Steam “consoles” or whatever they called will most definitely be sold for a premium ($800+), and will more likely be targeted towards already Steam owners, like the Deck. It did well, for already Steam players. If something like this would take away any share it would be from Windows if anything lol
There have been less than 5 million SteamDecks sold – and they are / were a much nore compelling option than a SteamMachine that isnt portable. I wouldn’t worry too much.
IdTech is great for FPS, and not much else, because it hasn’t been used in anything else. UE5 is far more versatile and Xbox has studios with decades of experience in it.
Thank you! I’m amazed at the overblown response to the Steam Deck; it’s a great piece of kit but gamers have hardly flocked to the device in droves, and anyone thinking this will have an impact on consoles is missing a few bits here. If anything, this will take away the market for companies like Beelink, and all those other emulation-focused or cheaper mini-PCs.
I concur. Would I buy a Steam Deck like console, sure probably, if for nothing else to setup emulation station on it. But even as someone with nearly 1300 Steam games, the Steam Deck hasn’t been terribly revolutionary. Only ~300 of the games in my library are Verified, around double that are “Playable”, and the other 50% are unverified. Many would work fine, but its mostly to illustrate it is not really a setup conducive to mainstream appeal.
UE5 should eventually get to a general good state. I understand it’s still in a state of suboptimization especially some PC versions but with more and more technically brilliant studios using it it will get better with time, it’s nothing new but as everything else now it’s just gonna take more time.
If Valve pokes the bears (Sony and Xbox) too much with a console, they can say goodbye to game support. It’s a fine line for Valve to toe; Xbox already has their own stores (Xbox app and battlenet) and Sony would probably move onto Epic who they have a small stake in.
SteamOS game support it not great in the 1st place, imagine not having the biggest game Fortnite and so many other games. People cry about Xbox not having a couple games, I’m not too sure people know the state of game support for SteamOS or the hoops you have to run through to get some games running.
Anything running SteamOS is limited to a small selection of compatible/verified Steam games only. (Without jumping through hoops.) It would probably sell reasonably well. Support for new games would be better than for older titles. But it still wouldn’t be particularly mainstream-friendly.
I’d still be interested… if this was the only option available. But what I really want is a “console” that lets me access all the PC launchers through a TV-friendly interface.
what do you mean by Steam owners are you referring to the Steam Deck or just Steam users. I think the 800 price is pretty much going to be standard going forward.
It would still have all the Xbox and PlayStation games released this far. I’m thinking this might be a big showing at the Keighley’s
Yeah Steam users, and $800 is probably conservative for a starting point, anything with good specs is gonna be $1000+ unless they somehow do subsidize it somehow
The way I see it they will probably do something similar to the deck’s release by having like 3 builds with differing performance levels at different prices. the lowest could go for 800 and the highest could be 1500 with a 4080 super or less. I would expect it to be at cost maybe they would even subsidize it a little and I think Nvidia will be willing to cut them a deal. In scope I think it will do relatively ok if anything at least to light a spark in the market.
The base version, yes. The Xbox version? Was in amazing shape with Hellblade and I assume that keeps up with the teams working together. The Coalition, Obsidian, Ninja Theory, and Undead Labs are all in on it, together.
At the same time, it doesn’t seem to have key aspects that other games need, to name but two such aspects: co-op campaign support, user-facing content creation with extensive scripting.
With that said, MS does have some great engines outside of UE. I would love to see more cross-pollination.
No one is buying that headset though, it’s too expensive and I doubt dev support for it is any good considering the low install base.
Those demands translate to having a graphics card that is less than 5 years old. The Nvidia 2070 released in 2019. Or they could subscribe to GamePass Ultimate and stream to nearly any device. Those folks have no critical thinking skills.
UE5 has issues because its an engine for everyone and everything. Idtech is not.
Has anybody even asked the guys at id software if they can and want to support another team using their tech?
I’m just not sure what the narrative is, I see people criticizing it for being too demanding, and see others impressed with idtech for how well it’s optimized (duh?), I just don’t know what people want anymore