Xbox Game Studios |OT6| But wait, there's MORE....studios

Has Sponger ever posted here? :slight_smile:

And yeah, it’ll be great to hear more about the game, hell yeah. And if the details line up with what Sponger said… I’d say he’s absolutely verified at that point.

I seriously truly hope this dark fantasy action game is Compulsion’s coming out party. Like there Horizon Zero Dawn moment.

Like it’s hard to imagine now but Guerrila wasn’t always the powerhouse studio they did. They made a multiplatform Vietnam game that was terrible, and the Killzone games only really impressed from a graphics perspective.

It was after Zero Down that Guerrila became a house hold name.

I really truly hope this is Compulsion’s big moment.

2 Likes

Yep, I hope so too. We’ve seen what smaller studios can do with their new Xbox budgets (Psychonauts 2) so I think Compulsion will deliver something special.

4 Likes

We Happy Few problems steemed almost entirely from budget, and not ambition or talent.

1 Like

Man, I can’t wait for all of these incredibly talented studios to be unleashed. Obsidian, InXile, Compulsion, Ninja Theory, Undead Labs…With New-Xbox budgets. It will be glorious.

4 Likes

Ghostwire Tokyo isn’t finished yet?

WHF is proof they definitely have talent and they did that with a very small team also, from the very first trailer that game was creepy as hell and made me invested

That game screamed being held back by not having the budget to do what they envisioned

With a bigger team, budget and support from MS, definitely a studio people are underestimating imo

1 Like

Killzone 2 was a great game, not only in terms of graphics

Agree to disagree.

Killzone 1 - 4 is very much a style over substance.

Guerilla didn’t become Guerilla that everybody loves until Horizon.

1 Like

What did Sponger say about Avowed? Missed this moment a bit

He posted this on the other era like last year I believe

As I previously mentioned before the announcement, Obsidian is working on Pillars (I assumed this regarding the info) game as back then I did get confirmation that game contains “spore-like” creatures with few other vague descriptions of The Living Lands.

So, I did get new informations about Avowed:

  • fully open world, much much larger than Skyrim (very differently “larger”, more proper word would be “denser” and “more contrasted” at the same time)

  • primarily set in the The Living Lands region of Eora (not sure if it’ll go like that as explicit later on, but that was starting point)

  • big focus on world-reactivity, lighting and next-gen AI systems and physics (special focus on physics with magic systems - have no clue what would that mean)

  • realtime whether system (don’t have full details but fog is very important as realtime element, rivers will have specific micro physics systems regarding this)

  • very advanced character creation tool (didn’t get more info)

  • mod support (for now PC is/will be very dominant as creation tool, but I’ll be playable fully on Xbox)

  • very large number of fractions but very different approach than with Skyrim

  • you’ll be able to have companions (different than Outer Worlds)

  • storyset: fight against incoming threat of tyranny (independent from previous stories)

  • game has bosses planned and some of them are very very large

  • Gods will have special say in the game

  • great focus on iconic landmarks, statues and buildings

  • two large cities planned with many smaller ones with strong focus on contrasting wild-areas, rivers, mountains and desolated areas (yes, you’ll be able to swim)

  • fully respecting POE creatures lore with new additions

  • dynamic presentation of dialogue

  • for now idea is to keep “you can kill everyone in the game” option

  • around 100 people are on the project for 2y (smaller number for 7m of preproduction), in total 2y 7m

  • full production is already a thing

  • team will still grow

  • target date: late 2022/early 2023

3 Likes

Having an article about Avowed gives the people some ideas what to expect and then having a actual new trailer relatively soon after during TGA makes a whole lot of sense.

But…not getting too hyped just yet. Did Jez say if you his article will be next week or no info given?

I think Jez’s exact words were “Pokemon, Mayonnaise, Shrimp, Haha No Splinter Cell for Rand”

:stuck_out_tongue:

No idea when the article is coming actually. I imagine SOON™

1 Like

Nooooooo…please not the dreaded soon!!! Lol. JK

As for first bit, I’ve no idea what he means with that?

The first part was a joke if you follow Jez on Twitter.

He’s been tweeting alot recently about Mayonnaise, Shrimp and always torments Rand about no more Spliter Cell games.

Next few weeks.

1 Like

Ah I see.

I visit Twitter now and then but I’m not following him, I guess I can do that. I do recall reading here that he all of a sudden was very hyped about Avowed. Really can’t wait to see what he has to share about it.

Nice article with the first real details and then soon after at TGA the thing the team has been working on, likely a trailer.

Let’s go!!!

Hopefully;)

Based on that takeaway with Mikami, what are the chances Tango actually develops The Evil Within 3?

If they do probably with a new director if I had to assume