X timeline is screwed up with hate on BG3 with SM2 examples.
I can understand that too. But i know some people were really hoping that Hellblade 2 would have much larger locations, a much more detailed and varied combat system but judging by what we sawâŚis it really all that different from the first? I donât necessarily see a big evolution. It looks fine though.
But unless they show it in more footage, I think the size of the locations will remain similar to the first.
Or maybe because of the spotlight from Xbox many are really beginning to scrutinize him. Exclusives do tend to have deep effects in this industry.
No one would care if it had no trailers. I think the show is what it is a marketing event pretending to be an award show. Iâd say maybe focus on fewer awards that really matter and drop many that donât make sense. Reduce the 31 to maybe 15 or 20 impactful oneâs cos it seems like there is a made-up category every year.
The major publishers are present at the show and I see most JV sites/forums discussing the awards (and not just the announcements), so this opinion seems very subjective and caricatured.
Wait, what?
Werenât PlayStation fanboys praising Baldurâs Gate 3 as a âtimed console exclusiveâ just a few months ago? Now, with Spider Man 2 getting itâs ass kicked, these same fanboys have somehow gone against BG 3? Funny how they forgot what they did months ago. LOL
This is why I donât take those Starfield hate seriously anymore, some gamers have an attention span of a rock.
I agree with this a lot. Or, you could even have the same number of awards but simply donât announce the winners of some of them during the main show. Thatâs how the Oscars do it.
If it were up to me, Iâd announce these on the main show:
- Best Action/Adventure (1)
- Best RPG (1)
- Best Sports/Racing (2)
- Best Fighting (2)
- Best Family (3)
- Best Narrative (3)
- Best Indie (4)
- Best Debut Indie (4)
- Best Score (5)
- Best Sound (5)
- Best Art Direction (5)
- Best Performance (7)
- Best Director (7)
- Playerâs Voice (8)
- Game of the Year (9)
And Iâd take another page from Oscarâs playbook and present many of those by the same person at the same time. That way you cut down on presentation time, as well as speech-making time since it takes time for people to get to the stage.
Iâve divided the categories into numbered blocks above, and even if youâre really generous and allot 10 minutes per block, youâre still at 1.5 hours for the awards themselves. Leaving a solid 1.5 hours for trailers, musical performances (which contrary to many, I feel are vital) as well as other guests or shenanigans.
And I think you can probably shave that 10 minutes down to 7 or 8 without it feeling rushed.
As for the rest of the categories, Iâd scrap some altogether, and the rest you can either cover in a separate show, smaller scale with no audience. OR, simply have a website announcing the winners. Many other gaming awards do that already.
Think at a certain point if you dig into twitter and any other corner of the internet youâll find every possible opinion being thrown around. I tend to just remind myself most people are a good bit more sensible than the small pockets on twitter and thatâs thereâs plenty of Sony fans who enjoyed Spiderman and are happy to see BG3 win all the same.
Agreed. I really enjoyed Spider Man 2 and BG 3 isnât for me but I wanted it to win GOTY simply because itâs a niche genre outside of the hardcore fans and Larian is an excellent studio so they could use and deserve the publicity and praise. Plus, my friend/co-worker who loves RPGâs, turn based/action RPGâs, JRPGâs and strategy RPGâs has been playing it and gushes about it. Iâm not even going to try to replicate what heâs told me about the game because it wouldnât do it justice.
I think you have to give all winners an equal time to shine. Alanah had a video of how bad it is not having the devs get that spotlight that may never again happen. Which is why I say just cut it short and Focus on the few that matters.
Hope this motivates Bethesda for ES6⌠I donât know how much they care about winning awards but canât pretend that ES6 not winning something would be a bad look, it already is for Starfield imo but itâs a new IP so the level of expectations wonât be anywhere near ES6.
Yeah⌠thought they were delusional considering what BG3 did.
I would guess that winning awards at Geoffâs show is probably the last thing Todd and his team care about.
Well perhaps they should just a little bit, I still remember Skyrim getting high 90s and winning a bunch of awards in 2011, without a doubt the game of that year, I doubt Bethesda wouldnât love getting back to those highs but are thy up for the challenge? Weâll find out in 4-5 years.
I think, while working in TESO, they should support Starfield and pull a No man Sky and Cyberpunk type of comeback as it will ârebuildâ trust in the gaming community and also help them build hype for TESO VI (of course I hope they are learning from their mistakes).
CD project and Hello games managed to turn the tables with the disastrous launch of their last games and now all you heard is people exited to see their next projects instead of sayin thing like âafter Cyberpunk/NMS I dont expect anything frome themâ and things like that. Heck, cyberpunk even managed to get more awards than freaking Zelda.
Thatâs because they made one of the best games of all time. I guarantee you their thoughts while making Skyrim werenât âhey guys, how can we win some game awardsâ. If Todd and Bethesda altered their game design in any way to chase bullshit awards, I would lose any and all respect for them. Some of you place an absurd amount of importance on the dumbest things.
While Iâm not going to be this harsh, I agree that I really hope they donât change their approach because of how Starfield was received in some quarters.
From where Iâm sitting the game is a masterpiece. Yes, like all games there are some facets that could be improved upon, there always are in all things. But thereâs nothing fundamentally wrong with Starfield. The only fixing needed is bug fixing.
So hereâs hoping they stick to their guns and continue making their games their way.
You would think Starfield is just an okay game, because it didnât get nominated much. It is not, the game had an unusual level of hate ( we can guess why ) that i have not seen in a long time. The game is great, not everything was perfect for sure, but there is a lot of systems and possibilities that you just canât find in most games ( yes even Cyberpunk and the likes ). People went really out of their way to hate on it, finding the smallest stuff to criticize, where other games would just get a pass.
So no, the fact that Starfield didnât get much nominations is not due to Bethesda losing playerâs trust or their own touch, because Starfield is truly a Bethesda game at its core.
I do not understand. What do you find flawed in Starfield ? I do not see how you can compare or what do you hope to do a âcome backâ ?
- No Man Sky was a shadow of its promises
- Cyberpunk was bugged to hell
- Starfield is a besthesda game
For trolls, it is much easier to say âStarfield was not nominatedâ instead of âForza got racing game of the yearâ
They choose their fight.