I think the big part of this deal that a lot of people are kind of sleeping on, is that this acquisition can and probably will become the vehicle for Microsoft to make a big splash in Asia. Blizzard games were and still are fairly popular in the Asian market, and with a Blizzard that’s managed well and is firing on all cylinders Microsoft effectively finally has actual content to push gamepass with in the Asian market.
It’s absolutely only a beginning but it’s a beginning that I think ends with them setting their sights on several Asian studios/publishers to potentially acquire.
I’d be concerned if I were Sony, since their strategy to keep Japanese support intact seems to just be moneyhatting SE games, and then just continuing to be the best selling console in the console market, and that’s not to say that Asian developers will abandon the platform in favor of going to Xbox, it’s to say,
it’s going to be a lot harder for Asian devs to justify only releasing on Playstation if what they seek is global success
Microsoft now has a foothold in Asia, and has officially set it’s crosshairs on wanting to have the attention of gamers in that market, which they’ll start to have with Blizzard, but for the long term will likely want to invest more in content from that region (which is where XGP and acquisitions probably come into the picture)
Fingers crossed! That’s the part of this acquisition I’m most excited about: the increase of Xbox’s install base from owning (and hopefully having exclusive access to) things like Call of Duty, Overwatch, Warcraft/Starcraft, etc will hopefully make other developers/publishers realize that they can’t as easily dismiss Xbox when deciding where to release their games.
Diablo 4 was announced as PS4 and Xbox One. Now when it ships, it could be there is only a PS4 version that’s BC for PS5 without a native version ALA Psychonauts 2 with a native Series X version.
What obligation does Blizzard have to a platform that they put a logo for at the end of a trailer? They haven’t accepted money from Sony for those games.
Why would Xbox put Diablo 4 on Playstation when it’s more than likely the last game this entire generation? There’s no contractual obligations to do so.
There have been multiple indie games that have announced xbox/playstation/nintendo as a platform, and then have gone back on those platforms later on. No reason a bigger game just cant axe a platform.
Hell little devil inside announced an xbox version on their kickstarter and later accepted a playstation exclusive deal
People need to get out of the “it has platforms announced so it can’t change” mindset. There is no contractual obligation due to announcing a platform. There might be some concern over appearance, but just like “not buying a public company” it can happen when it happens.
What I’m more curious about is the Sony/COD contract. Does it state in writing that COD needs to be released on their console? Or is it simply at the end of every trailer for COD the PlayStation branding needs to appear? Will be kind of funny to watch commercials of Call of Duty saying “Play it day 1 on gamepass” then directly cuts to the PlayStation logo lol
When it happen to Xbox everyone is like, " that sucks, but what can you do", but if it looks like it’s going to happen to PlayStation, the mindset is, “it’s PlayStation, you can’t go back on an announcement to put a game on that platform, you just can’t”
I don’t usually like to bring posts from “other Era” here, but this is such an excellent post about how Sony’s timed exclusivity has basically hurt the xbox brand when it comes to certain genres. It should really be read by as many people as possible, especially gaming media types getting salty over this.