BG3 is Isometic turn-based combat. I have a hard time seeing them actually play BG3 fully.
Square had to dumb down mainline FF games to no longr have turn-based combat and with FF16, its not even an real RPG anymore.
They are capping for BG3 just cause Starfield is not on their system.
There is no way these Pony clowns will even play BG3. BG3 is not a 3rd person, over the shoulder cinematic style action game lol.
I was just thinking , does anyone know if they will have mod support right at launch? If they do i can see someone releasing a 40 fps patch so on 120 hz vrr tvs it runs fine
There will be mods for PC at launch even without the proper mod tools Bethesda provide but xbox stuff i’m not sure
I doubt those things will be supported until it’s actually a feature added to the console like Skyrim and Fallout 4 but they’ve barely talked about mods at all so far so who knows
If I recall correctly Skyrim got mod support with the special edition, didn’t it? And then after that Fallout 4 got it too.
It would be very welcome if mod support is there day one. Personally I’m not gonna mess with any mods for my real playthrough, it’s gonna be all vanilla.
Posting for interest’s sake. The problems that localisation for Korea is having. An issue for translation, rather than an issue with the game. (Korean, but can be watched with auto-translated closed captions)
It’s definitely improved but I think out of everything else it’s the least improved visual aspect. I think others like Cyberpunk have already set a better standard of that so I hoped it would’ve been better but it’s not the biggest deal it’s still in the “good enough” range, I hope they do adopt something better in TES6 though.
Fallout 4 can look very nice at times but yeah it came at a time where they adopted new techniques but not competently realized, honestly I still prefer how Skyrim looks, it’s a timeless look. Thankfully Starfield appears to use its rendering techniques so much more efficiently and to high levels of competence where most of them blend nicely to the overall look. I disagree with DF when they said it’s the first attractive BGS game, I think Skyrim looks gorgeous as I said, but I get what they mean is more technically-oriented.
Bethesda’s incredible art direction and environments have always overcome their crappy faces and other shortcomings, even today Skyrim’s environments can look beautiful, that’s the power of top tier art direction
Starfield is a huge improvement from past games but as you said, it’s still definitely the weakest aspect of the game from a graphical level but once again, the environments and art design make it look absolutely incredible
Are you guys hoping Todd and team has put some very cool creepy crawlers in the game?
BGS likes their bugs (no pun intended), and big at that too. The huge ass spiders in Skyrim, and the centipede like freaks in caves, Chaurus Chitins. Can’t forget about the insane sized mosquitos called Bloodbugs in Fallout. Imagine mosquitos truly being that big, although I’m sure Australians wouldn’t be shocked, lol.
But the concept art and some of the footage showed some cool big insects, can’t wait to encounter them and slaughter the shit out of em.