It’s official:
Highlights:
- Linear, not open world
- Using the Snowdrop engine
- Proper ground-up remake, not a remaster
Most promising quote:
It’s safe to say a lot of us on the team are stealth purists, and we’re behind that level of seriousness when it comes to those kinds of mechanics, and those sorts of things that we want to see in this game. And we’re very, very aware of what makes classic Splinter Cell what it is.