Xbox Game Studios |OT9| How many games would a game studio make if a game studio could make games?

What is Xbox missing from its line up besides a jrpg exclusive and a character action game like dmc or bayonetta. Maybe some exclusive sports games?. Anime games?.

Fighting games is another, and more kid friendly content would be smart.

There’s plenty of holes they could fill from a first party output:

  • Fighters
  • JRPG
  • Party / Trivia
  • Puzzle
  • Board Games
  • Sports
  • Family Games
  • Life/City Simulation
  • Turn Based Strategy
  • 4X Strategy
  • Stealth
  • Horror
  • Survival
  • Pop Culture / Superhero Games
  • Third person action/adventure games (Not FPS or RPG).

SEGA would solve JRPG, Football Manager (Sports), Sonic (Family Games) and all the Strategy games.

Ubisoft would solve the Party games, Board Games, Sports and also the Action/Adventure games.

Personally IMO I think the biggest ‘holes’ (when comparing them to the competition) are the big third person open world Sony/Ubisoft games and the big cinematic action adventure games like Last of Us, God of War & Tomb Raider etc. If these were being offered as first party Xbox titles my PlayStation would literally never be turned on :joy:.

8 Likes

Fighting, sports, puzzle, superhero, and horror games

4 Likes

Third person narrative games, a battle royale and all ages games like Psychonauts.

5 Likes

for some non-reasonable reason, I feel like that statement also hints at acquisition talks. I’m truly grasping tho and wrong thread…

1 Like

It really is grasping if Platinum is going to be acquired it’s either going to be Tencent or Nintendo

don’t care if this is hopium, but i’m thinking scalebound is back, baby.

4 Likes

Just ordered that XSS deal Wario64 tweeted. $211 for an Amazon warehouse used. Will be good for my backup Xbox plugged into my pc monitor whilst the XSX stays on the 4k Oled.

2 Likes

I wouldn’t count superhero as a genre & I would add 3D platformers/family games in there but yeah these are the biggest omissions from Xbox’s 1st party. In terms of franchises they have Killer Instinct which might be active/in development so that may cover the fighting genre and The Evil Within that Tango stated that they aren’t making right now (and apparently they are taking a break from the horror genre). Scalebound could also cover the action genre if they are working on it with Platinum.

Either way interesting times ahead.

Do they really need every single genre under the sun covered by first party? Sports games are more than covered by EA and 2K and nothing Xbox makes themselves will rival those games. Similarly, puzzle games are so specific and it’s not like that many people are making games like Portal or The Witness (I assume those are the types of games you’re talking about).

Tango and third party deals like Scorn will cover horror and superhero isn’t a genre (I actively don’t want Xbox or Bethesda making a Marvel game because I don’t want the teams taken away from their own projects).

3D platformers and family games will (presumably) be covered by Rare, Double Fine and the Crash and Spyro games/teams from Activision.

7 Likes

Some new Starfield stuff from Matty’s new video

Raytracing

Ex devs on Starfield

Imagine what the expanded team and engine developments for Starfield will mean for TES VI. That game is going to be huge, literally and figuratively.

2 Likes

I’m conflicted on superhero games. It is always good when you get a new original ip, but there is no doubt about the popularity of these genres. Imagine a big superman exclusive or hulk game. This would attract a lot of people.

1 Like

I hear you, but with the exception of Spider-Man and Wolverine, Xbox is already going to be getting those games. Iron Man and Black Panther from EA, Amy Hennig’s game, all the DC stuff… They’re all going to be on Xbox.

I just don’t think we need a first party studio wasted on a superhero project when they could be making a brand new IP of their own creaction, which will go on to be associated with Xbox forever. The idea of Insomniac only making Marvel games for the foreseeable future is supremely boring to me, as great as the games are.

2 Likes

Yeah, it’s super exciting. They probably can and will start full development on VI way sooner after Starfield now. Back when it was still a small team on Skyrim they probably were all hands on deck for the expansions and after that it was time to work on Fallout 4. With the team now so much bigger they can keep a part for updating Starfield and expansions and the other part for TES VI.

We know pre-production has already been under way for a few years, and I imagine a large portion of the team will remain on Starfield DLC for a year or so post-launch. But yeah, I expect TES VI to have a shorter development time than Starfield. Hopefully more like 4 years.

Plus, TES VI won’t need 1,000 planets worth of content, so they can go all in on making Hammerfell or wherever it’s set as big and detailed as they can.

2 Likes

As for those planets, the last picture tells us that there’s no way every single planet will have something or will be full of stuff to see and do. But I don’t, hope nobody was expecting that either.

For people that love to build these many more empty planers will be ideal. But it makes me wonder if BGS will keep a planet or two “locked” for themselves for expansions, otherwise there’s a chance people have already built a particular planet full of their own shit, lol.

I imagine they would just add new bespoke planets for expansions but we’ll see.

Am I the only one who doesn’t get impressed by that sort of talk ?

Like duh it’s the biggest project in terms of staff and scale. Game development has vastly changed from the Skyrim and Fallout 4 days of the world.

1 Like