Speaking to IGN, Bethesda’s Todd Howard confirmed that Starfield will run at 4k and 1440p resolutions on the Xbox Series X and S consoles respectively at a locked 30 frames per second. Todd explained it as a way to “ensure consistency” in terms of player experience, and because of what can happen in their big worlds full of simulations, that they did not want to sacrifice any of that.
Have a gander at the sourced Tweet below, courtesy of IGN.
looks like im waiting either for a mid gen upgrade or next gen which ever comes first. im not playing 30 fps, i also dont game on pc. disappointing but not the end of the world. plenty to play
Anyone expecting more was a bit foolish to be honest. The stuff going on in this game is on completely other level and no resolution scaling will bring it down to a level that makes it possible at 60fps. Bethesda is pushing the envelope here and the previews really make you understand why this is 30fps. Nothing on any of the next Gen systems even comes close.
Yeah, definitely disappointing. But the game was running very smoothly on the combat sections, hopefully like with Fallout 4 a 60fps update is on the way. It will also mean that VRR is off the table for now.
The game is massive and a true current-gen game. It even looks better than last year’s showing. The lighting looks so good with global illumination. You don’t want to sacrifice that. It’s part of the game.
Oh no doubt especially general exploration. But shooting i have my doubts. I will put it in 3rd person at times in this game because it looks like he actually walks. In skyrim it was bad