Just tell 343 and your other studios to put a photo mode bro
Iām REALLY taking my time with it huh
I want Halo Wars 3 to stay console-focused.
Halo Wars 2 was hurt by the Xbox One, no Game Pass and Halo 5.
(Itās still has a very healthy playerbase though)
Iāll spoiler tag this post because I donāt know if talking about the latter half of the campaign is currently allowed here.
I gotta say, the last couple hours of the campaign are starting to bum me out. I go from exploring this large, very Halo world to playing in these cramped corridors doing fetch quests for power seeds. Itās like they took all the interior sections of Assault on the Control Room from CE but stretched it into 3 missions. Iām also really tired of Escharumās constant pontificating. Like bro, I get it, chill out.
I canāt help but feel like the effects of COVID, crunch, and rebooting 2/3rds of the game really started to show once you traveled into the Spire. Itās as if 343i knew how they wanted to design the world, but screwed themselves when it came to fleshing out the story since it required them to integrate the pieces of old Halo that are just very outdated in this day and age.
Could someboy please tell me the name of the song it plays when you are fighting Chak Lok? It was fantastic.
Should be done with the story today.
For anyone finishing up the story watch after till the end credits finish or just YouTube it if you canāt be bothered to wait
The core mechanics of base building are similar to C&C, the factions are more symmetrical despite looking completely different from each other, but they do they do have defining differences.
What makes Supreme commander shine is the scale, giant maps for giant maps and armies, also super units at end game.
You have some complex commands to micro your units and mastering the economy e key to win, trying to balance between energy and mass.
What I think would really help Halo Wars is the scale of the combat, wider maps for a bigger army and a little bit more complex mechanically speaking. RTSs made with console first in mind wonāt really be a success on PC, and I donāt know if a console can carry the brunt of making an RTS popular.
I would suggest to take this into the spoiler thread there we can talk about everthing
damn, would love these!
I got half a mission left and then Iāll be over lol.
Wow
Should be the next step for Slipspace along with fixing the pop-in when in stuff like the Wasp and the Bansheeās.
Aw, look at XboxEra at the top!
Yeah, of course, itās beautifulā¦ If you paint over screenshots. I want him to make it as a gif or a gameplay video next.
But yeah, weather conditions could add so much, for sure.
VFX artists already on that as we speak Iām sure.
Im really liking how meaty the Mangler feels. Iāve been using it along with the BR mostly. I hope they add more heavy feeling pistols later in DLC.
Thanks for the explanation, from what you describe, it is what HW was meant to be, a large scale warfare game, but being it a console first RTS, it was constrained by its limitations.
I wonder how they ported it to the 360, because I heard itās impossible to do. XD