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Indiana Jones and the Great Circle.

Up to Giza. Overall, enjoying the game for the most part. The visuals, audio and story/characters thus far have all been excellent. No issues with any of it. Machine Games definitely nailed what Indiana Jones is about and Troy Baker is putting on one hell of a performance which isn’t surprising at all. The puzzles are great, exploration is really good but the combat isn’t for everyone. The game is more Dishonored/Prey meaning more of an immersive sim as opposed to an action packed Uncharted or Tomb Raider game.

The melee combat is fine but my issues are that you need to do stealth a lot which im not really into doing with most games including this one, there’s also disguises like Hitman that are story related and you can be detected by captains or higher ranking guards, etc. So while im enjoying the game and the gameplay in terms of puzzles, platforming and exploration is really good, the pure combat for me personally isn’t. Too many things annoy me in this regard. Based on how I rate/score games, it’s looking like an 8-8.5. Still a ways to go yet though.

1 Like

Completed the main story for Indiana Jones and the Great Circle.

  • Visuals - 9.0/10 (excellent)
  • Audio - 9.0/10 (excellent)
  • Gameplay/Combat - 7.0/10 (good)
  • Story/Characters - 9.0/10 (excellent)
  • Overall - 8.5/10 (great)

Loved everything in the game from the world, locations, puzzles, the whip, platforming, action sequences, story/characters, visuals and audio but not the actual combat/stealth system. Simply didn’t enjoy it at all and at times near the end of the game, I was just avoiding/running past enemies if I could because I didn’t want to get into a combat encounter with them. Other than that and the corners of the screen being darkened when crouched, no major negatives or complaints. On a technical level, I previously mentioned that progression bug that the day one patch fixed. There’s a level/area near the end of the game where there was some stutter when I was just walking around and in the same area, a lot of pop in with the environment and yes, it’s noticeable. Other than these minor issues, game ran smooth with no crashes or anything like that. Outside of the progression bug which was a major issue but thankfully, has already been resolved, it was a very smooth and issue free ride. Overall, Indiana Jones and the Great Circle is a great game and if you’re someone who prefers slower paced games or immersive sims, you’ll definitely like and enjoy Indy.

Will most likely start playing Call of Duty: Black Ops 6 campaign next week.

2 Likes

Can’t wait :blush:

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DRAGON AGE: VEILGUARD

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Hellblade 1, seems im about 7 years to late, brilliant

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Visions of Mana

Path of Exile 2

Stalker 2

Indiana Jones

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The story telling and bringing you into the heat of the battle and the struggle is phenomenal in this game. I love the sword battles. How does the sequel compare to the original in a few words ?

Credits are rolling on Hellblade 2. I was kind of cold on it on release, stopping at chapter 2, but decided to pick it back up this weekend and I’m so glad I did.

It’s beautiful. The environments are stunning, the story is well told and the giant encounters are going to stick with me for a while. I am not a big fan of the combat, but it was fine in small amounts.

While I enjoyed it, I do hope NT do something different. I know Project Mara is on the way, but after that I wouldn’t mind them trying their hand at an action game again.

4 Likes

Crisis Core: Final Fantasy VII Reunion

Played this a few years ago but dropped it for whatever reason. Recently purchased it digitally and while I had my save file from two years ago and was up to chapter 5, I decided to restart the game from the beginning and im already up to where I stopped two years ago. Will get back to the game tomorrow but enjoying it for the most part. Combat is good even though I don’t like that DMW system at all but I do like the story/characters and the music is really good. Game looks good as well considering it was a PSP/Vita (forget which) game.

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Was a PSP game. This game and Ultimate Ghosts n’ Goblins were two of my fondest memories on it.

Also, when this game resurfaces in my memory, I can’t help but think how Zack is a better protagonist than Cloud.

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Zack seems to be more energetic and fun loving where as Cloud is more grounded and serious. I like Zack and Cloud is great in Remake/Rebirth so no complaints either way. Looking forward to seeing how it all plays out story wise.

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Dropped Crisis Core.

Completed Senua’s Saga: Hellblade II.

  • Visuals - 9.0/10 (excellent)
  • Audio - 9.0/10 (excellent)
  • Gameplay/Combat - 5.0/10 (average)
  • Story/Characters - 9.0/10 (excellent)
  • Overall - 8.0/10 (great)

Went back to the game yesterday after putting it on hold back in May. Was halfway or so through chapter 3 when I put the game on hold. Play time was probably around 7-8 hours on easy. Not sure exactly but it wasn’t long at all.

Graphics are excellent, the character models and faces especially. The environments look great and detailed. Audio wise, the music is really good, sound effects are great and the voice acting is superb. However, I am over “the voices”. It’s run it’s course in my opinion. Story and characters are excellent and overall, I would say better than the first game.

Gameplay and combat wise is where my biggest issues are. While the two giant encounters are cool and the final boss fight isn’t horrible or anything, there’s simply no depth or strategy whatsoever to any of the combat encounters, they’re all one on one which gets boring very quickly and all seem to be scripted with another enemy running into you or whatever after killing an enemy. The brutality if anything is overrated. There’s no decapitations or dismemberment which when using a sword, I would think that there would be. It definitely feels high impact so I’ll give it that.

Puzzle wise, one or two were cool because the environment shifts or turns upside down but those shadow puzzles with the symbols are horrible. I didn’t like them in the first game and I like them even less here. Outside of that, you’re literally just walking or jogging like I was doing through the very linear outside areas or inside of what were usually very dark caves.

I’m a combat/gameplay guy first. Always have been and always will be. When I play a game, it’s all about the combat loop for me followed by the gameplay in general. This is how you win me over. I will gladly accept less visuals and a lesser story with less interesting characters in exchange because at the end of the day, im playing the game, not watching it. Hellblade 2 simply goes a few steps backwards in this regard which for me leads to me being bored for most of the game. It’s not a bad or broken game or anything like that but to really get the most out of these types of games where there’s very little action/combat and is very slow paced, you have to really be into everything else.

For example, I played and completed Detroit: Become Human and Until Dawn back when they released. They were an 8 and 7 overall respectively for me. The main difference is that I knew both games were very slow paced and not centered around the combat at all. In fairness, I know that Hellblade 1 and 2 are story driven games. No issue there but when you make a sequel, im simply expecting it to be at the very least, equal to what I played in the first game or better and when it comes to just the combat/gameplay aspect of Hellblade 2, I don’t see it as even being equal to the first game.

I understand that the combat/gameplay takes a back seat to all three of those other categories/aspects but when you’re developing a sequel, I would think that you would want to make the gameplay and combat experience better or at the very least equal. Hellblade 2 doesn’t do that. With the first game of a new IP, im more forgiving because it’s a new IP so in that aspect, im thinking, let’s see what you got. The foundation of the first game was good and a sequel is meant to build upon what that foundation was and Hellblade 2 doesn’t do that at all and in fact, goes backwards.

Another issue I had/have is with Microsoft/Ninja Theory showcasing a boss fight (if you could call them that which I don’t) against a giant you encounter later on in the game during the 2022 Game Awards if I remember correctly. This could have been a cool “holy shit” moment but it all just falls flat for me because I saw it already so the impact just isn’t there. Really wish companies in general would stop showcasing their games past the first few hours or so. Stop spoiling your own games because it makes zero sense to do so.

With that all said, I will say the giant encounters and how they’re structured were pretty cool. I didn’t mind this setup at all because I understand why they’re done the way that they’re done.

For those wondering, I completed the first Hellblade game back on PS4 at launch. Rated it an 8.0/10 overall with the categories being a 9/9/7/7 respectively. My biggest issue with the first game were the puzzles because outside of one or two of them, they’re all the same setup and boring. After that was the non-existent permadeath which the game teases in the beginning. I always thought this would have been really cool to give the player a set amount of deaths based on the difficulty level and if you can’t complete the game before using all your deaths, you would have to start the game over from the beginning. I’m not into permadeath at all but for Hellblade 1 and what the story was, it would have been really freaking good in my opinion.

Anyway, im happy that I finally completed Hellblade 2 which took me three attempts to do which coincidentally also applies to first game. In closing, I know some may not agree with my opinion in regards to the combat/gameplay which is fine but I wanted to explain it from my point of view so people can understand why I rated that category low.

On a final note, I do hope that Ninja Theory does move on and away from Hellblade. I really hope they do something more along the lines of DmC or my personal favorite Ninja Theory game, Enslaved: Odyssey to the West. :joy:

3 Likes

You wrote out a lot of what I was thinking on the combat. Every combat arena I saw made me roll my eyes and I thought to myself let’s just get through this.

I couldn’t help but think of Ninja Theory’s other games every time and wondered if they should have gone for something a little more bold and varied. I even found myself trying to think back to Heavenly Sword and wondering if I enjoyed the button mashing there more than what Hellblade offers.

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I played Heavenly Sword once but it was via streaming on PS4 and the lag was horrible so the game didn’t last long. lol

Without spoiling anything, I don’t see how Ninja Theory could even do a Hellblade 3 but then again, I never expected a Hellblade 2 either. I really hope they do a more action oriented combat game like Enslaved because that game was freaking great.

Tried some other games on my phone / Kishi Ultra, including Spiritfarer and Persona 3 Reloaded. Both great experiences in terms of visual clarity and readability on the small screen. I didn’t notice any lag or hitches in the hour or so I played both games.

I’m guess something like Octopath Traveler would be really good as well? I keep seeing praise for the sequel, so I’m eager to check out the original game first.

Left with mixed emotions after completing both Hellblade 1 and 2 the past few days. Loved it, at the same time as being very glad they are gamepass options. Would never replay this type of game. Great story, has you by the balls and wanting to know what happens next. Beautiful game, looks like a wet dream. Very much an interactive movie game at best. Didnt enjoy the shape puzzles matching game, or the upside down world ball game… the giant sections of part 2 were great. I loved it, i smashed them both in 4 or 5 days, but i come away a little disappointed myself.

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Call of Duty: Black Ops 6 campaign. Halfway through. Loving it thus far overall.

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Just finished Metaphor and was a great game probably ended up finding more than i needed to but over all my game of the year with infinite wealth right there with it. Sega did great this year.

Now on to Indiana Jones.

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I’m finishing off Dragon Age Veilguard, which turned out to be the perfect 7/10 game for me. Fun but forgettable.

Then I’m going to start Space Marine 2. In the meantime I also bought Alan Wake 2, Tekken 8 and Avatar Frontiers of Pandora with X-mas giftcards, so I’m drowning in games now with Indy and Flight Sim 2024 also on my list.