That’s why xbox should acquire square if there’s the chance. Most of the sega and capcom games are granted that they’re gonna be on Xbox, with square in the other hand… For every game they launch is basically a bet if they’re gonna launch on Xbox or not , so securing their games should be a priority
Ff14 arr is the number one mmo now,it has dethroned wow.it even sold out digitally this past week due to flooded servers from returning players and wow refugees. It was at 23 million subs before this past week, the last expansion for the 1st storyark launches late November,thennyour character begins a new story so no end game. Best mmo i have ever played, the ones on xbox are very boring and lackkng for t his genre. Irreturned to ff14 last year, and left in late august due to psn kept disonnecting from internet on a new pro, plus constant error crashes on my pro at console startup and through the day outside of game. I dont like psn due to.lousy service, find it no.fun to play on,so i was hoping wecwould get an xbox port. Yoship in interfiew said that phil did evetything he asked, but pirt wasnt azpriority due to lack of resources, etc. Nowxthe excuse will be the servers need expanded. Outside of dq11,i refuse to.buy oldcgames. I love ff but this treating us so disdainful is unacceptable . I want xbox to buy se for ff14, plus the other ff games. The game from koeii, they didn’t give us xboxers a demo just psn,itsx like we are a bad after thought for them…that is poor customer service.
Why acquire a company with a poor track record when it comes to Xbox? Even Namco and Capcom were supporting the OG Xbox in a more limited form and went all in with good quality on the Xbox 360, Square Enix was such a letdown that was one of the causes of the 2005-2011 crisis the Japanese industry had over their games, it was the western division who was the carrying card of the company. Their Xbox 360 exclusives had mixed reception at best (unfortunately an issue that plagued most of the console exclusives from Japan), then they mostly leave the Xbox One at the first sight of the brand’s difficulties while Namco, Sega and Capcom kept going.
Only Square Enix Eidos gave the support because “XbOx OwNeRs DoN’t BuY JaPaNeSe StUfF” and I vivid remember how the media and fanboys were aghast over Rise of the Tomb Raider Xbox One exclusivity but where cheering on FF7Remake PS4 exclusivity because “both franchises are playstation associated, they shouldn’t be exclusive on Xbox”, while not giving a single word against Ghostwire and Deathloop being PS5 exclusives while Bethesda first step into the stardom on consoles was with Morrowind on Xbox and they had +15 years of marketing partnership and first on xbox DLCs. Even on the western division Square has going lately all on marketing for PS4 with the spiderman character being Playstation exclusive in Avengers, only to face major reception and quality issues, and Outriders, a title that most people weren’t even looking on, became the unexpected hit also thanks to the Gamepass.
I’m not against Microsoft buying, but normally you would only expect that only small developers would have dropped out Xbox One due to their policies combined with their worst position at the time, big ones were supportive as they did on the previous consoles. Some of their studios like DF, NT and Compulsion had some sort of exclusive work for Playstation, but almost all of their portfolio was multiplatform and the first two studios had exclusives for the Xbox/Xbox 360.
For me, it’s clear that Square will keep going wherever the money pays most, and that money is likely being asked higher for the Xbox due to their position, but Microsoft would rather pick up their more niche catalogue for gamepass, and they are regarded as better quality than their mainline offerings.
MS buying Square Enix would improve their output, it’s clear their managment is short sighted and inept, they are only capable of milking decades old franchises, any new IP of their own of the last 10-15 years was a failure, they were lucky with Nier Automata, they didn’t even believe in it if you look at the budget.
Tencent investing more >.< this is getting a bit ridiculous now, feels like they’re a loan shark give everyone cash. Might seem all peachy right now but let’s see how it pans out later down the track
Oof people on here want MS to acquire Crytek and some wanted them to acquire Sumo. Both companies haven’t done anything spectacular with Ryse being one of the biggest let downs of the Xbox One era. The only thing it had going for it were graphics.
I agree that Ryse was mostly a showcase, but it did well for what it was, and Crytek has kept close on working with Xbox, Sumo is a mostly licensed IP developer and porting company who also works with Xbox closely. Square however is a big company that is pretty much the akward exception in the league where they dropped the ball with the Xbox and had a hyped promise with the Xbox 360 only to end in a letdown, I agree that shit happens, management shouldn’t have gave up on Japan, but Square shouldn’t have shrugged of Xbox One, the other japanese big companies are the considered the big pals of the Xbox brand who have gave all the support with very few exceptions, Square Japan is looking more bleak and seen mostly as a publisher for stuff they don’t develop.
It’s not that i’m totally against it, but why buy Square when you have Capcom, Sega, Bamco and Konami? I remember Grubb speculating in his podcast something about Konami and Xbox in regards of KojiPro or Silent Hill, even if Konami had massively dropped their traditional output, they supported the Xbox since its inception. Even smaller developers who never worked for Xbox could be seen as a better bet even if it’s not an acquisition, because Microsoft unnecessarily dropped the ball hard on these guys during the second half of the Xbox 360, and now they’re courting them back, even supporting japanese indie events and we got some of the titles such as Touhou Luna Nights and Ender Lilies.
This bad mentality that says if you are bad you will stay bad forever has to change
Crytek has suffered from huge problems of mismanagement, lack of resources and talent exit due to bad work environment, but to sentence them to death is stupid take
Everything can change with time, Microsoft can do as it did with its new studios of financial support to bring in talent, give teams full confidence, appoint good management, Expanding offices to increase the number of developers and provide all the ingredients for success
Everyone forgets that there are studios that were talented and wonderful during the past years, but their situation has changed and they have become much worse like bioware and cd projekt
Big disagree. People on here upset that I called out Ryse for being mediocre but saying it wasn’t would be ignoring history. Ryse just wasn’t well received. Since it was first showed off people trashed it for the QTEs.
I’d argue that people that actually liked Ryse’s gameplay to go try Hellblade, they have near similar combat even having the same slow mo berserker mode.
The only reason I called out Ryse was because y’all were saying Square shouldn’t be considered just because they put out mediocre games and then you guys go around and push the Crytek narrative which is just silly. This is the studio that didn’t want to pay their workers.
All that being said, what do you mean Square hasn’t worked with Xbox compared to Crytek? If anything they had a tighter partnership than with Crytek. Xbox literally had timed exclusive SE games with the Tomb Raider franchise. They got FF games last gen with XV and the other spin off FF games. On top of that recently they got most of the FF library on Game Pass announced and Octopath Traveler isn’t even on PS as of yet. Not only that they got Outriders on Game Pass day one.
It’s weird how y’all downplay Square Enix but hype up Crytek is all when it seems that SE has contributed more to Xbox than Crytek ever has.
Absolutely agreed, and those spouting otherwise would fit the criteria for being considered ‘toxic’ in my book. CryEngine alone is still absolutely worth the weight in gold; one only needs to go play Prey (2017) to see how incredible that engine can be when utilized properly. There are still physical interactions and destruction modeling elements that few, if any, other engines provide. Besides, aside from the potential alternative to idTech for Game Stack, Xbox is all about encouraging creative freedom and you’re delusional to think that doesn’t include engines as well; look at the diversity of engines used thus far by Xbox studios and think how beneficial having another engine that didn’t incur additional cost would be.
You’re revising history, especially in regards to Crytek’s relationship with MS or the fact that this “relationship” you speak of with Square Enix only applies to their western studios, which have been essentially stripped of their IPs and placed on Marvel-factory duty.
Crytek since it’s early days worked multiplatform, made one exclusive (Ryse) and a temporary exclusive (Hunt), Square on the other hand went to the multiplatform way that other japanese companies were going already, Xbox 360 got the mainline FF games day and date, but Xbox Series won´t, Square is going on the opposite route that no one on their size has done. They seem to be doing stuff based on how much its paid to be exclusive or how successfull they perceive to be, and most of their non-AAA output last generation skipped Xbox One where it would have seen a release on the Xbox 360. Octopath is indeed an interesting case, but sounds like Microsoft was shopping around what they could get because Square already dedicated most of their releases to be not on the console and the big ones that would normally see an Xbox release were Playstation exclusives.
In technical proportion terms, Crytek has contributed more to the Xbox than Square because we can expect their games to be on the console, while on Square Enix we can only expect the western ones at best, anything else Microsoft had to hand out money to be ported and be on Gamepass. I agree that Ryse is a mixed bag, but there’s no reason why SE should be mostly skipping Xbox.
This, Square Enix screwed up big time with Crystal Dynamics and Eidos Montreal, Tomb Raider and Deus Ex died for Avengers. I even wonder if Avalanche is developing Just Cause at all, they might just have preferred to put most of their workforce on Contraband.