PlayStation 5 |OT| This SSD has no limits

Ngl I didn’t know hardware got scored reviews :laughing:

Lol £700 / 800 Euros to still not get a stable framerate in an old game is something I’d be seriously pissed about…

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How much “diminishing returns” discourse are we going to need for gaming hardware? I really think it’s wasteful the hardware we have not being really represented in the software. I think even the Series S has been underutilized. I’m worried that just slapping hw upgrades to solve for optimization will be the norm, and that’s gonna be bad.

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Yeah, I believe the CPU didn’t change much or at all?

But I guess it differs per game, apparently the new game Empire of the Ants is 4K/60fps on it while it’s 30fps on the base consoles. We’ll see if that’s true though.

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That’s a good headline.

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https://x.com/Septic_Sauce/status/1854183559273054699

https://x.com/_Tom_Henderson_/status/1854178714596020251

Yeah, some of these prices are ridiculous.

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On my rating scale, a 7.0/10 is good, an 8.0/10 is great, a 9.0/10 is excellent and 10/10 is superb. At least this is how I rate all my games.

PS5 Pro wise, a 7.0/10 makes sense. $100 per point. lol

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It’s the same as them saying Dragon Age Veilguard is great and Starfield isnt while having about the same MetaCritic score. I get different reviewers have different interests but it’s kinda hard to take things serious when the same score can have such different vibes.

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Joking aside, it sounds to me the rating is there because of the platform, not necessarily how amazing it is. It’s like “Well there’s some cool parts, but you won’t be that blown away. On the bright side, this platform has great titles, so 7.”

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Which is doing a disservice to the reader given that all of those are playable on PS5/XSX at lesser cost, and more importantly that is the most skewed price-to-performance delta I’ve ever seen in the console space.

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IGN rated the PS5 an 8.0/10 and the Pro isn’t as big of a leap as PS5 was compared to PS4 so it should score lower. Also, the PS5 Pro isn’t as big of a leap when compared to PS4 Pro to PS4.

I do have to replay Horizon Forbidden West if I decide to play The Burning Shores expansion so it running/looking better is a positive. Same applies to Final Fantasy XVI. I’m hoping that AA JRPG’s like Y’s IX and X release a Pro Patch so they can run/look better.

Game wise, PS5 is an excellent platform. All three brands are. It’s why I always own all of them because they will have games that I want to play that I can’t play on the other two consoles.

Back to the PS5 Pro, the games and platform should be taken into account because if you’re someone that’s jumping into PS5 now, those Pro upgrades may mean something to you.

Exactly, if PS5 Pro replaced pricing wise the standard PS5 like PS4 Pro (or even go the One X way and be 100 euros more) all the talk surrounding this console would be very different and definitely more positive but seeing those improvements (with caveats too in some cases) and be 350 euros more expensive than the PS5 is absurd and hilarious at the same time.

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Add it to the “Knottian was right” pile because I said from the beginning of this gen that not only were mid-gen refreshes wholly unnecessary, but they were cost-prohibitive as I, Albert Panello, and Andrew Goosen (head of Xbox SoC design) were saying that die shrinks and chip improvements were coming at more cost, not less. Looks like I was right again, and it’s precisely why we haven’t seen permanent price drops on hardware this gen.

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This isn’t too hot.

https://x.com/Septic_Sauce/status/1854186730783486433

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Not really a surprise. CPU bound games aren’t going to get more than a minimal frame rate boost if that. The best games I have seen from the Digital Foundry review are Horizon Forbidden West in which John says has the best image quality he’s seen this generation and Stellar Blade gets a performance boost to 80FPS.

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Like PS4 Pro, it’s fine. The only problem is the price is too much to ask.

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Yeah image quality could go a long way for many other games. For example Star Wars Outlaws, it can look good on base consoles but man the outside area just doesn’t look great at all when I see these grainy or more like flickery waters/rivers and stuff like that. Also aliasing in still too many games, wonder if all of that is history with the Pro.

GTA VI will very likely be 30fps on Pro too, but the image quality could probably have a big difference compared to base consoles.

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The better answer is just… stick with the consoles we have and not throw money at more hardware. 800 euros is a crazy amount of money for a system which will be outdated in 4 years when the PS6 releases.

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