Why are developers not using their own engines?! That’s not a smart move no matter what people say. Game Engines allow for innovations to be made in gaming and could be used to open new doors that have not been seen before just look at Dragon Engine, ID engine and Crytek engine.
Because for many devloper shops it costs too much to have your own engine. The amount of developer hours required to keep your own engine up to date is staggering.
I just think investing in your own engine has far better benefits that just relying on Unreal, there is good work being done in that area. Also the reason behind by the concern in this area is mostly because of the Unity fiasco and how i feel like Epic can actually do something similar and that is enough room to be concerned for game studios and developers in general if more just drop their engine in favor of an alternative.
My work has regular devs and devs who know how to code in a language for a specific system. It’s way harder for us to hire the latter, and they don’t make any extra, have a harder time moving on to other jobs when they want something new. Also you mostly only get access to the site where you can get training stuff if you already work for one of the places that use this.
Unreal (or Unity, and to a lesser extent a handful of other small engines that are open to the public) is something that people can learn and show evidence of having learned pretty easily, there are training materials that people can get to without working at a specific place, and you can hire them and get them started without an extra couple of weeks of training. It’s still not plug and play because everyone has their own little ways of doing things, but it’s a lot easier for them. There actually are a lot of similar trends in some of the IT areas.
I am really saying is that, using solely Unreal is unwise when we have seen what Unity has done recently is all. Am just a tad bit cautious overall in this new environment, where greed is taking precedence over satisfaction of devs and players alike.
I don’t disagree, everyone migrating to a handful of options makes you very dependent on them and makes it hard to leave, but it’s hard to blame individual companies for making the choice to do that given the pressures they are under… It’s that way across a ton of different things, not just game engines.
Jokes aside, there’s a reason why characters in all forms of entertainment tend to be attractive (with very few exceptions for very specific reasons.) It’s appealing. Whether you identify with that character or just find them visually pleasing.
An unattractive woman with a shaved head does not appeal to most people in either way.
Naughty Dog needs to be very careful with the direction they want to take. What they did with TLoU2 was already problematic. If they keep going down that path, Intergalactic could be catastrophic and destroy the studio.
Considering that Uncharted and TLoU1 were fantastic games, I really, really hope I’m wrong. I’d also like to think that PlayStation is smart enough to prevent a repeat of certain mistakes made with Concord.
They say gamers are now a majority in their mid 30s (I myself am about to hit 40) and if I go by those statistics, considering their age, the appeal of a female character should be at the bottom of their list of what they want in a game. Stuff like Stellar Blade appeals to 13 year old boy who get erections when seeing boobs in a movie. For a mature person, it’s cringe, and for a woman it’s downright disrespectful.
If men my age really are looking at that as a priority for them, I’m honestly at a loss for words.
Hey, at least they didn’t just steal a popular actor’s face this time.
IDK, this main character seems pretty objectively attractive (if that even mattered in narrative art). It’s not like we’re talking about the cast of The Name of the Rose or something where the director went out of his way to find weird looking dudes.
PD was planned for next year?
they have so many things, who knows. could have been clockwork revolution and they figured 3 rpg’s in a year was enough
I didn’t like the atmosphere set by the trailer. There was nothing even intriguing to me.
Robot enemies and a weird impractical red laser weapon with in your face product placement and nothing really setting it apart from all the other Sci-Fi franchises…
To be honest I got a lot of Concord 2 vibes from this one weirdly enough, although one trailer is not enough to mke any kind of judgement on what the game will be.
There are trolls, a lot of trolls, but also people just not really into it right now.
Naughty Dog should hire me as a consultant, I can make even the most traditional gamers happy easily.
From the very little I know and ND’s own info release, I agree with @Sparda3g jokingly saying it’s ND’s Metroid take.
So your response to a mention of “attractive people” is jumping straight to TnA as a priority and insinuating that no one over the age of 13 finds anything sexy anymore? Lost for words indeed.
Not like mature women have ever drooled over Brad Pitt, Ryan Reynolds or Chris Hemsworth, eh?
There was at least an insinuation on the interview with giant bomb in 2023 that PD would show in 2024 and probably release the year after. It wasn’t explicitly stated but kinda winked at.
I’m way, way, way past the point of ‘wow Sephiroth is COOL, did you notice?’ which is where I feel like fucking half the gaming world is still at.
Yes I like a good fight, no a big sword and a backflip isn’t enough. I’ve no doubt ND will make a terrific game, but this level of analysis is absolute drivel.
Edit: Pentiment GOTG.