XboxEra's 2024 Backlog Challenge |OT| Surely this is the year?

I know that’s the rule, but I have a severe visual disability. I had full intentions of completing it, but I was unaware of the visual requirement needed at the end. According to the guide, I am minutes from the end of the game and I can’t get there because of a stupid bubbly swamp section!

Yeah, I am not sure either, hence the question. I have all the achievements for the visual novel not tied to endings. So maybe the achievement endings ARE the major ones? Maybe I should just take half a point for now and if I happen to discover the remaining endings, I can get the other half point?

Hm yeah, we did. Not sure how to handle someone being at the end and not being able to finish due to a disability.

Some games don’t really have a campaign, or has 200 endings like that Lydia game… it doesn’t have a “story complete” flag achievement on TA either which would have made it easier.

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I totally understand. I have a minor disability myself, which will prevent me from completing certain games. But the reason shouldn’t matter. Either there’s a rule to finish games or there isn’t.

If you remember, I was very much in the “doesn’t matter” camp. But it was decided that we stick to this rule, so I feel like it should apply to everyone equally.

Just my opinion, of course.

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Nah, you’re right it should be the same rules for everyone. So, no points for unfinished games.

@APOPHIS1989 , no points for the one you couldn’t finish and lets wait with any points for Lydia until it’s properly done, no half-points etc.

Time for an update! Some movement this week as someone plummeted a long way down… A bunch of completions too of course, which is always nice. Less than two months to go now for this year! Keep up the good work. :slight_smile:

The Leaderboard:

  1. @Zip 34

  2. @Knottian 28.5

  3. @SilentJay76 24

  4. @ACyberRazorCut 17

  5. @MasterLeePhD 13.5

  6. @APOPHIS1989 11.5

  7. @profjjj 11.5

  8. @vrinn 9

  9. . @ Mort 7

  10. . @ Rodya 2

  11. @BrigadiersBlue -5

  12. @Searsy82 -9.5

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If the hard and fast rule is to complete the story, then I have technically done that for Lydia… Multiple times. But I understand visual novels being different with multiple endings. So what is the definition of “properly done”?

I don’t know, but you didn’t seem sure, no one else has played the game and we are not going to do half points for some sort of work-in-progress.

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+1 Life is Strange Before the Storm.

I didn’t care that much for the back talk mechanic partly because I couldn’t really see what the options had to do with what the other person had said - but it also didn’t seem like I had to use it much. Enjoyed the story, was neat seeing some of the characters before the other story. That said it also seemed to unfold way too quickly, the connection between Rachel and Chloe seemed a little too quick, and to some extent the stakes just werent the same. Also was expecting more episodes than 3 for this. Didn’t realize until toward the end that this wasn’t made by Dontnod like the first one. Good but the first was better. From what I’ve played, I think I like the next one more too which is back to the original developer.

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I don’t know why but this game really got me and thought about it for ages after and think I preferred it to the first. Great soundtrack too. Nice hearing about your thoughts on completion.

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Technically, finishing the story once should count as completed. Replaying something for different endings is a personal choice in the end. Otherwise… do we have to replay 100-hour RPGs with multiple endings, too? (Of course not.)

Again, just my opinion. :man_shrugging:

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It made me view Frank different than I had in playing the first game, since he essentially saved my life a few times. Rachel’s father though, Sheesh.

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Now for something completely different…

  • 1 Far Cry 6

Had a couple issues with this losing sound while I was playing so I’d be in combat and not hearing anything until I quit and reloaded. I think this was when I’d leave my console and the game paused for hours and then come back and play again another day. The last time I did this, it took 15 tries to get my save game to reload at 94% story completion, but finished the story last night and for the most part, absolutely loved it. The music in this was great and I absolutely loved catching my character singing along with the radio from time to time because it made her feel so much more like a person. Also there’s a fight while you’re protecting some singers putting on a concert that was a blast.

There was some great humor, but it also had a really good sense of drama and I loved the villain and his interaction with his son Diego. He didn’t have Vaas’s madness, but I honestly thought he was a much stronger and more thought out character.

I didn’t especially care for the way they handled after the story completed with the insurgency. I understand why they use this and it’s a really smart concept for continuing to make the game feel a little bit new and different once you’ve played it but I was not expecting the things that I had worked to try to take over to suddenly flip back to enemy hands with harder enemies and it made cleaning up some of the end game stuff more difficult for me, and it made me less inclined to wrap up some of the collectibles / achievements for finding roosters etc. I wish I’d done more of that before wrapping it up. Still, glad I bought this, and I may eventually come back for the dlc since I have the gold version. That also gave me some cool gear that I used for almost my full playthrough.

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Agree. If you roll credits then that is a completion. Many games have multiple endings or “true endings” or whatever, but those are not required for a completion in my book.

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If you hit credits then the game is complete to me. Anything after that is just a bonus.

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Agreed. No one is saying you have to do everything. If you’ve rolled credits and are done with the game it’s a point, always has been.

In the case of the Lydia game I have no personal experience with it and Apophis seemed uncertain about if it was done or not. If you have rolled credits and are indeed done with it, @APOPHIS1989 , just report it as a completion and I’ll add it next week.

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I spent a few hours yesterday experimenting with the other included mode to see if it had a story or an end. Since it’s a procedural RPG, it doesn’t have a story, and the only end is if you die or, I assume, rescue all the survivors. So now the question becomes if I need to finish the bonus mode for the point. I know, this game has already been super complicated, but I trying to be honest and not take advantage of the system.

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It’s all good, haha. Weird game, but a point it is then. :wink:

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