This was my biggest problem with it, and why I never ended up finishing it. I was told by multiple people that “it gets good after 10 hours or so” and I just couldn’t get there.
I think it launching unpolished and buggy is true along with Sony being insane lunatics about metacritic for a studio making its first ever console game.
Sony buying SE might be a possibility, but if they were going to do that I would think it would have happened when they owned a small portion (before they sold it obviously).
In fairness, I love both games but Days Gone 2 was my most anticipated sequel for PS5 followed by Tsushima 2. Both games were also my 2019 and 2020 game of the year respectively.
Everyone always thinks that I favor Sony all the time but when it comes to Days Gone, going with a new IP over a sequel to what has been a very successful game has been my biggest disappointment thus far this generation and a completely dumb ass decision by Sony.
Sony cares too much about Metacritic. I personally believe that full price game sales and more importantly, how many people completed the game who bought it at full price has always been more important to me than Metacritic especially when critics get all the games for free where as consumers have to pay for them.
I always knew Days Gone was over 10m easily. It’s zombies with a Sons of Anarchy feel with gorgeous visuals, great audio, excellent combat/gameplay once you received the shotgun and a great story and characters.
It’s amazing, TLOUP2 hasn’t had a sales update since launch weekend when it sold 4m yet it like whatever else they do in that series will never match the original TLOU and even worse, has probably sold worse than Days Gone yet it lives on. UGH.
Oh well. Happy to see Days Gone selling extremely well. It can go down as a cult classic that outsold TLOUP2!!
This is true and even Druckmann himself contacted one site that reviewed the game low. TLOUP2 is excellent in every way excluding the main aspect that mattered - the story and characters which was nowhere near the level of the 2013 classic. The franchise should have stayed one and done in my opinion.
Not even that cause I think as an anthology series it gives them more freedom to work with. Like If you cut out Ellie from TLOU2 - Abby and Lev’s story is super good.
TLOU2 >>> TLOU. With ease for my self.
Their story isn’t bad but if you take away Ellie, there’s no reason for either character to exist. I for one hated the story and every character except for Dina and Jesse. Every character ended up being pure shit where there’s no one to cheer/root for, you know? Where as in the first game, you can cheer/root for Ellie seeing as how she’s 14 and everyone wants to just use her and to an extent Joel because of what happens in the beginning of the game but part 2, that shit was just fucking horrible in my opinion. Everything else was great but I wasn’t invested into the story and characters at all. And it went on and on way too freaking long. Too many false ending and a shitty payoff at the end. UGH.
With how successful Sony are with Marvel, I can envision aday where thier studios are all on Superheros.
I have a hunch Bend are making a Men In Black game
Funny how we downplaying Indiana Jones’ relevancy so hard that we indirectly made Men in Black look like Star Wars.
Indys gonna be big.
Damn… And I can’t believe we won’t get a sequel.
8 million sold is damn impressive.
But Sony shut down the sequeal
On the other hand… 10m state of decay 2 players and xbox is has given freedom to undead labs to setup new studios and collaborate there research with others.
Xbox is clearly a better place for Devs to create the games they love.
Someone made a point in another conversation I was reading, Playstation seems to need to sell their games at full price. Days Gone went on a pretty deep discount quickly. The amount sold doesn’t really matter for them since they really rely on per per sale revenue. The article Jason Schreier wrote about how Sony is reliant on big success blockbusters rings more true.
Meanwhile Media Molecule makes a game that seemingly no one plays and is allowed to just continue on with that. I don’t understand the reasoning behind Sony’s decisions.
They a year or two away from being closed imo as sad as that sounds.
I wonder why Dreams never caught on, mainstream wise.
The creation tools are incrediblhy complex and difficult to learn, and the creations players make are fun for a few minutes but not good enough to replace playing actual games.
Not putting it on pc for starters.
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