I don’t know if Sponger is wrong or not, he was at least right about Avowed and it’s setting
But Fargo did an interview a few years back talking about how Booty was asking him what he wanted to make and that he pretty much said to him that what he wanted to make wasn’t gonna be cheap and double checked with Booty to make sure it was ok and Booty said it was fine
So AAA/ambitious I don’t know but it certainly sounds like it’s gonna be bigger than anything they’ve done before
But at the end of the day that’s my issue with all this. Officially these studios haven’t said a damn thing, but these insiders are making it into something, but who knows what it all could end up being. Could have been that the plan was for something big, but got scaled down. Kinda like what supposedly happened to Avowed. All we can do is wait. Who even knows how far away the inXile game is.
Gotta say I’m quite curious about what big games from their own studios they will show off in June. All we’ve had these years are rumors and insider talk, some tweets, but no idea how far along all the big stuff truly is. Hellblade 2 seems to be a very likely candidate for June, I would say Avowed too but…who knows. We had Booty talk about Fable, wanting to show it off, but zero on Avowed. Hope it’s not a bad sign, is all.
Fable no way, I’d love to be wrong though. FM is a guarantee. Starfield has it own show. What’s left that realistically could be shown off?
Oh definitely, but sometimes it would be good to just hear something. Of course as a gamer I’d prefer to actually see something but I understand this can’t always be. But just something from a dev, anything. Tweets like we’ve had about Hellblade 2, Fable, but the silence is deafening for Avowed.
Well, right now I’m still like this for Avowed reveal this year
There’s no point because it’s not good enough to generate hype.
I played about 5 hours or so of Quantum Break last year & it was just… mediocre. The gunplay didn’t feel good, the cutscenes had serious lip-sync problems (I played on a One X at the time) & the enemy encounters were just tedious.
I have no idea why it’s leaving Game Pass but for people looking for a third person shooter fix I advise finding something else. There’s plenty of far better games out there.
Quantum Break was an excellent game. One of my favorites from last gen. People who thought it was a mediocre shooter were way off because they tried to play it like one. It’s not meant to be some cover shooter you’re meant to use your time powers and once you level them up and use them correctly you should be zipping around the arena like a god , slowing down time shielding from bullets etc.
Wish the game got another chance with sequel to refine and evolve the gameplay loop. Uncharted was nothing to write home about either and was a worse game than the first QB , yet that got a sequel to improve on everything and become a classic for that console. Same could have happened with QB but god forbid your game doesn’t set the world on fire the first time around when it comes to Microsoft, even if it has a lot of potential.
If fucking Knack got a sequel games like QB and Recore should be able to get one as well.
Game looked great but there’s definitely some benefits to be gained from a remaster, I remember there was a lot of really nice tech being used to push the realism but you could tell it was just a little too early and not enough power to make it look right - like in the atmopsherics. Bumping all that up would go a long way, and if they could give me hope for some kind of follow up that’d be nice too.
The budget for a cinematic third person shooter though is much bigger than Knack so I can see why they’d pull the plug on a sequel for Quantum Break. If we’re talking about misunderstood games which were better than their critical reception, I’d rather people take a look at Ryse Son of Rome tbh.
Now that was an addictive game with sick executions & a gameplay flow which just worked. I wish we’d get something like that again, also with localized attack animations (& severing limbs, instead of simply hacking away at a life bar). The closest I’ve played was the excellent (& also totally ignored) The Surge 2, i.e. the most Ryse of all Dark Souls-esque games in how it dealt with dealing critical damage to enemies.
So I accept I can have niche tastes in games but with regards to Quantum Break? No, I pretty much agree with the consensus: it’s just bland IMO & not particularly interesting to play, even when running around using the powers. It’s not like the guns feel good, or that the level design & enemies are particularly interesting to navigate & fight.