The Game Awards 2023 |

X timeline is screwed up with hate on BG3 with SM2 examples.

I can understand that too. But i know some people were really hoping that Hellblade 2 would have much larger locations, a much more detailed and varied combat system but judging by what we saw…is it really all that different from the first? I don’t necessarily see a big evolution. It looks fine though.

But unless they show it in more footage, I think the size of the locations will remain similar to the first.

Or maybe because of the spotlight from Xbox many are really beginning to scrutinize him. Exclusives do tend to have deep effects in this industry.

No one would care if it had no trailers. I think the show is what it is a marketing event pretending to be an award show. I’d say maybe focus on fewer awards that really matter and drop many that don’t make sense. Reduce the 31 to maybe 15 or 20 impactful one’s cos it seems like there is a made-up category every year.

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The major publishers are present at the show and I see most JV sites/forums discussing the awards (and not just the announcements), so this opinion seems very subjective and caricatured.

Wait, what?

Weren’t PlayStation fanboys praising Baldur’s Gate 3 as a “timed console exclusive” just a few months ago? Now, with Spider Man 2 getting it’s ass kicked, these same fanboys have somehow gone against BG 3? Funny how they forgot what they did months ago. LOL

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This is why I don’t take those Starfield hate seriously anymore, some gamers have an attention span of a rock.

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I agree with this a lot. Or, you could even have the same number of awards but simply don’t announce the winners of some of them during the main show. That’s how the Oscars do it.

If it were up to me, I’d announce these on the main show:

  • Best Action/Adventure (1)
  • Best RPG (1)
  • Best Sports/Racing (2)
  • Best Fighting (2)
  • Best Family (3)
  • Best Narrative (3)
  • Best Indie (4)
  • Best Debut Indie (4)
  • Best Score (5)
  • Best Sound (5)
  • Best Art Direction (5)
  • Best Performance (7)
  • Best Director (7)
  • Player’s Voice (8)
  • Game of the Year (9)

And I’d take another page from Oscar’s playbook and present many of those by the same person at the same time. That way you cut down on presentation time, as well as speech-making time since it takes time for people to get to the stage.

I’ve divided the categories into numbered blocks above, and even if you’re really generous and allot 10 minutes per block, you’re still at 1.5 hours for the awards themselves. Leaving a solid 1.5 hours for trailers, musical performances (which contrary to many, I feel are vital) as well as other guests or shenanigans.

And I think you can probably shave that 10 minutes down to 7 or 8 without it feeling rushed.

As for the rest of the categories, I’d scrap some altogether, and the rest you can either cover in a separate show, smaller scale with no audience. OR, simply have a website announcing the winners. Many other gaming awards do that already.

Think at a certain point if you dig into twitter and any other corner of the internet you’ll find every possible opinion being thrown around. I tend to just remind myself most people are a good bit more sensible than the small pockets on twitter and that’s there’s plenty of Sony fans who enjoyed Spiderman and are happy to see BG3 win all the same.

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Agreed. I really enjoyed Spider Man 2 and BG 3 isn’t for me but I wanted it to win GOTY simply because it’s a niche genre outside of the hardcore fans and Larian is an excellent studio so they could use and deserve the publicity and praise. Plus, my friend/co-worker who loves RPG’s, turn based/action RPG’s, JRPG’s and strategy RPG’s has been playing it and gushes about it. I’m not even going to try to replicate what he’s told me about the game because it wouldn’t do it justice.

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I think you have to give all winners an equal time to shine. Alanah had a video of how bad it is not having the devs get that spotlight that may never again happen. Which is why I say just cut it short and Focus on the few that matters.

Hope this motivates Bethesda for ES6… I don’t know how much they care about winning awards but can’t pretend that ES6 not winning something would be a bad look, it already is for Starfield imo but it’s a new IP so the level of expectations won’t be anywhere near ES6.

Yeah… thought they were delusional considering what BG3 did.

I would guess that winning awards at Geoff’s show is probably the last thing Todd and his team care about. :smile:

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Well perhaps they should just a little bit, I still remember Skyrim getting high 90s and winning a bunch of awards in 2011, without a doubt the game of that year, I doubt Bethesda wouldn’t love getting back to those highs but are thy up for the challenge? We’ll find out in 4-5 years.

I think, while working in TESO, they should support Starfield and pull a No man Sky and Cyberpunk type of comeback as it will “rebuild” trust in the gaming community and also help them build hype for TESO VI (of course I hope they are learning from their mistakes).

CD project and Hello games managed to turn the tables with the disastrous launch of their last games and now all you heard is people exited to see their next projects instead of sayin thing like “after Cyberpunk/NMS I dont expect anything frome them” and things like that. Heck, cyberpunk even managed to get more awards than freaking Zelda.

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That’s because they made one of the best games of all time. I guarantee you their thoughts while making Skyrim weren’t “hey guys, how can we win some game awards”. If Todd and Bethesda altered their game design in any way to chase bullshit awards, I would lose any and all respect for them. Some of you place an absurd amount of importance on the dumbest things.

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While I’m not going to be this harsh, I agree that I really hope they don’t change their approach because of how Starfield was received in some quarters.

From where I’m sitting the game is a masterpiece. Yes, like all games there are some facets that could be improved upon, there always are in all things. But there’s nothing fundamentally wrong with Starfield. The only fixing needed is bug fixing.

So here’s hoping they stick to their guns and continue making their games their way.

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You would think Starfield is just an okay game, because it didn’t get nominated much. It is not, the game had an unusual level of hate ( we can guess why ) that i have not seen in a long time. The game is great, not everything was perfect for sure, but there is a lot of systems and possibilities that you just can’t find in most games ( yes even Cyberpunk and the likes ). People went really out of their way to hate on it, finding the smallest stuff to criticize, where other games would just get a pass.

So no, the fact that Starfield didn’t get much nominations is not due to Bethesda losing player’s trust or their own touch, because Starfield is truly a Bethesda game at its core.

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I do not understand. What do you find flawed in Starfield ? I do not see how you can compare or what do you hope to do a “come back” ?

  • No Man Sky was a shadow of its promises
  • Cyberpunk was bugged to hell
  • Starfield is a besthesda game
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For trolls, it is much easier to say “Starfield was not nominated” instead of “Forza got racing game of the year”

They choose their fight.