft and ended up getting behind me shooting me. Thankfully, the enemy was lower leveled than me and took care of him quick but if not, I probably would have died. The enemy AI is all over the place. lol

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Do the first two story missions and you’ll be good to go. :slight_smile:

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Lol, seeing so much stuff on NG+ play through that I didn’t see before. Didn’t really do any of the companion quest kind of stuff last time, I guess I kinda ignored all of the ā€˜talk to mr’ signs lol.

It’s brought me to some new (to me) pretty developed areas.

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So far I’ve only 100%ed Vectera and that was very doable. But that’s undoubtedly one of the smaller planets, haha. At first I grabbed everything I could find until I saw the message about carrying too much and just decided I really don’t need this wrench or any of the many other items you can pick up. Some stuff is just too cool looking to ignore.

Very cool! Definitely will check this out.

Oh that’s quite crazy and cool that they can be that smart too. Kinda hoping they fix the AI so that they are smart at all times. Yesterday this dude was just standing there in a corner, he was all talk and no bite. :rofl:

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This game does not have a way to break down parts into materials, so there is absolutely no reason to pick up things that arent useful.

That said, I dunno if those parts are useful for future outpost or modding, but I’d say don’t waste ur time for now.

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I mentioned this a week or so ago, but if you find yourself unable to find that last Fauna on a planet and all of the biomes are listing 100%, just know that there are fish in the oceans and/or lakes. Took me a while to figure that one out. :smile:

If it’s not listed in the resource tab in your inventory, it’s just decorative as far as I know.

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Haha, I was the same at first. Now I only pick up high value things to sell, resources I want or things I need. I’m still over capacity pretty much all the time hehe.

I’m not sure it’s very realistic that every enemy you meet is a Navy Seal, I’ve never understood this complaint in a lot of games. Watch some real combat, and people are dumb af. It varies a lot between people and the amount of training, leadership and doctrines plays a huge role and is not the same either. However they should of course ā€œworkā€ as intended.

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In NG+, I decided to do the UC questline and like 5 minutes in they give you a big history lesson that I wish I had done in my original game lol.

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I do still grab every gun from baddies and if I get over encumbered I give it to Vasco. I’m not sure but it seems his inventory is limitless? I plan to sell these secondary guns when I can. And then I throw it all into the ship’s cargo hold, which I assume is limitless too?

As for AI, that’s true, not everyone is equally smart. Halo shows that too, which is great