I’d agree, but I wouldn’t be surprised at all if they MS threw a load to get on GP day 1 though.
If their other deals are anything to go by, they use Game Pass and port over older games in series to build an audience on Xbox and newer games hit Xbox Day 1 (but not on Game Pass).
Perhaps.
That would be the smart play. Its also why I never expect to see SquareEnix doing that.
Well, at least Star Ocean and FF Crisis Core were still due on Xbox when Sarah said that.
Although they are outsourced games.
What even was the last internal Square game on Xbox? DQ11? What was the last day and date one? KH3?
I think you’re right. Which means the last game internal Square released was a port in 2020.
Yes I agree. I played Yakuza: Like a Dragon on game pass two years ago and it was my first entry to the series and I soon loved it. Afterwards I bought Lost Judgment and Like a Dragon: Ishin! day one on Xbox. That’s a clever strategy. Even I see smaller Japanese companies are doing this. Spike Chunsoft brought AI: The Somnium Files to game pass and its sequel nirvanA hits Xbox (without game pass) at launch. Games like Zero Escape are niche but if you keep the consistencies you can still win enough audience on Xbox. What SE does looks to me is like they randomly throw some titles to Xbox and care nothing about their consistencies. Once the sales didn’t match their expectations, they just blamed for “Xbox players don’t buy our games”. SO4 on Xbox 360 and SO5 (though we knew it was not good) and SO4 remaster not. Now we have seen OT on Xbox and OT2 not again.
Regarding comments over “Xbox players don’t play japanese content”, i’ve lived through the Xbox 360 days and the truth is that only the indies and AA were good, triple A games that Microsoft made huge investments for a worldwide audience were failures except for Dead Rising and Tales of Vesperia, Square Enix didn’t land a single good game except for Star Ocean 4 and that’s a reach. They should have instead made into the worldwide japanese niche games appeal brand and that went for Playstation and Switch.
I got to give credit to Phil, he and the XBox team have done really well to get the likes of Yakuza and Atlus games on the Xbox and on Gamepass. I hope the good work continues. I’m very used to Square being SONY or Nintendo fans
The first Octopath Traveler isn’t available on PlayStation platforms, but its sequel is. Why did you decide to make Octopath Traveler II a multiplatform release?
Takahashi: Of course we have heard all the Octopath Traveler fans out there asking for a PlayStation release and the team also wanted to challenge ourselves to try to get the game on as many platforms as possible. Apart from that, we made the decision internally after observing the sales of other titles.
Have you thought about releasing the first game on PlayStation?
Takahashi: We did look into it. However, we wanted to focus all our efforts on developing Octopath Traveler II and this also links in to your next question about whether you need to have played the first game to enjoy Octopath Traveler II or not.
To reduce misunderstandings about this, we decided against trying to align a PlayStation release of Octopath Traveler with the release of Octopath Traveler II.
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This makes me think that an un-named porting studio was behind Octopath Traveler 1 on Xbox and not Team Asano and Acquire Inc themselves.
Hopefully at some point Atlus brings the Vanillaware games to Gamepass. Would love to have Muramasa, Odin Sphere, Dragon’s Crown and 13 Sentinels on xbox.
Muramasa is actually Marvelous, not Atlus. They’ve talked about wanting to port it, but there are “issues” and they want to start getting new games out instead of focusing on ports
One thing about Vanillaware is that they apparently don’t allow for outsourcing on their games, so they’d have to start incorporating Xbox into their own pipeline instead of “Atlus porting it to Xbox”. Currently, they don’t even have PC in their pipeline (and even with Grimgrimoire Remastered, which is Vanillaware+NISA, who always ports to PC, could not bring Grimgrimoire to PC), and they are such a small studio (30 people) that porting means halting development on new projects, so I do not expect any Vanillaware games to come to Xbox unfortunately.
Assuming Vanillaware’s next project is through Atlus again, I suppose Sega could request Switch/PS/Xbox, but I don’t expect it. Sega didn’t even do that for Atlus’s Etrian Odyssey remasters.
Square shafting Xbox once again
It seems anything FF is just no longer happening. Did MS kill a loved one of theirs or something? Fucking hell.
I also wouldn’t put it past Sony, that they locked anything FF up and SE being a dumb mofo agreeing with it.
After ABK is done, Square Enix is next.
I’d love to see that happening, lmao.
I watched yesterday’s Prime Time Gaming from MrBoomStickXL and they talked about a potential Square Enix acquisition and what Hargeet Chani and (surprisingly) Everborn Saga said, made total sense.
The weird thing i’m seeing is Xbox is not doing enough to get Square on The platform but I see Quite a bit games come to xbox from japan Developers we have to give up this idea that Square wants to be on xbox Anymore They are riding Sony nuts hard and with that one clip up the dev saying we love sony tells me everything of what they want if they don’t be acquired by 2025 They’ll be dead before 2030
I don’t think that Square hates/dislikes Xbox, they just want the money and Sony is providing it.