Might stay up tonight until 1am to play it. I just hope it plays and looks decent and isn’t too far behind PS5, otherwise it’s going to be a PR nightmare for them.
We shall see. No doubt there will be comparisons tomorrow onward. There is zero reason the game shouldn’t be able to look identical but perform better. But I wouldn’t be surprised if it’s the other way, not with Capcom and ps5.
It’s live and the demo is looking really promising. Think RE7 in a RE4 setting. Technically really impressive as well. I’m more interested in the game now
The ray tracing on the Series S was really bad. I didn’t noticed it and just seemed to make the game run worse. The framerate was not fixed at 30, it seemed to range from as low as 20~ to 40 (just guessing, gonna wait for that DF analysis to see). I’ll definitely play it with ray tracing off when it releases.
Thought about downloading the demo but since the game is now five days away, I figured that im better off just waiting because if I get into the demo and then it ends, I will be like, this sucks, I have to wait until Friday anyway. lol.
It makes sense. There is no way to purposefully make the Series X version drop frames more/the same as PS5. That “45 fps” thing they had listed a few weeks ago made me think they had to introduce a cap so that Series X would have no way of running better than PS5, but that would be an awful solution to achieve it (45 fps would not look good at all)
From what I can tell VRR is not engaging at all in this game. There are similar games where it doesn’t activate I think because it has to have VSync enabled as well but I may be wrong. It would be a massive missed opportunity if VRR is not able to be used as it would be perfect for the ray tracing mode. I know quite a few people were hoping to use VRR. Has anyone had a similar experience or has VRR working? I have seen this quite a few times in the past with other 60fps titles that don’t engage VRR. I think it may be because it needs VSync to be activated but am honestly not sure.
As far as I know VRR is only supported from 40 - 120fps. So if your framerate falls below 40fps it won’t work. So far everything I have played worked really well. Especially the 120fps modes on a lot of games. You can only notice framedrops if framerate tanks really hard, other than that all my games are buttery smooth since series x.
There was some drama on the internet earlier about this game and an insider’s claims about console performance or something right? Does this address that? Are they vindicated or discredited?