Some arguments against that notion:
Is it slightly hyperbolic? Call of Duty is one of the world’s biggest game franchises, but it doesn’t stand alone. Games like FIFA and Fortnite are just as big, if not bigger. And there are plenty of major games markets, including Japan, where it’s a relatively small player.
As for influencing console buyers, that’s potentially true. But as a counter, the biggest games console on the market right now is Nintendo Switch, and that machine has never had a Call of Duty game on it (which Xbox feels may be a missed opportunity).
A lot of the fear stems from the prospect of Microsoft, one day in the future, making the series exclusive to the Xbox platform (despite reassurances that it won’t).
Good reasons as to why COD will remain multuplat:
there is a shared truth that if Microsoft was to take Minecraft away from Nintendo and PlayStation, the biggest loser out of that would be Minecraft. Call of Duty has a massive fanbase on PlayStation. If Xbox was to prevent that audience from playing the game, some might abandon Sony, but others will simply abandon Call of Duty. And that would give competitors, like EA’s Battlefield series, a unique opportunity.
But even outside of the Minecraft precedent, Call of Duty remaining on PlayStation actually benefits Xbox. Microsoft isn’t as interested in the battle of the console boxes. It believes the future of games is going to be through streaming and subscriptions. Call of Duty isn’t so much a reason to buy an Xbox console, but a reason to subscribe to the Game Pass subscription service.
Sony’s real concerns:
And this is where PlayStation is right to be concerned. Because Call of Duty is the No.1 game on PS4 and PS5. Should this deal go through, Microsoft will own the most popular game on PlayStation. And what an opportunity that is. The marketing writes itself: ‘Fed up of spending $70 every year on this game? Want extra in-game items and points? Then subscribe to Game Pass instead. You can even stream it on mobile.’
Microsoft would be able to speak directly to PlayStation’s own fanbase on its own console, putting Sony in an impossible position of either rejecting its console’s most popular game, or accepting what could amount to a huge Game Pass ad disguised as a first-person shooter.
This part is the one that interested me te most. Its about what publishers and developers think about MS currently and their relationship with it:
It’s not just regulators asking tough questions, however, but the industry, too. Microsoft has been on a charm offensive for a while now, and is proactively trying to reassure the business that its intentions are good with all this investment. And it’s working. Most developers and publishers that I’ve spoken to have nothing but positive things to say about Microsoft and its gaming initiatives.
But there’s always a caveat. ‘Xbox is bossing it right now’, ‘Xbox has been an amazing partner so far’, ‘At the moment, it’s all about Xbox’… those are actual quotes from recent exchanges I’ve had with developers. They’re all saying how great Xbox is proving to be, while acknowledging that things change.
Then it ends asking if Satya and/or MS’s shareholders are to be believed in their initiative about helping the industry and blablabla (things I will worry if we start seeing changes, but right now there are none)