My top 5 PlayStation 4 exclusives -
- God of War
- Days Gone
- Horizon Zero Dawn
- Uncharted Lost Legacy
- Ghost of Tsushima
My top 5 PlayStation 4 exclusives -
4A really adding full RT AND 4K60 to Metro Exodus on Series X and PS5. Thatâs crazy
Go through this and realize how much of an effort these guys are actually putting in, all for free.
I was reading this thread and someone mentioned that.
I couldnât get into Horizon after 20 hours of trying to do so. To me the game had some of the worst script-writing/voice-acting (outside of Burch) Iâd experienced in a first-party title, and this was after years of being told how amazing Sony titles were at that very element (Horizon was the first game I picked up after buying a PS4 again at the end of 2019). Furthermore, I couldnât get past the game design and the repetitive Ubisoft-nature of the tasks, activities, and mission structure; color me naive but I think first-party titles are where risks and innovation should occur because they have the means to do so. Finally, I felt like the game was just a fleshed out retread of a better game in setting, combat systems, and characters: Enslaved Odyssey to the West.
I know Iâm in the minority on this one but, for me, it was very much a game that belongs in that recent thread about not liking a game that everyone does.
Does it feel like Jez is mixing 2 different things into this?
Like we are back to the same old boring AAA = holywood graphics.
Donât get where this is coming from. Sure I absolutely agree, I want to see this too. But isnât that exactly what Xbox is doing? Hellblade 2 as he says, Fable for damn sure will be a looker, Perfect Dark? If Sponger was correct about inXile that game is gonna show some crazy visuals. Indiana Jones (unclear whether exclusive) will for sure look great too.
He is, and I expect better of Jez (but we all make mistakes). Frankly this discussion of what constitutes a true AAA is beyond tiring and frankly embarrassing; you donât see other industries complain when an indie artist or film knocks it out of the park with fantastic critical/commercial success. Itâs a stupid, self-defeating, and always-narrowing definition by the denizens of the internet when in reality all it ever used to, and should mean, is a general barometer of the budget of a title. Equating quality or polish to whether a game is AAA is a losing manâs game; if the bug-ridden mess that describes most Ubisoft games, Cyberpunk, or the myriad of other high-budget titles that release in the same state arenât enough to convince you, I donât know what will.
I like Jez for his news coverage but I often find myself not agreeing with any of his takes lol.
Heâs basically saying that for example, when you show State of Decay 3 looking like it did that it sets expectations that they will most likely not even come close to meeting. For me, I am 100% expecting SOD 3 to look as good as that trailer. If not, then why show that?
SOD 2 was a AA clunky glitchy buggy janky game where the character models and facial animations were bad. The environments were great but thatâs it. SOD 3 needs to be what Days Gone/Dying Light 2 looks like with better gameplay/combat but still a survival game like the first two games in the series.
For me personally, Undead Labs needs to up their game when it comes to State of Decay 3.
State of Decay 3 trailer was just a cgi trailer to showcase the game is in development + tone setting. People need not to associate that stuff with the final product.
Also SOD2 was a AA game so not really faulting them for the jankyness since all that was pre Microsoft purchase.
I agree.
Remedy: âThe Xbox Series S just cannot handle our game. Itâs not our fault. Itâs the fault of the hardware that it can only run at 900 60FPSâ
Some Malta Boys: â1080P + 60FPS + Raytracing! LETâS GOOOOOOOOOOOâ
I think that what Jez is getting at he wants Hellblade 2 and SOD3 to be true AAA games which is not a bad thing and if I remeber right he loves SOD2
No his tweet gives the assumption that xbox isnt investing in AAA experiences by linking them to realistic graphics once again.
See I took he wants to see more of both games before calling them AAA IMO
But even this is disingenuous; I love State of Decay 2, even with the bugs at launch, but I also knew that it was a game made by 30 people with a AA budget (if weâre being generous). So to revise history and knock a game that was never intended to be, or sold as, a AAA is problematic to say the least and just furthers my argument about the stupidity of the entire arguments centered around âwhatâs AAAâ.
Didnt the Devs at Undead Labs say it was going to be AAA for SOD2 tho
Lmaooooooo.