Xbox Game Studios |OT5| DOOM posting not allowed. Except for posting about DOOM

Honestly, at least the conversation is “Xbox has too many high-quality IPs to let X, Y, or Z sit” instead of “Xbox has no games.”

Fallout is in great shape with updates to 4 (e.g., FPS Boost) and additional content in 76.

Bethesda Game Studios will continually grow. I wouldn’t be surprised if BGS ends up being Xbox’s largest studio with 2 or 3 AAA teams.

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No this would be sick haha, I can see them doing Fortnite style event crossovers maybe with like a DOOM style season or something. I would buy a DOOM skin for my MP character instantly heh.

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See now, this thinking I can get behind.

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Democratic National Convention Progress GIF by Election 2016

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Also, we talk about Obsidian like we’re still in 2010

They are not who they were back in the days when they were only known for being the guys that swooped in to make sequels that bigger studios didn’t want to work on at the time. Never Winter Nights 2, Knights of the Old Republic 2, Fallout New Vegas

Doing that stuff made them who they are today and allowed them to start putting out their own IP’s. And I’m sure they’re stoked about finishing and releasing Avowed and working on Outer Worlds 2 and whatever else they got that we don’t know about yet

Maybe there could be a perfect scenerio where they desperately want to do another Fallout and Bethesda would actually be totally cool with relinquishing it to them. In which case I’m sure Microsoft would be more than happy to let that happen

I just don’t think that’s where we’re at

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We are on to something here, the fact that the crossovers have so much potential, I hope Matt Booty is lurking in XboxEra

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Imagine the big team battle map turns into a hellscape with demons running around you can shoot, the pick up weapons are switched to DOOM weapons.

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We went from xbox doesnt have enough stuff to we can wait cause we got all this in development lol.

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Perhaps it’s something like this:

  • Avowed team - probably around 100-130 people
  • Grounded team - around 10 to 20 people
  • Josh Sawyer project - 10 people
  • The Outer Worlds 2 - 50 people
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The way the industry is going why make a studio make a similar game when you can buy its console exclusivity :sweat_smile:

It would be funny if guys like him & Phil Spencer had accounts, just to log in & laugh at us every so often.

“Look what they’re arguing about now! They demand new IP from The Coalition but at the same time want us to create a brand new studio just for Fallout!”

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While sitting on the announcement of MS buying Take Two and making GTA 6 exclusive out in Q1 2022 shown at E3.

I’d also like to take this opportunity to endorse podiums

Now THAT’S a prodcut I can stand behind!!!

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Xbox run the numbers, I’m pretty sure they already partially planned the roadmap of their ips and will use them to great effect this gen, (PS Phil I need a job at xbox)

I don’t know man. Postmates and Door Dash are really cutting in to the sustained viability for in-house coffee runner positions

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I am applying as a janitor for XGS, make good use of my ohio state degree

I think Bethesda can work on 3 AAA games at the same time, so we can have Starfield, TES6 and Fallout 5 this gen.

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It goes in line with what Sponger has been saying too actually. Oh man, please be at E3, please be at E3!!!

TES isn’t far bigger than Fallout.

  • Fallout 4’s success has been measured as greater than Skyrim according to Pete Hines (“more than Skyrim, in terms of what we did”), though Skyrim sold more.

  • It has a big merchandising / gear like Minecraft and Halo.

  • And a TV series is in the works at Amazon Prime and will be watched by million of people.

I would tend to think that TES is bigger just regarding video games but overall Fallout is as big as TES / bigger IP at the moment.

A new studio or transforming BGS Austin into a proper Fallout studio would always be quicker than waiting for after TES6 and a long-term investment for the franchise.

You could start with a remake to reduce some risks (while still allowing some creativity) and you now have a great fundation for the future of the franchise (so Fallout 6 doesn’t release in 2040 because it still doesn’t have a dedicated team after all this time).

With Starfield being a 3rd pillar at BGS, the current model isn’t sustainable anymore long-term.

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Because Sony is more desperate for that sort of thing so they can remain on top and need the previously spoke of immediate “return on investment.” So they will still win out plenty of those individual exclusitivity fights

Microsoft, on the other hand, can do some of that. While in other case taking the Saito from Inception approach

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