Yeah Playfab is most of the Azure components under one label, and Game Stack is the bigger picture from IDEs (Visual Studio) to Playfab to Xbox Live and so on. Game Stack | Microsoft Developer
I was more curious who else Microsoft is partnered with. I’m curious if EA for instance uses the cloud.
Here’s your answer
The biggest endeavour is probably Minecraft.The scale at which Minecraft operates is crazy, and none of these publishers have a single game approaching this -140million MAUs.
Not sure whether EA uses this cloud, but I would not be surprised if they go sweeteners in cloud pricing from MS. Them and Take2.
There are other side things like setting up download servers for regions etc, which are purely xbox infra, and region centric clusters for supporting xcloud in your region better, which might be another different service not entirely under playfab for now. Or things like the Orion engine end optimization for now which might go into Playfab.
Edit If they allow xbox devkits available on the cloud on demand, that would be a massive massive feat.
Even in this AWS ad it is not definitive. A lot of this is not black and white, and usually multiple cloud offerings are in play, depending on the comfort of the studio.
Sure… but if you read one of the stories… Electronic Arts optimizes storage costs and operations using Amazon S3 Intelligent-Tiering and S3 Glacier | AWS Storage Blog
" We make games that touch 450+ million players across console, PC, and mobile including top franchises such as FIFA, Madden, and Battlefield. All of our games are instrumented with telemetry that help our teams in building, enhancing, and operating these world-class player experiences at scale. This is a fundamental part of the overall game development process. During the last decade, the scale and complexity of this telemetry data has grown tremendously. EA has transformed from a Hadoop dominant environment to one centered around an [AWS Cloud Storage](Cloud Storage on AWS) based data lake on Amazon S3, including S3 Glacier for data archiving and long-term backup."
I think it’s pretty safe to say EA uses AWS for all of their stuff if not a vast majority. But who cares anyway
I can say one thing from your reply - aws has you convinced. Lol
This is a well made aws infomercial saying how EA uses S3, Glacier, redshift- —nothing more. Don’t read this as an absolute proof of anything.
DevOps Engineer - Cloud Gaming at Electronic Arts (gr8people.com)
- Proven Experience Working with Cloud Provider -Mainly AWS
Senior Software Engineer - Golang, AWS, Kubernetes at Electronic Arts (gr8people.com)
Senior Cloud Engineer at Electronic Arts - AWS (gr8people.com)
DevOps Engineer at Electronic Arts (gr8people.com)
Staff Site Reliability Engineer / CloudOps at Electronic Arts (gr8people.com)
Or you can just look at their preferred skills they hire for across every city/country they are in and realize it’s not a wild idea? The person I was replying to wondered if EA used the cloud. They do, with Amazon. Idk why this turned into some sort of “But it could be Azure!” as if that matters?
I think you’re taking this far too seriously. And that is troubling.
I don’t really give a damn what cloud EA uses.
And since you seem to know about cloud dev you will understand that just because someone says they use aws or Azure, that is not an end all be all scenario in cloud dev - which by definition encourages freedom of choosing where to deploy stuff .
Just leave it at that… Cheers.
Alpha Protocol 2 Xbox exclusive Obsidian and Sega come on make it happen 2025 or 2026 i can wait.
Someone tweeted Alpha Protocol. Was it Jez?
It was jez, but with him whoooo knows if what he tweets is a hint anymore lmaoo. If the damn wu tang tweet turned out to be a tease then anything could
https://twitter.com/JezCorden/status/1455161442978652160?s=20
Yeah, but who know if he was serious, he’s all over the map with trolling sometimes
LOL
It’s funny to see Sony fans always try and downplay this stuff and try and build fake barriers with internal MS divisions. The excuse on the street is this is JUST an AZURE thing, yea MS owns both and this could easily lead to other projects working together.
Eventually Sony fans will just need to get over it and expand their gaming reach instead of being artificially stuck to a single console platform.
It’s doesn’t have to be either or, both are under MS and both can leverage this type of deal to it’s benefit.
Exactly. Xbox is essentially the gaming branch of Azure now. The two go hand in hand.
I won’t be so enthusiast until I see full SEGA support on Xbox, there is still the Atlus elephant in the room, because I could care less if MS will make more money with no consumer benefit for us honestly.
Im sure Mojang is on Azure and that isnt leveraged so Im not expecting much from this beyond maybe some games not skipping xbox for once.
I suspect there is some proposed game development tech that Sega identified doesn’t exist today that Xbox and Azure both found interesting enough to facilitate. It could be something the Azure teams thought would give it an edge in attracting more devs to the platform and something that the Xbox team thought would allow it to further its own first-party developments.
You don’t just give up time time of one of your Xbox VPs to an Azure deal unless there is something that Xbox will also gain from it.