(3840 * 1836) > (1920 * 2160)
By 70%.
(3840 * 1836) > (1920 * 2160)
By 70%.
Anyone knows which podcast is this?
great news for xsx but not great news about xss
Why PS5, Series X Games Have Yet to Blow Us Away | Next-Gen Console Watch - YouTube
Not needed in this thread. Sorry
why ? itâs news about development for next consoles.
low specs system will always have short life cycle itâs common sense
some games will probably held back by XSS and some it wonât
itâs what itâs
it will be interesting gen
Itsâ not about Games Analysis Per Say. Itâs not directly about comparing two versions of the same game.
Itâs a âLetter of the lawâ vs âSpirit of the Lawâ thing.
did you watch the video ?
Look the thread on OtherERA is already a shit-show and I would prefer if we just ignored the video in general because itâs already all over my timeline every where, and Iâm just done my dude.
ahhh itâs just news my dude and iâm not bringing shit show this thread
No interest in watching an IGN video whatsoever and I have already been blown away by current gen. The SSD in Xbox Series X alone did that and when you add in the mostly consistent 60FPS, yeah, im great and could never ever go back to last generation games. And the Ray Tracing in Miles Morales blew me away too so I donât know what those people at IGN are seeing/playing. Maybe, theyâre playing all the cross-gen games on 2013 PS4/XBO hardware thinking itâs current gen. lmao.
Maybe theyâve been playing the PS4 version of games on their PS5s and not know it?
Thatâs definitely a possibility. And would be hilarious if that was the case.
Oh I know the PS5 is using checkerboard rendering, but the pixel counts should come at 1920x2160 unless heâs counting the first frame of a scene before the reconstruction begins. If heâs counting just the native pixels before reconstruction, fair, but that still wouldnât account for the actual image quality.
I also agree that it looks to be a clear win for the SX with image quality regardless.
The Ps5 resolution is just showing how many pixels are actually rendered natively (half of 4k), in reality itâs more complex because those pixels are rendered in a checkboard pattern and the adjcent ones reconstructed.
Mind you, Ps5 is CBR and dynamic res, according to DF it can drop to as low as 1440p Checkerboard.
We donât know the resolution limits on SX yet, but itâs looking up to be the biggest difference yet (specially because itâs pushing some higher settings at that)
Outside of rendering resolution, the resolution of some effects/buffers, and maybe RT, the XSS should look comparable to what weâll see on the XSX. Your post doesnât make much sense. The XSS will impress people.
Interesting⌠So:
Who knew? >.>
It isnât good that XSS will not hold back next gen game enginesâŚhuh? o.0
did i say XSS wouldnât impress people ? and what about my post wouldnât make sense ?
itâs common sense low specs will have low life cycle in few years from now XSS will held back XSX and games or XSS will drop below 1080p-900p resolution