But I don’t think there are performance issues in Borderlands?
I think the grass is not as detailed when compared to the PS5 version, but it was also a problem with the One X x PS4 Pro, so it is most likely a problem carried forward when porting the game.
No what I mean is we see the 120FPS mode on series X here considerably ahead of PS5. I just wanted to check if that was because it was using XDK. But since it’s not it means GDK is either improving or devs are working it out…
No and I notice suddenly very minor grass differences being discussed yet a 15FPS difference is waved away as ‘basically the same’. Haha. Never change will they?
Nope, they are saying this is a win for PS5 because of the lacking foliage and some shadow detail. However, it is a port issue and not a hardware issue.
The narrative that this is some legacy setting from seriesS is false, df even say its inherited from X1 + 1X.
This is a negetive side effect of microsofts more general dev environment, which will hopefully diminish when last gen is left behind.
Nope. You’re on target. Only thing missing is John saying he didn’t like Valhalla and stopped playing it which belongs ahead of your bullet point in which John says uninstall the game and play something else.
Twitter is terrible, but to be fair, John did flame the fire a bit. I got some of the tweets he deleted where he is saying Ubisoft downgraded the PS5 version.