XboxEra Community Hangout |OT12| The Dirty Dozen

This could be a big factor for a 2026 NextGen Xbox release.

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Yeah it’s crazy how powerful AI has become and how fast it’s accelerating, really curious about how MS will handle future hardware

I imagine their AI work could give them a big advantage over the competition, I’m also curious what kind of specs they go for their hardware

Will their handheld basically be a Series S but then use a whole load of AI tech to make it so they can hit super high framerates/resolutions for example, the industry is changing so rapidly

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I am not sure how I feel about them getting big performance gains from AI. I have. A hard time imagining Microsoft coming up with something that were not already seeing from NVIDIA.

Not to mention, most of this fancy AI stuff relies on server side processing.

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Xbox can’t use Nvidia tech and AMD’s FSR isn’t any good for console so they need to invest in their own

Having their own DLSS level performance for their future hardware would do wonders for their games, outside of Nvidia there isn’t a company better suited or better equipped to try and make their own than MS/Xbox

Cool. I was wondering if that was imminent when in the podcast episode, around the 21-minute mark, Sarah Bond lists off a bunch of benefits of being in the Xbox ecosystem and she said “…being able to play your games in your library anywhere you want because of the investments that we make in cloud gaming…” (emphasis mine)

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They already are working on one.

Microsoft is working on its own DLSS-like upscaler for Windows 11. A much better color management feature is also on the way soon, too. Details below 👇 https://t.co/HZkAwDq1px

— Tom Warren (@tomwarren) February 12, 2024
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Yep, doesn’t make any sense for them not to

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Honestly I’m hoping that they are further in the tech than Nvidia seeing they had auto HDR which Nvidia is just getting to. I’m just thinking if AI can generate this much it might be able to reconstruct games as far back as the 360 into high level graphic looking games maybe something more as I think this is what that giant leap Sarah was referring to.

Doesn’t DLSS still require work on the devs end? If Microsoft and Sony don’t work on this together, like their Super Resolution, VRS2.0 and other tech Microsoft has promoted it wouldn’t go anywhere on Consoles.

Heck DLSS and FSR have made their tech be less adopted on PC as well, DLSS because of Nvidia and FSR because it works on Playstation and PC. I can see 3rd party devs ignoring any AI tech Microsoft introduces in gaming to use Nvidia’s and whatever AMD will make for both PC and Consoles.

AI is definitely gonna be part of next-gen big time. Resolution upscaling & development tools is a guarantee.

I’m a bit confused about what you’re saying here, why would MS need to work with Sony on this?

If Xbox games have their own way of massively increasing performance for games on the platform, why wouldn’t devs take advantage of it assuming it’s easy to implement?

Nvidia tech doesn’t work on consoles so it’s moot and FSR is barely used on consoles because it’s crap/isn’t implemented well for those platforms

Because most games already don’t, even with the tools already there. As they’re not available to use on the main development platform for consoles, and on PC they have alternatives that they can bring to consoles.

As for Sony and MS working together it would have to be more like they went for hardware configurations that support all the same technologies.

But most games don’t because the tools aren’t good or aren’t available? Nvidia is only available on PC and AMD sucks so of course they have less reasons to use either of them right now

Obviously with MS solution I’m assuming it will actually be good and easy to use/implement but if that’s the case, devs won’t have much reason not to use them, assuming they give huge performance gains

Regardless, even if third parties don’t, all of the first parties will and they have a lot of those now

Yeah I would expect that at a minimum, it’s just we have up scaling technology today (even tho it’s not as good) so I don’t consider that anything special and is nothing unique to Microsoft. If we’re basically getting the equivalent of what NVIDIA is doing in 2023 in 2026/2028 then I don’t think that’s anything to shout from the roof tops.

I would imagine that Microsoft’s implementation will be platform agnostic, probably even allowing a fallback to the native API provided by the manufacturer. Would simply be part of DirectX

Oh yea, I see your point, it’s awesome tech but becoming more of the standard and expected in the years to come so it will be interesting if they bring anything new to the table

Considering how invested in AI they are they should be capable

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I think it’ll mainly impact the development pipeline personally. But NVIDIA keeps coming stuff like Ray reconstruction so who knows what’s in the pipeline.

AMD is making actual traction into consoles with FSR though, it’s only a matter of time before it’s good enough to be an all in one solution.

As for first party using them, imo, that’s likely going to be the more technical studious like The Coalition, Id(They added an earlier version of VRS to Doom Eternal for the current gen update), Machine Games, Ninja Theory, Playground and Turn10.

But it will likely be a while before most of them start doing anything with the tech Microsoft makes and not just using what is already available and well documented.

All the best to @Knottian Get will soon and wish you all the best :pray:

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I was just thinking last week that I hadn’t seen him around.

All the best @Knottian, wishing you a speedy recovery.

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