At the Developer_Direct show Ninja Theory has shown more gameplay for their upcoming third-person action game Senua’s Saga: Hellblade II. Besides new footage, the studio from the United Kingdom also revealed the release date for the game.
They didn’t say anything about the puzzles and stuff, I know some people didn’t like the puzzles at all, so I guess it remains to be seen if they are in it or if they changed them or just remain similar.
I honestly don’t know why they would keep those puzzles, they mostly felt like an excuse to add gameplay elements for their limited resources at the time, why would that be needed again… I assume they’re doing without them since we haven’t seen them. Overall I already see more variety in encounters and environment interaction as their “scope” increase instead of length and scale.
They’ve said the development team was around double the size of the previous game, which would put it around 40-50 people. I think them churning out a game like this with a small staff is pretty impressive.
Also, I haven’t played the original game but I can’t imagine wanting to play 20+ hours of a game that appears pretty mentally taxing.
I’m fine with 8-10 hour playing time, especially for a narrative heavy, intense game like this. As long as it is high quality, which it is, I’m satisfied. My favorite game last year( HiFi Rush) was only like 10 hours and loved it. Not every games has to be Starfield or God of War in terms of play time. Also, 8-10 hours is not much shorter than a 300 million dollar game called spider man 2( the main story at least).