XboxEra Community Hangout |OT2| Cracking down on shitposting

I think that’s because it wasn’t optimized for One X, but maybe it is possible with FPS Boost since it wouldn’t break the game design.

I think it will because From’s game animations, systems and all that are tied to the framerate, hence making it harder if not impossible to simply change or double it without also messing up the underlying game.

I meant if the framerates is already unlocked on PS/PC, that means it should be possible too on Xbox.

Yep but that requires a patch from the dev, which FPS Boost specifically doesn’t.

Today:

  • Xbox wins Twitter contest against Skittles. Xbox Mini Fridge now a reality.
  • xCloud coming to iOS soon. Walmart advertises xCloud on their main twitter page.
  • FIFA 21 and NHL 21 coming soon to GamePass.
  • MLB The Show 21 coming to GamePass Day 1 for both Xbox One and Series X|S.

This was a Friday people.

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That’s true, but they have also done some miracles in that department, so it may still be possible.

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Amen.

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So far, Xbox has a three point strategy for xbox adoption

  1. Retention - BC, FPS boost, xCloud, games for $10 makes it easy to retain exsiting player on the platform

  2. Expansion - Cheap console, Powerful console, PC, PC Gamepass, Steam launch makes it easy to gain more and new players to platform

  3. Conversion - Acquisitions, Gamepass, xCloud, quality of life features of the platform makes it easy to attract players of rival console

Biggest difference between PS and Xbox strategy is expansion.

Xbox is full throttle on it but PS is just testing the ground so far.

Need i not to tell you, Expansion is where 2 billion gamers are and the most growth possible.

Conversion will be very hard for Sony.

Retention is based on the exclusives and dual sense controller.

Nothing new in there strategy.

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barring Bloodborne and DeS of course but that’s obvious.

Also ignoring their older games. Basically I want all the Soulskiro (no Borne :frowning_face: ) games on GP by end of 2021.

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Bethesda, Outriders, MLB

MS going for the jugular with the Discord acquisition.

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Pretty sure this means nothing whatsoever. He likes everything with the words “Scarlet Nexus” in them. Including my tweets about the game, even though I barely have any followers.

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Hello, I did a thing.

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Wow

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Mobile gaming make crazy bank. I think profit wise it makes significantly more than console and pc gaming

https://majornelson.com/podcast/741-back-compat-games-come-to-cloud-gaming-and-harold-goldberg/

About how Backwards Compatibility came to life:

Kareem Choudhry: It was right after the Xbox One launched. Phil had just taken leadership role over all of Xbox. He asked me to be the director of engineering. Phil and I, we didn’t really know each other than we had worked together. He was leading studio, I was on the platform side, and we’re always trying to put customers in the center.

So, when it comes to, “Hey, should you be able to play games from a previous generation?” It’s kind of a no-brainer and I didn’t like the fact that we didn’t have it. I believed in the team that we had and our capability to actually light it up. So, I went to Phil. One of the very first conversations he and I even had, and I said, “Phil, I believe we can deliver a software-emulated compatibility layer to enable 360 titles on Xbox One. What I would like to do is take 25 of our smartest and brightest engineers and go dark and work on it for a year. At the end of the year, I will then let you know whether or not it will work.”

That was my pitch to Phil, and to Phil’s credit, he said, “Okay. Please go and do it. Keep me posted on how things are going.” That was huge credit to Phil and his leadership on taking a chance and really putting customers in the center. So, we brought the team together. Peggy was there in those early days. We worked and we worked and we worked. We started to see proof of life and then it turned into the program that we all know and love.

About game preservation:

Peggy Lo: So, when I started the team, I think I might have been a little bit naïve about what back-compat was and I thought, “Well, this is cool. We can bring games that people own already and let them play them again.” And I thought, “Oh, that’s great. Customer value.” But as we got to working on the program, I realized it was much more than that. That these games didn’t just represent a dollar amount to somebody. They became a lot about the history of what gaming is to the fans, to the people that developed those games, to the industry itself.

These are games that influenced the way games play today. Preserving that history has become so important to the team just so that people can continue to play these games, share them with new people and celebrate that legacy there. Those are my favorite stories of when people say, “Oh, I used to play this game when I was younger, and now I can finally share this with my daughter.” Or a developer said, “I’m so proud of the work I did. I’m so glad I can finally share this with more people.”

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Meanwhile at Cult HQ: “When we’ve dabbled with backwards compatibility, I can say it is one of those features that is much requested, but not actually used much. That, and I was at a Gran Turismo event recently where they had PSone, PS2, PS3, and PS4 games, and the PSone and the PS2 games, they looked ancient, like why would anybody play this?”

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It’s a very short-sighted thing to say, in my opinion. I had never played a single Halo game until recently. I’ve now started Halo CE with a friend, and we are planning to do a “Journey to Infinite” type thing where we play one Halo a month in co-op. Would such a thing be possible with PS5, in the case of long historied franchises that span multiple generations of hardware? God forbid if I am a new Xbox fan and want to understand the history of the platform I’ve been missing for so many years? Or if I wanted to revisit old franchises I hold dear since childhood? Or if I want to catch up on a franchise in order to be ready for a new entry (case of Halo Infinite)?

Any game will look ancient if you go far enough into the future. He’s basically saying any old enough game won’t matter. Would popular, very well reviewed games like God of War and The Last of Us: Part II not still be absolute gems 20 years into the future? So it would be okay to delete them from the face of the earth by then since in 2040 no one will want to play that ancient garbage?

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I want the Discord thing to happen to see this on Nitro Gamepass. :slightly_smiling_face:

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I’ve said some time ago that people might’ve been looking at the Bethesda acquisition in the wrong way, as in Xbox putting their games on Playstation…

I said that Gamepass being the vision and the ultimate goal, the best case would be to put even Playstation games on it… and well here we are. This solidifies to me, Playstation will only get an Xbox game through contracts or through Gamepass, rather Microsoft pursue that Playstation money, Playstation should pursue that Gamepass cash.

This is one simple thing we’re witnessing and it’s called ambition, MS has the money to fuel it and two more. They didn’t forget last gen.

Rip and tear, until it is DONE.

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I didn’t think about it till rand pointed it out on Xbox TWO Microsoft through MLB exposed Sony’s outdated Business model

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