Xbox Game Studios |OT6| But wait, there's MORE....studios

after so many gears games its hard to bring something in the same universe that would seem fresh, if they change the story and the gameplay mechanics too much then people will complain that its not gears of war anymore , if they let it stay the same people complain that its always the same game , no matter what they do people will complain

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LOL :rofl:

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wasnt there a rumour that they are working on a new sci fi ip after they showed that UE5 video ?

Somebody tell ZeniMax Online to chill.

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MORE satellite studios! I could see zenimax online expanding a lot in order to work as additional support for other bethesda studios in addition to working on their projects. Theyve already assisted on doom 2016 and FO76

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I think coalition making a new IP before gears 6 is clear indication what they are going to do . They are pulling a Naughty Dog .

Last of Us (new IP) → Uncharted 4 ( end the series ) → Last of Us part 2 → …

Coalition new IP → Gear 6 ( end the series ) → Coalition new IP part 2 → …

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They said a small project before Gears 6. LoU was not a small project.

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8 hours long game is fine by my standards .

Gears will not end anytime soon. Xbox would be dumb to kill off one of their most iconic series.

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Do we think they’re working to release a starfield mmo soon after the main games launch?

Edit: gears does not need this slander lol.

Find all this sudden ‘can Gears’ talk wierd.

In my view the recent content (Gears 5 and Hivebusters) shows that the Coalition are stating to find their own identity with the series and have a lot of ideas to revitalise it. Would be a weird time to end the series just when it looked like the Coalition were starting to get revved up on it.

I do want to see the Coalition make something else too, but they are anyway. Any they continue to grow and are no doubt aiming to reach capacity to the a true two AAA game studio before long.

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I think after Gears 6 would be a good time for a longer rest (6 years is enough IMO) before a GoW style reimagining.

I loved the exotic vegetation aesthetic of Hivebusters. A game taking place in that environment with the usual ruined buildings could be good.

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The varied locations made Hivebusters stand out for me, it’s like so visually impressive. Maybe Gears 6 could play around with varied environments more like swamps, underground caves, an underwater Cog facility?, … etc

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Yeah it was a beautiful bit of content. What really dropped my jaw was the lighting shadow quality throughout, really made the world feel real.

Honestly, I liked Gears 5 a lot, but I had more fun in Hive Buster packed into an ultra-compact package than I did with the whole of 5.

Kind of made me think Gears going into an episodic format, with Hive Busters-sized episodes dropping at least once a year, could be a cool direction. Like a TV show rather than a movie.

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Sounds great. The series needs more variety after so many entries. They should get ambitious with locations for Gears 6, and post Gears 6 when this story is done they can really go back to the drawing board for what comes next and not have to be limited by the old visual style. Hivebusters suggests what the team can be capable of.

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There’s been different rumors surrounding Coalition. Contradicting stuff. We do know they had an incubation team experimenting for a few years. We see they’re hiring. I wonder if some of these rumors are educated guesses based on that info.

I’d be fine with that if they wanted to do that. That would also allow them to get on with other projects if they so chose. I want to see what graphical and gameplay standards Coalition can reach on their own IP as well as Gears once they are fully experienced with UE5.

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That, and imagine after Starfield and not to mention TES VI. Lord almighty.

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Uh… wrong person? Or wrong quote?