Games Analysis |OT| Time To Argue About Pixels And Frames!

So glad I bothered spending time typing up my thoughts to get such a great response :roll_eyes:

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I would prefer to not see DLC for Sea of Thieves and Forza at the showcase but I understand why they’re showing it. It’s for those who are already invested into those games and for those that aren’t, maybe the DLC gets you invested.

I’m probably one of the few that is hyped for Redfall but I can agree with those who say it’s not visually impressive. If anything, Dishonored 2 looks better and that’s a six year old game and older tech. I understand that both games are different and doing different things but then, I look at a game like Division 2 which has a lot of shit in the game yet looks amazing. Easy 10/10 and that was before the current generation upgrade. In all honesty, im still waiting for that visual showcase from Microsoft that’s actually a game I want to play and am hyped for.

Starfield looked good but the showing was bad especially in the beginning. Picking a ā€œmoonā€ planet was a bad idea. Too grayish, dull and bland. They should have picked a vibrant, lush, filled with foliage planet as I think that would have shown better. At this point, im just hoping they will have a 60FPS mode and that they fix as many technical issues as possible before launch.

Personally, for this generation, I expect EVERY game to at the very least offer me a 60FPS performance mode. The tech is there. There’s no reason why a 60FPS mode shouldn’t be available in every game.

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That’s fine, as long as you don’t expect it to look as good as what was shown.

Having 60 is different from having 60 at 4k

Also, I think discussion was around hiccups vs Smoothness, not the frame rate targetšŸ¤”

In all honesty, I wasn’t blown away by Starfield visually. Outside of resolution, I don’t see why it would look worse than I what I saw at the showcase. 1440p/60fps with all the other bells and whistles should be doable on a Series X.

Agreed. I’ll take 1440p/60fps with smooth frame pacing and majority of technical issues being solved.

It doesnt matter whether you were blown away or not. What was show was running at 30fps with dips. There is no world where that is magically doubling its frame rate by release. You are either taking a major hit on resolution or detail to double the frame rate. Your feelings about any of it don’t matter.

Same here, Starfield is not pushing boundaries here on visual front but at the scale and mechanics front

I think Starfield will not struggle in achieving 4k 60 on its GPU on series X but infact the hiccups related to streaming and expensive CPU usage for its RPG mechanics

Just personal guess work here

That will be very disappointing for me then.

Agreed.

I think it is important Starfield have a 60 fps whatever graphic adjustments are needed to be done to get there. Most ppl that wants to play in 60 fps (like myself) are prepared to accept the tradeoffs of getting it, in my opinion.

Other than that, I think, graphically, what they showed was pretty good, I have no complain. There is always an particular art component attached to Bethesda games thats was clear respected there. I strongly desagree that dishonered 2 looked better than redfall and in fact I think we don’t have enough elements to do a proper comparison right now. It looks pretty good for me anyways.

Starfield looks stunning and gonna be best looking game Bethesda ever did. Im extremely hype for this game.

Forza, a part of some fanboy drama base on nitipicks and narratives to put it down, will surely end up being the most beautiful and advanced motorsport game out in the market, as always.

Then prepare to be disappointed by a lot of games this generation. The current ā€œalmost everything runs at 60fps/has a 60fps optionā€ period (mainly due to cross-gen and less stressing games on the CPU side) is not going to last long. When the more ambitious current gen only games start to appear we will probably see quite a bit of 30fps games.

Luckily, I haven’t been disappointed in regards to visuals thus far this generation. And every game I have played and completed have been in the 60fps mode.

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This type of thinking is flawed though. At least in terms of what MS is and has been trying to do for a few years now.

Namely, create a very diverse set of games by a very diverse set of developers. Not a single person can go into any of their long shows with the mentality of ā€œI’m going to love and want to play everything shown!ā€. At least, they can’t go in with that and not be disappointed at least a couple of times.

I’ve watched many reaction videos to the conference, and you had different groups of people react completely different. I saw numerous people not even bat an eye at the Persona news, heck they looked the most bored. And of course I’ve seen the exact opposite. And yes, I did see a few people very excited at the Sea of Thieves news, and in general the response to that trailer was positive.

These shows will never be made to appeal to any one specific group of people, and that’s a good thing. It’s perfectly okay to lose interest in a trailer or two, I mean heck, it’s 5 minutes out of 95!

But uh, I realize now what thread I’m replying to lol, and see that I’m pretty off topic.

On topic, I heard their Starfield breakdown was pretty good!

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Luckily I will be wrong but yeah if it happens it will happen 2-3 years from now when the games that will push the new consoles a lot will start to show up. Since you are a big fan of AAA games with high production values I’d say lower your expectations. :stuck_out_tongue:

Hahaha. I have no worries when it comes to Sony, Ubisoft, Capcom, WB, EA and many other AAA publishers. I just need Microsoft’s first party titles that im interested in to wow me visually and I’ll be great. :joy:

Apart from Capcom I am not seeing the rest of those publishers to push for 60fps in a few years from now.

About Xbox maybe Series S will actually help with extra optimization of the engines and end up being a good thing in the end resulting in more high frame-rate games for Series X. Either way I am pretty sure that teams like id, Turn10, 343i and The Coalition will go for the 60fps goodness that you want.

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Framerate is always something that is for the final stage, finishing touches of development, right? I mean Fallout 4 at the reveal looked pretty smooth, but it also was only 5 months or so away from release. And even in the final game where were parts where framerate suffered and that weird bug where it tumbled down to a halt.

So perhaps for something that is almost a year away still this isn’t too bad, for them. But one thing in my opinion is for sure…Todd got way ahead of himself last year. If the release date was still the same with this framerate, maybe that would have been cause for concern. But not now.

So far tough luck for you… Only Forza on Xbox can satisfy you

It is sometime little disappointing for me that there are only two games (Forza and Gears) which focuses on making a wow type visual impressive game on Xbox first party…

Have high hopes from Ninja Theory and I am sure they will deliver. And hope Fable delivers too

As you said frame-rate optimization comes at the final stages of development so considering that the demo that we saw is not representative of the game’s state right now (it will probably be an older build of the game) there is plenty of time to iron out any issues with performance (and visuals of course) until the release of the game.

I am pretty sure that we are going to see some incredible looking games this gen from Xbox. The Coalition and id alone (and of course the so many other talented teams) will blow our minds with how greatly designed systems the Series X/S are. :wink: