Yeah, people are funny like that. Indy looks great on Series S too. Any Switch 2 port should be amazing, going off the Doom Eternal version for Switch 1.
This is a critical part of that talk, first or all just because an engine is so good when used by its creators doesnât mean others can use it as well, and even if that can happen, gotta realize that others use it only by relying on Id providing support, which if more studios want to use Idtech, then Id will be stretched thin as support providers for the multiple studios using their engine, and their own game development in return would be affected.
Something like opening up their engine would require first assessing whether the engine will be flexible enough in the first place to be worth opening up, and then grow a dedicated arm within their studio for learning, documenting, providing knowledge, tools and support, by adding tens if not hundreds of people to the team.
I think Phil Spencer once mentioned ID tech having a future in Xbox and that he would like the Halo studios and Coalition to collaborate with them. Seems from the ZeniMax round table he was expecting ID tech to be quite big within Xbox.
I think itâs just the way the engine pops. Very clean and you can hear all the praises from DF.
im pretty sure he didnât say that
I think major issue steam will face is distrubution and access to certain games. At the moment Steam doesnât give easy access to games like Fortnite, Riot games, Ea sports, and a few other popular titles. If you donât have easy access to those games then itâs going to be hard to get a lot of sales . Also, Valve will aslo have to open distrubution to retailers like Amazon and other popular retailers. Also, are Valve willing to take on a loss to create hardware that will match or surpass curent gen hardware?
Anyway, it will be interesting to see how they tackle it, but there are still many issues for it to challenge the current status quo and machine will be more for enthusiast that donât want to build a pc and okay with mid level hardware
But I do wonder about those rumors, or was it more like speculation mostly that Steam would run on next gen Xbox?
Phil explicitly said he wanted to support third party stores like Epic and Itch.io but did not name Steam. Want is different than will though obviously.
This isnât even just running âidTechâ. This is using a distinct fork of it called Motor, made by machinegames
Disagree with a lot of the posts here regarding Steam devices for under the TV. Its basically what we expect from Xbox next generation but Valve already has most of the pieces in play.
The main negative with the Valve approach will depend on whether or not they can come to a solution on the games that arenât currently supported.
Ah yes, I see. Then it was solely speculation and wishes that I saw.
Everything we have about future hardware other than it exists and there will be a portable is speculation. Those are the only two things that Phil/Sarah have confirmed.
Itâs PC versions of games, it will never be as plug and play as a console.
But most of the people on Steam dont want to play under the TV and most of those who want to are already in someone elses ecosystemâŚ
It could work but given they have what 2% of the handheld market hardly a done deal at all.
There has already been a migration of people from existing ecosystems to PC and that will only accelerate as PC gets more user friendly IMO.
Those people predominantly went for the openness of PC, modding, open-stores, nearly the complete library of PC gaming since the 90s, all the emulators, etc. SteamOS will not have all that as it tries to be more console, so why would they want to return to the console experience?
I would love to be proven wrong. I would love if they can be a new competitor in consoles, I have long wanted that I even have some hopes Apple would enter the market, however looking at the current variables of it I just donât see how Steam Machine 2.0 is gonna be anything disruptive whatsoever.
I think those people went because they can now play all of the games that previously could only be played on console but they can now do it on a single device (both Sony and Xbox games), without paying for online, with better performance, etc.
I respect that, but if theyâre already on PC why would they bother buying another machine thatâs priced similarly, does nothing more than they already can do, and does even less on other areas of PC gaming? If there is wide interest for this it would be if they can somehow subsidize it. If they can get a $500 machine that plays at PS5/XSX level then they will have a great starting pitch.
Iâm saying it will convert existing console owners who are looking to buy new hardware next generation. The people transitioning isnât going to come to an end. They will be able to buy a normal console that plays the games for that console or they can buy a console/PC hybrid (from either Valve or presumably Microsoft) that plays the games from everything.
And Iâm pretty sure Steam Deck is subsidized.