Yeah, they already employ around 2K, so they’re already vastly larger than most would even hazard a guess at. They have scaled up employee count based on success of their various titles. Now it’s a matter of scaling up their delivery to be able to keep them employed. All part of that Min-Maxing corporate culture.
People move on. They saw what the game has to offer and are playing other games. It doesn’t mean the game is a failure to be a live service game.
Unfortunately, I know I don’t love Larian games. I bounced off of the Divinity Original Sin games very quickly. The turn based combat and just the general way those games do RPG systems are just not appealing to me. I still want to try BG3 but I’m not at all confident that I won’t hate it.
Yeah def wait for a sale or check out your local library then because its extremely Larian with just some D&D lore and systems on it. (IMO)
They shouldn’t have even responded to that, lol
https://x.com/genki_jpn/status/1807116444825715068?s=46&t=O_AGT9SEnlptKOF_2SxtqQ
Honestly, Delta looks pretty promising. Gives me Dead Space Remake vibe.
Yeah, I wish everyone would stop giving these cretins the oxygen they crave. Just block them and move on. There’s no use trying to argue or reason with miserable scumbags whose only goal is to shit on you for expressing your excitement while using arguments that are childish and willfully ignorant.
Isn’t that the definition of failing as a live service game?
Those games are meant to keep players coming back daily or very nearly, for years - such as Warzone and Destiny.
If most of the players go after months, then unless the remaining ones are whales it won’t be cost effective to produce new content for them, and so the live service game dies…
It looks great! I’m going to pick it up.
Xbox has a lot of service games that do quite well with 10-20k CCU on Steam. HD2 has 45K and hasn’t done a major expansion. Not the biggest game in the world anymore, but very easily sustainable esp with the massive sales in the spring.
Yeah it’s a waste of time. These people don’t play games anyway, terminally on Twitter.
They are quite clear about how much of an improvement it is over the game at Gamescom last year. It’s a really big one they say.
It’s marketing. I guess it’s genuine, but they are using this kind of drama to promote their game and their team, not that it is bad or anything. It is working to be honest as I bought their game hearing Jesse talking about it and seeing it as a passion project.
While not for me, isn’t the Hypercharge game developed by that one guy? If so, the person he’s quote tweeting shouldn’t be saying shit since he’s developed nothing.
The quote is definitely dumb af lol. Just saying that it’s best not to involve ur self with fanboys (especially on Twitter).
Helldivers 2 and Stellar Blade were developed by teams of 6 devs as well?
I decided to bring an old character into the Elden Ring dlc and just start from the beginning. So far, because of knowledge I have about locations and experience fighting enemies, this new play through is going much better and mostly ahead if my last playthrough(exactly like how my first 2 Elden Ring playthroughs went).
Currently I just need to find 11 scadutree fragments, to push my damage upto 2.13x(it’s 2.05x regularly, but using the Rakshasa armor). Defeat the cerulean coast boss and defeat Messmer again(decided to leave him for last this time), explore somemore and go to the final dlc area.
Actually managed to take down some bosses solo, some I needed help with and likely always will, but definitely been having more fun in my current playthrough.
No.
Helldivers 2’s main studio is Arrowhead Game Studios which directly employs around 120 people. { Source https://jobs.arrowheadgamestudios.com/ }
Stellar Blade’s is Shift Up corporation which directly employs around 276 employees. { Source https://pitchbook.com/profiles/company/231338-53 } Additional work was done by PlayStation Studios XDev.
https://x.com/InsiderGamingIG/status/1806948491727413385
I hope this happens, no reason to be against this.
It should be very interesting to see what happens to Sony games. Could Sony block their games from working on Geforce Now for Xbox?