Redfall doesn’t look crazy or anything but Arkane has never been super graphically focused. Deathloop has great art direction and textures though. Art style tends to really carry their games instead of raw fidelity. That being said, Redfall does look like it could use some additional juice.
I can give them the benefit of the doubt because it’s their first UE4 game coming off Void.
I don’t get this framing tbh. The Austin studio has always been extremely competent in terms of presentation and visual style. PREY, Dishonored and its sequel all had striking visual aesthetics and were technically and artistically very competent.
They were competent and quite good, especially because of their art direction, but it’s not like they push the envelope. Like compare DOOM 2016 to Prey 2017. Prey isn’t ugly, but you get the point. I think Redfall looks great especially in the warped reality levels they showed and the character designs are A+.
Tbh I just assume anything not explicitly said to run on a series x is running on a high end pc.
In general, no trailer shown 6 plus months before release will be useful in figuring out game performance imo. I see these trailers as a way for me to see what the game looks and plays like, but they’re still ultimately footage of unfinished games.
As for the on going games segments, I think games with such large playerbases deserve to have a presence at the biggest Xbox show of the year. ESO, FO76, and Sea of Thieves all have several millions of players and all of them keep trying to entice new players every update. 5 or 6 minutes in a 95 minute showcase isn’t really a big deal even for people who don’t play any of them imo.
I don’t think you get mypoint but that’s quite OK.
It’s more than just judging performance, which I agree isn’t always going to be accurate 6+ months out. I’d like to get a better idea of how the game will look because regardless of the state, it should be an improvement at launch. However by relying on high end PCs, the pre-release footage could still look better than the console versions at release. I see nothing wrong with asking for transparency and honestly, it could be a great way to show off the console. As a fan of the system, I want to see games running on the Series X and be blown away is all.
Surely you can see how it’s something of a momentum killer for someone who isn’t interested in their live-service games?
“Oh wow, that game looks cool! Oh hey that might be a fun experience with my friend! Oh, the thing I’ve never been interested in has new content which still doesn’t interest me, wait this out a bit and hope it doesn’t lead into a segment of other things I’ve never been interested in…ah shit it did, where’s my phone?”
I don’t think KageMaru is saying anything controversial at all here. It’s not relegating these things to being on display in the bottom of a locked filing cabinet stuck in a disused lavatory with a sign on the door saying ‘Beware of the Leopard’. Having a separate show just for updates to existing games sounds like a great idea to me for when MS internal studios really start humming and putting out games like crazy.
I’ll never care about Forza or Flight Simulator, doesn’t mean I hate the teams making them or that I rip my hair out when those logos come up. Just makes more sense to bundle all of that stuff together and signpost it so I know I don’t need to pay attention to it
Thats the case for any game that someone doesn’t find interesting though. At some point you just gotta accept that some of those 95 minutes aren’t for you.
It’s the biggest marketing event they have and both new games and GaaS need marketing to new customers.
He points at performance issues but at the same time emphasis that a game by Bethesda can do away with its performance hiccups because of the gameplay quality it offers
Not sure I agree with this. When I now play Fallout 4 or Skyrim it’s a smooth experience at 60fps. I am setting my expectations accordingly for 60fps in Starfield though, remains to be seen if we’ll get that. But a steady 30fps should be doable for sure. Hopefully with the same level of visual fidelity too on XSX.
I’d hate for the game to stutter like the E3 video, but obviously it’s not going to be like that. But random framerate drops can be super annoying.
So because a last gen game now runs at 60fps you expect a completely next gen game, that is been greatly improved in every possible sense, to run at 60fps?