XboxEra Community Hangout |OT7| Define "AAAA"

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Seems like many studios are on board

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Likely it means all upcoming projects were moved to UE5, except for Redfall and Compulsion’s next game. Gotta download UE5 another time, needs to free space here and see if anything changed.

Surprised Crystal Dynamics are switching to UE5 too. Damn. My predictions are getting true by the day

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Lol square did not even care to retweet the new Tomb Raider

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I also find hilarious how Epic wanted to be on Sony’s side only to not even get a discount on sales royalties of Fortnite while Microsoft was always there and making the top notch Unreal visuals for their games, TC are the masters of the engine.

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Square Enix forgot that their western studios exist. They only care about Final Fantasy. Square Fantasy.

Well, because Sony is a market leader.

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Hellblade 2 on UE5? Oh my, for some reason I thought it was 4.

Should be very cool to see how Avowed, ToW 2 and Cobalt look. We haven’t yet had many open world games on UE, have we?

Avowed is on UE4

ā€œHere’s unreal 5 utilizing the power of the PS5, only possible on this SSD!ā€

2 years later - No Playstation studios has anything to show on UE5, almost poetic.

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Oh la la la

Some interesting info here:

How does your expertise with Unreal Engine benefit other teams within Microsoft that are also working with the tools?

We’ve been really privileged to share our knowledge and best practices with others across Xbox Game Studios, and learn from them as well. In addition, we work really closely with the Xbox ATG (Advanced Technology Group), giving us the ability to optimize on a system level.

How was your experience in transitioning from Unreal Engine 4 to Unreal Engine 5?

Overall, it was very smooth, it only took us about two weeks to get the team switched over. As of now, our full studio has transitioned to UE5. The Alpha Point demo which we showed at GDC last year was originally built in UE4. We migrated the demo to UE5 early on, and that was quite seamless. As we were building this demo in UE4 with next-gen content and adding more and more assets to it, it was really starting to bog down and run slowly, but once we brought it into UE5 it snapped to life immediately. We never looked back.

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I believe their new studio acquisitions and partners are using it, even though not showing it as you said.

Oooh, ok.

But I’m sure it will still look fire. I mean the latest Injustice game is UE3 if I’m not mistaken and Jesus it looks so good.

Market leader who doesn’t even use their engine, Microsoft was willing to talk about royalties and Epic idiotic demands over Steam and Apple, Sony didn’t give a single fuck and all these conversations were made public on the court documents, imagine if MS got pissed off and decided to cut ties with Epic?

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https://twitter.com/SquareEnix/status/1511371900714463236?s=20&t=-5FLfeLLk2XQYH_zMYE_Vg

Microsoft kinda have their own vested interests in Epic’s lawsuit. Though Sony is a notorious for their third party relations. Without owning a sizeable part of the market Sony would be an outcast.

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I ALWAYS found that shit funny. Didn’t people realize that more than a half of ps studios use in-house engines?

Honestly seeing how lots of other studios are switching to UE5 this could benefit Xbox game studios by having teams that already use said engine and not teach new hires how to use an in-house engine, just an ā€œuniversalā€ one.

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Still, they aren’t a major player in this regard, I just find it amusing how Epic decided to cater to Playstation like that when they don’t give a single fuck about UE5.

The Coalition contributed more to UE5 than Playstation ever did, since their last marketing stunt.

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