Games Analysis |OT| Time To Argue About Pixels And Frames!

He literally mentioned the PS5’s triggers and how if you’re comparing the 2 it’s something to note. Like I understand that to him it may seem like a really great innovation.

But to me it only makes sense to compare games that use the dual senses input with other games that have done so in the past(ideally it would be the same game but if one doesn’t even have it). To see how much the implementation of the dual sense has improved over time, to see if they were used for something new even.

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Lol not to mention the completely random note that Ratchet & Clank has a more impressive 40 FPS mode than this game. Like what does Ratchet & Clank have to do with anything? Other than, oh shoot this is starting to get pretty negative about PS5, people won’t like that, we better balance it with something positive.

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How? Both are 16GB, and last I remember XSX’s memory setup would be more tricky apparently

Thats memory size. Memory bandwidth is the speed. The Series X has a large enough portion of faster memory than the PS5.

  • Series X is 560 GB/s (10 gig) and 336 GB/s (3.5 gig)
  • PS5 is 448 GB/s (12.5 gig)
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So that faster 10GB portion is actually measurably advantageous? I don’t know where I remember reading, but it was that the memory split setup is tricky on XSX and that’s why early into the gen PS5 was performing better a lot of the time.

Its not as tricky as the Xbox One or PS3 memory setups. It requires a little bit more planning ahead of time. The early performance deficits were because the SDK was not in optimal form (functional but not optimal). The SDK APIs around memory is more optimal today than two years ago.

The advantage is 560 vs 448, or roughly 25% faster.

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Asobo made a technically demanding AAA-level game with a much lower budget, dev count, and time than normal AAA. I imagine if they had more of those resources they could have made the game lighter on hardware requirements ie. more optimized. If the game had been a 1st party Xbox/PS game for example, I have no doubt it would’ve had 60fps mode.

You’re reaching in bad faith

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A Plague Tale Requiem is easily the most impressive game I’ve ever played, impressing me more than Ryse did back in 2013 and even more than RDR2 when I played it besides the facial animations which look a bit off but it makes sense as I’m sure this game has a much lower budget than those 2, it’s one of those games where I’m progressing very slowly because I’m stopping everywhere to look at the scenery and I can only wonder if we will get big open world games with this level of detail this generation, probably Witcher and Fable will look similar to this.

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Its not really a split memory setup. Its one big unified pool. Some memory accesses in your game are just slower and accessing the slower part reduces your overall bandwith per second. I have not seen Xbox memory allocation API so i have no idea how complicated this is to manage.

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Facial animations in Hellblade 2 will look so realistic. :fire:

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Was Rift Apart the first game to use a 40fps mode on console? Maybe just the first big name? I don’t remember.

I believe so, atleast this generation that is.

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12>9

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I expect Hellblade 2 to be even more impressive than A Plague Tale over all, game looks freaking crazy.

What they showed last year was photo realistic, it was brief but apparently it was gameplay. I did notice her face looking somewhat blurry but I’m sure in the final version this will be fine.

It will surely surpass Naughty Dog levels.

I will truly be impressed if it does, ND are legendary level.

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First of all my opinion is that this shouldn’t be a competition.

Secondly though, ND is much bigger than NT in work force. I’d be surprised if NT can match them with the amount of people working there (I’m purely talking about graphical fidelity).

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They clearly show how the 40fps mode is far from solid on any platform where Ratchet does a much better job at holding to that 40fps target. If you would quit trying to manifest things that aren’t there, you’ll probably understand their points a lot better.

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