(highlighted = graphics remade/modernized or new engine, not just a simple port with the old look)
Goldeneye XBLA (unreleased as of now, by Rare)
Banjo-Kazooie XBLA (2008, by 4J Studios)
Banjo-Tooie XBLA (2009, by 4J Studios)
Perfect Dark XBLA (2010, by 4J Studios)
Halo CE Anniversary (2011, by Saber Interactive + Certain Affinity)
Fable Anniversary (2014, by Lionhead)
Halo 2 Anniversary (2014, by Saber Interactive + Certain Affinity + Blur Studio)
Gears of War Ultimate Edition (2016, by The Coalition)
Call of Duty 4: Modern Warfare Remastered (2016, by Raven Software)
Halo Wars: DE (2017, by Behaviour Interactive + 343 Industries)
Crash Bandicoot: N. Sane Trilogy (2017, by Vicarious Visions + Toys for Bob)
Age of Empires: DE (2018, by Forgotten Empires + Tantalus Media)
Spyro: Reignited Trilogy (2018, by Toys for Bob)
Crash Team Racing Nitro-Fueled (2019, by Beenox + Vicarious Visions)
Age of Empires II: DE (2019, by Forgotten Empires + Tantalus Media + Wicked Wtich Software)
DOOM 64 (2020, by Nightdive Studios)
Call of Duty: Modern Warfare 2 Remastered - Campaign (2020, by Beenox)
Quake (2020, by Nightdive Studios)
Tony Hawk’s Pro Skater 1 + 2 (2020, by Vicarious Visions)
Age of Empires III: DE (2020, by Tantalus Media + World’s Edge)
What would be your most wanted remaster/remake (not just a port) from MS vault (XGS/Bethesda/Activision/Blizzard) for the next 5 years ?
I will start. My wishlist for top 5 remasters/remakes:
2008: Call of Duty: World at War (+ the ultimate Zombie experience as a F2P standalone like Warzone + Modern Warfare 2019 with its own storylines/lore, more maps, characters and timelines added along the time, I think this would have huge success)
2007: Halo 3: Anniversary (as a Campaign DLC for Halo Infinite + a special map pack for Halo Infinite with 2 or 3 reimaginations like Last Resort)
2011: Call of Duty: Modern Warfare 3 Remastered (give me those Battles of New York and Paris with next-gen graphics)
2010: Fallout: Return to New Vegas (full remake made with the Creation Engine 2 with the Legion cut content, a more fleshed out map, new quests and sprint/modern gunplay)
1998: Banjo-Kazooie (with the same concept as the cancelled Banjo X in 2005, game starts unchanged and then levels and gameplay setpieces change more and more as you progress)
Gimmie Fable Anniversary: Anniversary for 2024. Nah but really, it’s gotta be the Fallout series. Have inXile handle remakes of 1 and 2 using their Wasteland engine and have someone use Creation engine 2 to remake 3 and New Vegas.
In terms of GaaS games, this one makes a lot of sense
Make it one game thats supported for years and years instead of pumping out a new game every other month and running it into the ground like Activision did with everything
The most difficult part would probably be convincing everyone to buy those plastic guitars again
It makes sense as a live service title but exactly how they’d handle it I’m not sure. One of the later Rock Bands was basically the obvious live service model I think - just a standard Rock Band game with a TON of songs you could buy. Honestly, I wasn’t a big fan. I like the curated list of songs, I don’t really want a massive massive roster where I can spend 3 bucks to buy one song. It all becomes too much. I could be in the absolute minority of that though. I feel if they were gonna bring back Guitar Hero they’d be better off finding an alternate method of monetization and add any new music to the game for free, but that isn’t the easiest task. Maybe you go the standard route and sell cosmetics and let people compete online? New costumes, new guitars, new UI themes.
Alternatively you could skip the live service model and Master Chief collection it and sell one massive game with all the games music rosters.
Blackthorne tops the list for me. Followed by Gabriel Knight and Lost Vikings. Remakes or reboots. Wouldn’t really care for remasters. I’ve played thorough all three within the last five-ish years, and they hold up fine. I’m just curious to see the IPs renewed with modern tech and sensibilities.