Playstation Showcase OT: NOT ACTUAL GAMEPLAY

YIKES…

I understand that some may find the gameplay repetitive but like you said I feel “boring” is a strong word because I felt not only was the story extremely engaging but the game offered many activities and as a Spiderman fan, I felt that PS4 Spiderman was the most “Spiderman” game I played based on how he fought and web swinged.

All in all PS4 Spiderman does not have the shallow walking simulation metacritic clout chasing theme that many other Sony games have.

2 Likes

No, they have the “watch this spectacular action film scene and press this random button from time to time as this is supposedly a videogame”.

5 Likes

I honestly have no understanding of why people like those games. I look at the fighting and it all seems like QTE to me to be honest. Like I understand it looks cool and all, but it procured no feeling of engagement on the player’s part which is what gaming at its most basic should be all about.

4 Likes

This is so true its not even funny…

26 Likes

They are the definition of anti-videogame. There is no connection between what is happening on screen and what you actually do with a controller. In a racing game you tilt the stick right, and the car turns right. In a QT, you press X button or X+Y button and the character or screen could be swimming in a river or eating a pineapple pizza.

4 Likes

That statement had nothing to do with the showcase. It’s just a personal preference that I wouldn’t try another game of that type unless maybe a new prototype. And I did play spiderman on the ps1 even though I was about 5 so I likely didn’t do much :joy:

Jim Ryan for the win!

1 Like

Jim was just coasting off what his predecessor built

7 Likes

Technically I think most or all of that falls under Herman Hulst’s responsibility though I believe Monsieur Ryan is his boss. It reminds me of a Studio 60 on the Sunset Strip quote.

-Hey, I didn’t trade Romanian currency.

I didn’t cause their market to tank.

I wasn’t the one who couldn’t pay the crew.

I didn’t run off with the sets and cameras.

-You just…

-Oversaw the whole thing.

1 Like

Bungies checklist: does it have a vault to remove paid content from players harddrive?

7 Likes

Bungie: PvP seems good. Fix it. It supposed to be disregarded.

1 Like

This. So much this. Lots of folks on OtherERA are quick to point out that Playstation has been super successful under Ryan the past few years, even though some of the super tough decisions he’s had to make since rising to President and CEO in 2019 have been:

  • “That new console you’ve been working on? Release it.”
  • “That new Last of Us you’ve been working on? Release it.”
  • “Those Spider-Man games you’ve been working on? Release them.”
  • “That Horizon sequel you’ve been working on? Release it.”
  • “That Demon’s Souls remake and sci fi shooter game from smaller studios we’re publishing? Release them, and see if we can buy them both out.”
  • “That new Final Fantasy Square Enix is making? Throw whatever money and support they need to keep it off Xbox.”

It’s mainly been just a matter of releasing stuff greenlit prior to him taking over. Now with most of the stuff already released that was put forward under the old guard, let’s look at the decisions that actually have Jim Ryan’s fingerprints on them.

  • Buy Bungie (legitimately a good decision)
  • Make the PS5 U
  • GaaS GaaS GaaS GaaS GaaS GaaS GaaS GaaS GaaS GaaS GaaS GaaS

People act like because the PlayStation brand hasn’t hit the Marina Trench instantly that Jim Ryan’s doing a great job, not factoring in the inertia that Sony has been riding thanks to years of success. Hell, the PS5 will massively outsell the Series X|S when all is said and done. That said, I think the GaaS push is going to be a massive money sink into an immensely crowded marketplace for SIE, and if Game Pass continues to grow, and/or the ABK deal goes through, things could be QUITE interesting and quite different for Sony around 2030, if not sooner.

11 Likes

I’d really love it as consumers if we’d stop measuring the companies financial success as the marker for the success of the brand.

3 Likes

I have to assume that Bungie gave Fairgame$ the greenlight in order to make Destiny look better in comparison then?

2 Likes

I think Sony has reached the point where their AAA cinematic blockbusters are just to expensive to make (i.e. a game genre which for them really took off with Uncharted 15 years ago & escalated from there, i.e. before then, Sony was not famous for the ‘cinematic’ AAA genre at all).

They use to have 2 dev teams at Naughty Dog for example grinding out games simultaneously. That’s why they were able to make 3 Uncharted games & The Last of Us between 2007 & 2013.

But such a schedule is clearly no longer viable for Sony. Hence the push towards GAAS because $$$. I mean some people will be in denial (namely die hard fanboys) but the suits & bean counters over at Sony corp won’t ever see a future in mass producing single player games with $300 million budgets.

And that’s what we’re now seeing play out in real time.

2 Likes

Here’s the thing with the GaaS push I don’t get - they’re a huge financial risk, and you get a 30% cut of the MTX dollars already from the established players, so why take on that huge risk?

MS has the advantage here as they managed to build out three huge live service games - Grounded, Sea of Thieves and Forza Horizon - while also managing to make them pretty good games. No mean feat. Not forgetting not ringing the biggest of them all, Minecraft.

But the idea of spinning up a new one in today’s climate and notably with people already spending their time budget - we all only have 24 hours in a day - on established games with Warzone, Destiny, Fortnite, Pubg etc, trying to build out a bunch of new platform exclusive games in that crowded market is a huge fools errand in 2023.

Mark.my.words - those three/four GaaS games are not going to do the numbers Sony had projected for them no matter how good they are, and despite the wish for the blue team to fail, it is a good thing to reassess this.

4 Likes

Eh, it makes sense because every publisher wants an Apex, cod, overwatch, destiny, Genshin, etc. once you have a hit, then it just prints money . However, it’s a major gamble and I think they may only have 1 hit outside of a bungie game. I just worry about the devs because we’ve seen with Deviation and others that Sony isn’t afraid to cut the cord

1 Like

I think one of the reasons there was a big meltdown after the showcase is we all know how long games take to make & get released (even after reveal) so the whole “this is what’s coming in phase 2” of the PS5’s lifecycle looks totally uninspired.

There’s a spectrum between AAA games with $300 million dollar budgets with samey typical Sony tropes versus samey GAAS titles with samey shooter/looter/extraction/PvP mechanics.

I’m talking about games with an AA budget, or stuff like Bloodborne & Detroit Become Human (two of my favorite last gen games).

It seems to me Sony now offers dumbed down blockbusters for kids (Horizon, Spiderman), GAAS for god knows who… & some indies. I’m sure The Last of Us 3 will come along with its ultra gore porn in a few years to remind everyone Sony is a brand for grown ups as well but what’s on offer for the immediate future (next two years or so, which is about when the rumored PS5 will get released as well) is not so great.

6 Likes

Did you not see the roadmap trailer for AC? Mirage was designed to be this way:

" Assassin’s Creed Mirage, which is slated to launch in 2023, is a smaller game that eschews RPG elements for traditional stealth. After that, there’s Assassin’s Creed Codename Red, the next mainline RPG in the franchise which is being developed by Ubisoft Quebec. Finally, Ubisoft Montreal is working on Assassin’s Creed Codename Hexe, a game which tackles the witch trials of the 16th century Holy Roman Empire. Both of these games are a part of Assassin’s Creed Infinity, which Ubisoft is building as a platform for the future."