But I thought Game Pass was unsustainable?
If their sole purpose is AAA “blockbusters” a game pass counterpunch is dead in the water…
They already have PSNow which is a gamepass like service. What is holding it back is releasing games on it day one or heck even 6-12 months after launch. Plus releasing indies and other games day one, and their is lack of marketing for it. Honestly, I don’t think Sony will match gamepass because I feel Microsoft is all in on it since it ties into cloud since that is what Satya specialty
Going to need more then 8 studios and remasters
Probably will be some cool thing announced around E3, but I wonder what it’ll be to actually get momentum on PS NOW. The only “counterpunch” I can think about is them trying to copy MSFT but in a better way, and that’s a pretty tough task. Sony has quality games, but it’s harder for them to increase their quantity than it is for MSFT to increase their quality.
They don’t want to increase their quantity anyway, which is why I said in the other thread that this all-blockbuster strategy is antithetical to a subscription-like model.
Good luck on that, Sony has shown to be completely rigid and completely devoid of the ability to think ahead and actually deliver for it’s customers. Sony seems to be stuck with pumping out 3rd person sad dad walking simulators and squeezing Sony gamers for every nickle and dime they can cause they business model is WAY outdated.
I do not think Sony has the current leadership in place to innovate or do anything other then squeeze their fans for every cent they can.
Totally agree. I’m fully ready for Sony to unveil a pretty good program or new offer that’ll be great for gamers, but in the long run it seems like a battle they don’t want to get involved in.
It doesn’t sound like Jaffe has a solid idea of what this counter-punch is. I think the renewed investment in PS Plus, and the Playstation collection is it. I’m not seeing signs from Sony that they at all want or are prepared to go beyond that currently, and invest in PS Now further to make it a real Game Pass competitor.
Sony bungled their own movie subscription service (Crackle) and now supplies Netflix. They should hurry up and improve if they don’t want to be left behind the same way in game subscriptions.
David Jaffe is a clown.
See if they did actually launch something as good as Gamepass id be delighted and would get a PS5 at some point.
I just don’t think they are able to do so. Not even close.
Source is a blowhard who hasn’t worked at Sony since what, 2007?
He may as well be a random Youtuber or forum poster.
The only ex God Of War dev I want to hear from is Stig Asmussen
But Sony already has their answer and it is called PS Now. The big difference is that Sony treats it as an afterthought and judging by Jim Ryan’s comments Sony does not think it is feasible to put their big AAA games onto the service. I am therefore very curious what this mythical thing they are working on.
I’m sure there’s a reason you all are discounting what Jaffe has to say, but I’m listening to his latest video and so far there are some pretty level-headed takes founded on industry experience. He’s saying a lot about how from Kojima’s perspective, the new Sony is way less desirable than the benefits of doing a deal with MSFT currently. He also lead off with a really good point about how Kojima’s main Sony contacts aren’t there anymore; it’s literally a different company.
This seems dead on arrival given everything mentioned in the other thread about their insistence on only working on major titles, being unwilling to give new IP a chance, and their definition of successful new IP where even large hits like Days Gone are not getting sequels. I refer everyone to the discussion @
Honestly, I think you’re gonna see something akin to a “Playstation studios pass” then an actual gamepass model.
Something where you pay however many dollars a month and get all 1st party games day one and that’s it. I don’t think Sony is going to change it’s model much let alone go as hardcore as MS is on 3rd parties.
Sony love their 30% cut from sales, and their 1st party is ultimately to attract people to their ecosystem so they can make that money from their revenue cuts.
Folks might want to watch the show tonight.
That sounds pretty good at first glance-- I love the idea of a subscription where I could play TLOU and Horizon on day one!-- but the issue becomes, how does that keep being attractive month to month when Sony only releases 2 or 3 big blockbusters a year? You have to bolster the marquee titles with third party and indies and smaller games. Or else just make it absurdly cheap. Because I’m not going to pay $10 a month to sit and wait 6 months for Sad Dad 2 to come out.