Also Pete Hine no doubt would defend the horse armour DLC that Bethesda introduced while he was there - since then micro transactions have gone through the roof with gaming, as has doing most fixes or adding functionality after releasing an unfinished product (another thing Bethesda used to do).
And PS Now was a gaming subscription service before Game Pass.
With all the additional cost for cosmetics, online gaming, micro transactions, DLC and collector’s editions, gaming was more expensive than ever (something those who defend every price rise fail to mention - back when you bought a game cartridge it was the whole, final game) - subscriptions are finally a step in the right direction to making it affordable again, as was the Series S I’ve no doubt he hates too…
Pete Hines talking about subscriptions is hilarious considering the fact that he helped and was behind the Fallout 76 1st paid subscription service.
OhNoIt’sAlex basically nailed why all these CEO’s/high level executives hate Game Pass - it’s because they’re not making any of the money off of it and if games get played through a subscription service as opposed to a purchase, they lose money. Well, I say too fucking bad. These people are rich as fuck and they still cry like little bitches.
The most interesting part in all these interviews lately is that nobody of these executives is responsible for all the bad things that happened. And the gaming press and some parts of the internet are proudly helping in forgetting history.
First we hear “f*** these c suits” ten seconds later its “oh thank you my captain of NFT and Web3 for these wonderful insights”
As long as it’s focused for backseats (like the trailer) then that’s amazing! Straight out of what I’d have loved as a child. Heck, I remember loving watching DVDs in those pop out players in my aunt’s minivan way back when. This would be fantastic for kids that are lucky enough to have it.
I recommend y’all to try out the demo of NODE: The last favor of the Antarii.
At first you think it’s pretty straightforward, but pretty soon you find out the way to control the robot is pretty damn intuitive, original and cool!
Story:
“NODE: The Last Favor of the Antarii” is a 2.5D puzzle-platformer where you control an AI named NODE navigating a Soviet Cold War nuclear complex, Toska. The story involves NODE planning, sequencing commands, and solving timeline-based puzzles to prevent a catastrophe and unravel a cosmic mystery tied to humanity’s fate. The narrative explores themes of a dying world, secrets, and an otherworldly twist colliding with history. "
Orta is still my favorite of the series, and one of the greatest Xbox exclusives to grace the original console (still have my physical copy too). It’s the closest we’ve gotten and I wish we could get a proper follow up.