I’d have to read about it more but a lot of roguelikes lack the ability to save until you get to certain point (next level) or you die. It’s part of the design to stop save scumming I guess.
I’d have to read about it more but a lot of roguelikes lack the ability to save until you get to certain point (next level) or you die. It’s part of the design to stop save scumming I guess.