Games Analysis |OT| Time To Argue About Pixels And Frames!

It seems you don’t believe the rumors from Tom, or am I misreading here? He turned out to be right about the “Slim” and I believe in general he’s often been a good source? You think maybe Sony had plans for it but they might not come to fruition?

Tom has a good record - not perfect mind you - but I wonder if it’s something that was in planning before this year, but just like Phil has said about how the Xbox hardware leak “had changed”, I wonder if the same might be true here… Sony’s going through a bevy of layoffs, they’re going to be lucky to hit their projections (I’m sure the MW3 bundle will help), and hardware costs are going up not down (again, none of that is debateable we have engineers from MS and Amazon on record saying exactly that). It just doesn’t make sense financially at this point… but Sony has proven the last 18 months that their analysis of the market may be off, so I could be wrong.

I just don’t see the problem it solves compared to the cost of R&D and production at a time when Sony’s facing a bevy of financial woes; also, let’s be honest, if you all think an $700-800 console is going to move enough to make up for that in 2023…. I’ve got a bridge to sell you. After all, last I checked that Slim model sure as hell wasn’t a price cut, and if we recall from prior to the price announcement of the XSX, Sony doesn’t have the leeway to take heavy losses on hardware like Xbox is.

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Interesting!

As for Phil, I didn’t know he said that. He means the one where we learned about that new XSX model? And while I’m not expecting it, this can mean they have a mid gen refresh in mind after all? Probably not, but if things have changed…

If the Pro does come out and it’s seriously a 700-800 box, that’s a huge no from me. I have no console to trade in at stores during a trade in program, and I sure as hell will not be spending that. Even if that box might be able to provide us with GTA 6 at 60fps while the current consoles do not. Just throwing some stuff out there, no idea if we can even expect that. Knowing Rockstar they won’t go easy on the visual fidelity.

If that thing costs at least 700 I doubt many people will bother at all with it.

https://x.com/winc_gaming/status/1720152032844148763?s=46&t=O_AGT9SEnlptKOF_2SxtqQ

Maybe they start to see how good Series S actually is.

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Based on one game?

Don’t see what a PS5 Pro can offer but if it turns out to be true, do hope and expect XBox to fire back the year after with its own Pro no matter what they say publicly

Though I do feel sorry for the Xbox team that for all the advanced features they put into the Series X its basically give the Xbox team a 10 FPS advantage but other than that Alan Wake 2 looked exactly the same on the PS5 right down the screen res.

I was hoping for more better graphical effects in Series X games compared to PS5 games given the big GPU advantage.

And more will come. I’m only joking, but I could imagine them not wanting to be outclass in power. Not because of one game but in general.

I don’t think anyone expected or could expect more. The difference in GPU is not that big.

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Doesn’t it have a higher resolution as per DF? But just hard to notice?

Interesting clip by DF

https://x.com/PeterOvo5/status/1720279443267068260?s=20

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50fps vs 60fps in Alan Wake 2 is about what you would expect given the specs (10TF vs 12TF + higher memory bandwidth on XSX). What’s underwhelming is that very few games take advantage of what XSX has to offer.

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If that Pro does turn out to be real and comes out a year from now, I wonder what kind of big differences we can expect. Price is going to be key, I am probably willing to spend 600 euros on it, but that’s the absolute max. Even then I’m not sure I will.

If we get a ton more games in 60fps whereas on current gen it’s 30fps, yeah that’s a significant difference. Just not sure I will go and spend that kind of money on it.

Yeah, agreed. Ideally we just don’t have mid gen refreshes this generation, but if one does come with it, I want the other to do as well. I really would like to stick with Xbox as my main as I’ve been doing since 360.

I still don’t know how ps5 pro works this gen . I feel cost is going to be expensive and I don’t see Sony selling an enthusiast console at a loss .

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Most of my friends and family on are XBox so hope for an XBox Pro and like for the One X. For it to be a lot better than the PS5 Pro and come out a year later.

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I just go back to the PS4 Vs One Despite not that much difference between the GPU’s the PS4 came out on top in ways you could clearly see. I got that the PS4 had a memory advantage but that wouldn’t account for PS4 games looking so much better?

The power gap between the series x and PS5 is relatively smaller than that between the Xbox one and PS4.

The Xbox one at launch was only about 70% as powerful as the PS4 using raw flops.

The other difference being that resolutions were 1080p to 720p and most games would only really vary in that range and we had far less dynamic resolution situations. So to hit frame targets most devs simply lowered the res to 900 or 720p. Making games clearly more sharp on the PS5 since again those are relatively decent deltas in resolution.

But now we are in an era where rendering is very difference and a small gap in power isn’t making a massive distance beyond framerate and we’ve seen that the PS5’s narrower architecture but faster clock speeds have helped it outperform the series x even occasionally on older engine style games.

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I hope so too. Because I can then trade in or sell my XSX and get the new one. But we have to keep in mind that Phil Spencer said there won’t be a mid gen refresh, or more like that the XSX is the mid gen refresh. But apparently he also said things have changed when in regards to the leaked documents about their hardware plans. So who knows what that exactly means.

Man it’s crazy how behind/out of touch Xbox was with Xbox One when it comes to hardware. After such a superb generation with Xbox 360,they really didn’t have their priorities straight. I remember CoD at launch was 720p and 1080p on PS4. But later on the gap started to get smaller and Xbox One got 1080p games as well, such as Fallout 4.

As mentioned at the GPU Delta resulted in the appropriate FPS boost.

Where we should be disappointed is where DX12U features aren’t being used.

But we could say the same about Microsoft’s own titles. They should really be leveraging every aspect of the DX12U.

The more I play Starfield and Forza Motorsport the more I am impressed from a technical perspective. If anything the only thing is holding those games back are some art direction and art assets (The environments in Starfield are incredible but the characters, while their clothing looks great, don’t look great and their animations are below average. And FM uses old car assets which do not compare to the new car assets).

I think the PS5 is doing very well thus far and so I don’t see much of a need for a new model from that perspective. But from the perspective of knowing their userbase, catering to the idea that some console gamers want the latest and greatest to compare decently to modern PCs, to the idea that people are treating consoles much like they are phones and are okay with upgrades every 3 to 4 years… Sony may have way more insight on the matter.

So I don’t think it has anything to do with the PS5’s performance with modern games which I think holds up very well to PCs around the same price and to the competition.

To me it is more akin to Apple releasing a new iPhone not because the current version is struggling and requiring a performance boost to meet the demands of taxing apps but rather to simply iterate on their product because enough people will be interested in buying it in order to have the latest and greatest.

With prices of consoles not going down a part of me wonders how much more this would cost and a part of me wonders how well a $999 console could fare considering that the price would still compare as well to a gaming PC. It’s obviously unheard of and radical but it is an interesting thought experiment nonetheless.

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PS4 was and PS5 is the lead development platform for most games. This means games were optimized last gen to run at 1080p(30 or 60) on PS4 and then whatever cuts necessary were made to make it run o XB1. Now devs still prioritize PS5, this means devs put only enough effort to make the XSX version run roughly like the PS5 one and leave it at that. The necessity to get the XSS version up to a reasonable standard probably takes most of the attention on the Xbox side.

XB1X was so much better than the PS4Pro (which was a weird Frankenstein of a console) that despite the limited developer attention it still had no difficulties outperming tha Sony console. But this time the differences are much more narrow.

Not a tech person but other than memory and a slightly better GPU what advantages did the PS4 have over the One? I know Kinect held on to 17% of the GPU that was dropped early in and yet the PS4 games looked so much better.

It’s just sad we are not seeing that clean 2 teraflops advantage shown in more games