Todd Howard appeared in a podcast today and gave some new information on Starfield and working with Xbox
Here’s a twitter thread summarizing some of the info. And here’s a link to the full podcast.
I’m really excited about the advancements they’re making with the companions. Todd Howard says while there will be plenty of companions, four of them will have a complex relationship system (both friendship and romantic).
He did make specific mention that he did not want to oversell the improvements to the companion dynamics. Just in case anyone was at risk of letting their imagination run wild.
The part I appreciate most is that he feels they could have made the November release date at a push but it woulda been risky, the way he phrases it just re-affirms this delay is about getting the game polished and avoiding an unhealthy work environment. Which is nice to hear.
The dev that leaked stuff about the game said it had tons of content and that’s not a real issue, which is amazing. The delay was seemingly down for more time to polish everything.
I think it’s pretty clear at this point that MS and Todd want the game to release as polished and refined as possible, both visually/performance and as a gaming experience as a whole which is fuckin’ great news.
Starfield is gonna be a behemoth of a release next year.
Not surprising, as Fallout 4 has them, as do Elder Scrolls games in the form of enchanting. The big thing is if we’re going to be able to have a jack of all trades spacesuit(power armor in FO4, Resist magic in ES) that can be taken anywhere, or will we have a need for multiple across different areas.
They’ve spent 6 years of their lives working on this and it’s a game that will go on to be one of the biggest sellers and important console exclusives Xbox has
They should be taking all the time they need, personally I’m all for giving it the full year treatment
The planets will be procedurally generated which means a lot less data than hand crafted planets. It would be basically impossible to make a game with hand crafted planets of that size and would have to be streamed or something.
Meh, only if it’s truly necessary. If most bugs are gone and only things like a optional 60fps mode is left, just release it. That’s where I’m at with this. I truly hope Xbox will have a fantastic first half of 2023.
Some people are really getting too hung up on the 1000 planets stuff
It will be there for tone, a very large amount of these planets will be barren nothingness and that’s the point, that’s what space and planets are
They are still going to have all the BGS handcrafted goodness we know and love, the other stuff is more for immersion and tone than anything else
I know people have issues with Xbox marketing for things but if there’s one game I expect them to go all out with it’s Starfield, plus Bethesda has never had issues with marketing their big games in Elder Scrolls and Fallout, this will be Xbox’s biggest game until Elder Scrolls 6 bar CoD
Yeah, I do not get why people would be upset if there are planets that are barren, because that is how it is in reality as well. Also, they are going for a somewhat realistic tone with this game.