Which game had such a dramatic shift between physical and digital sales? Because I’ve seen no evidence to suggest this would represent the typical sales split between Xbox and Playstation. And again, if you’re going to say things like “Xbox has skewed towards digital” - I’d like to see you actually provide some evidence to back this up as so far you have simply completely dismissed my point based on no evidence whatsoever. I’ll acknowledge that the poor sales in general for the Xbox One would contribute to any sales split between the consoles but even with that in mind the sales figures I’m quoting is from North America as well as Europe, and clearly exceeds the split in typical console sales which would support my overall point.
This is related to Elden Ring in the UK
https://twitter.com/Chris_Dring/status/1499403881838641158?t=Chr3MSvsm_GymtUwkM-Oug&s=19
I believe Vanguards digital sales has an insane 90% ratio as well
I know, but as I pointed out this was in a time when Xbox has a digital only console that has been sold extensively and as such does not provide a clear comparison to a game that was released in 2015.
Different example but when calculated together it adjusted to more sales on Playstation, however in digital Xbox was the winner.
I had to look this up to figure out what you were talking about and it’s Star Wars: The Skywalker Saga - again, a recent game. Microsoft have been pushing Xbox Series S, a digital only console, as hard as they possibly can whereas from every figure I’ve heard from the PS5 Digital suggests it’s in the minority of console sales for Sony as they use it give the perception of a model closer to the series s price point. There’s a very legitimate argument that Microsoft would have more digital sales NOW as apposed to before. You can’t seriously compare figures from the last year or two to a game released in 2015 when there was ONLY physical consoles available.
I am still trying to understand what you are trying to prove by bringing japanese fighting game as an argument (Now that I think about it, T7 sold only 1% copies on PC…I doubt anybody believes that T7 sold only 1% overall on PC, but physical is dead onn PC anyway). I hope you won’t look into JRPG sales and then tell Xbox not to have exclusive JRPG games because all the community is on PS.
We can actually take Witcher 3 as an example by 2019 sales looked like this (took from GameSpot)
- PS4 10.8m
- XboxOne 4.3m
I guess we can say that third person WRPGs don’t sell on Xbox PS4 got 2.5 times more copies which roughly translates to Xbox One sales (though Xbox at that point sold more so the game favored PS more)
Probably relatively fair metric for Xbox One would USA charts as only in USA has similar market share, everything else will be heavily skewed towards PS4.
Did we even have a proper trackers for physical and digital sales 7 years ago? Found some charts for Witcher 3 by years
Crazy how heavily it skewed toward digital after 1 year where all the fast buyer purchased games.
Wait, are you saying that in 2015 nobody could buy digital games?
the PS5 digital was a marketing ploy to say they had a $399 console that they’ve made hardly any of in reality
Yup. It was under 10% in most places initial stock and the most I saw being 20% of restock.
100%, the ratio of PS5 digitals that have been sold are going to be far lower than Xbox Series S’s and as a result any recent figures of Digital/physical sales are going to be skewed as a result.
No, but if all consoles were physical in 2015 then the split between Xbox One and PS4 digital game sales would have represented the wider market and not any difference in console sales. Right now there’s probably a lot more digital only Xbox consoles out there compared to digital only Playstation consoles. THAT is going to skew figures.
Sigh, okay, maths it is then. Based on the figures available PS4 represented 69.7% of the overall console sales of the prior generation between Xbox/Playstation. This represents the world wide market of course and not any one individual market. If a game sold relatively equally to that split then we could argue an equal percentage of audience per platform, which we can actually do on The Witcher 3 with 71.5% of game sales being on the PS4. Though, we could perhaps conclude there was a tiny lean towards PS4 in those sales figures with a 1.8% difference there, but of course this was before Xbox became such a dominant force in WRPGS. I’d imagine future WRRPGS will trend a lot more towards Xbox now that they own Obsidian, Bethesda, InXile and so on.
When we look at fighting games however we don’t see those figures quite so equally represented, with 82% of sales of Tekken 7 being on PS4 and 80% of sales on Soul Caliber VI being on PS4 - this supports a more heavy trend than normal towards Playstation for fighting games. Though I did note that Injustice 2 was more close! So perhaps we can conclude that if it’s a franchise that is specifically popular in the West it might better represent the split between consoles. You seem confused as to why I’m picking Japanese based fighting games but these are really just the most popular fighting game franchises that actually released on Xbox. I would have included other popular franchises but well, they didn’t release on Xbox.
Also while your Witcher 3 figures supports the argument that there has been increasing split between physical and digital sales, this really wasn’t the issue at hand and is not something I’d dispute. I mean hell, even I bought The Witcher 3 digitally between 2016 and 2019. I’m more than aware at the increasing popularity of digital sales, but it does nothing to suggest that the sales split increased disproportionately prior to each platform releasing digital only consoles - which is what you would actually need to prove with this.
Also I think we should perhaps wrap this up soon (though I don’t want to think I am stopping discussion only after I have made my retort, feel free to respond if you have a response. Just y’know, let’s not keep this going another dozen comments). I don’t want to clog up the community hangout thread any further with this debate - I’ll try to close here by making clear I don’t think Microsoft would fail by any means if they made a fighting game exclusive and I don’t think anyone is wrong for thinking that is good enough. I think it’d be a huge success thanks the game pass, I just personally have a different opinion in general towards how Microsoft hands exclusivity overall and think that Microsoft should be leveraging multiplatform releases where it would be to their advantage - and so I think Jez has a point.
I think general consensus is that people on the Xbox platform have adopted digital at a faster pace than those on Playstation, with Nintendo being the slowest to transition.
Thanks, i decided to do the conversion trick again since my gamepass expired about a month ago. I can’t believe it still works 3 years later.
Xbox was always the more digital console even in the OG Xbox era, and escalated with the 360 and moreso with XB1. We might not have have access to direct data back then but it’s something that you could sense in the market position of Xbox and the purchasing behavior of gamers on Xbox.
It’s certainly possible but the only actual numbers I could find on the matter were from 2020, with Sony saying 51% of their console sales in that time were digital and EA suggesting 52% of their sales in that time were digital - if Xbox was their second prime source of console sales that would still leave Xbox only a small percent ahead of Playstation in digital sales. I have no doubt this has increased since then with Xbox’s heavy push with the Series S but the point so far has been discussing fighting games that releases pre-2020.
No actual numbers but I believe people in the know regarding numbers like Zhuge and Mat.P have said xbox has been well ahead in regards to digital ratio for a long time now, well before the current gen
I am sooooo curious about this Infinity Ward AAA RPG.
I dont think thats actually a thing
I think it was just something related to CoD
Yeah, I think it’s another CoD mode. Something similar to Tarkov IIRC.
I don’t play much COD so I don’t know about the modes, but I can’t imagine “open world RPG” describing any of them.